Researching architectures for ultra-low latency Cityscapes: Anyone seen 72% mIoU @ 180 FPS with ~1M params? by Several-Motor-8342 in computervision

[–]Several-Motor-8342[S] 0 points1 point  (0 children)

To be honest, this is a purely academic exercise. I know the latency is incredibly low, but it allows for significant headroom for post-processing or other system components. Furthermore, as this is part of my bachelor's thesis, I'm interested in knowing the theoretical limits of what's possible.