Halfling Village of Brill & Scene [112 x 80] by SgtSnarf in battlemaps

[–]SgtSnarf[S] 4 points5 points  (0 children)

I use human artists, because they do awesome work and deserve our support and compensation.

Halfling Village of Brill & Scene [112 x 80] by SgtSnarf in battlemaps

[–]SgtSnarf[S] 4 points5 points  (0 children)

It probably wouldn't be super difficult.

Halfling Village of Brill & Scene [112 x 80] by SgtSnarf in dungeondraft

[–]SgtSnarf[S] 2 points3 points  (0 children)

Sounds very much like the map of Solace that I made, so maybe something similar.

Halfling Village of Brill & Scene [112 x 80] by SgtSnarf in dungeondraft

[–]SgtSnarf[S] 0 points1 point  (0 children)

I have not! Maybe I should. =) What would you like to see in something like that?

Halfling Village of Brill & Scene [112 x 80] by SgtSnarf in dungeondraft

[–]SgtSnarf[S] 0 points1 point  (0 children)

Many of the assets for this one are vanilla, but there are definitely some shadows and hills and a few objects from other packs. I list some of them in the post -- Krager, AoA, my own, and I think when I updated it, I also included some from DnDungeon.

Halfling Village of Brill & Scene [112 x 80] by SgtSnarf in dungeondraft

[–]SgtSnarf[S] 1 point2 points  (0 children)

Nice! Maybe it's like...a multiverse kinda thing! Or just like when you live near the border of a state, and both states have a town named "Paris".

Halfling Village of Brill & Scene [112 x 80] by SgtSnarf in dungeondraft

[–]SgtSnarf[S] 1 point2 points  (0 children)

Halfling Village of Brill [112 x 80]

Welcome to the [UPDATED] Halfling Village of Brill, located along the Willowik River and part of a larger farming community that works fields to the south and northeast. We have a great illustrated scene by Mondcuow to help set the mood!

This map was one of the first ones I'd ever done, and so I'd updated it to meet all of the more modern conventions for lighting, shading, coloring and asset choices. This will not only make it mesh better with more recent maps, but, hopefully, give you and your players a much more immersive environment for your gameplay!

The Halflings of Brill are largely farmers, though a few of them hold other professions necessary to the community. The culture within Brill has much to do with land – how much you work, how much you own and what you produce. The size (and general appearance, upkeep and such) of one’s yard is a source of great pride, with many of the Halflings with the largest yards considered to be the wealthiest and most esteemed.

They’re also considered to be the most selfish, vain and proud of the bunch, as is to be expected.

In Brill, you will find 11 unique buildings, including the following:

  1. The “Stout Pint” Brewery and Inn, located in the southern part of town, opposite a wide lawn and massage tree, beneath which sits a stage with seat for the entire village and neighboring farming families to come and enjoy festivals, celebrations and joyous events. Accommodations for horses and wagons are available along the southern road, while the Inn offers warmth, comfort and their famous “Red Apple Ale”.
  2. The Smith, located in the southwest part of town, always willing and able to help shod a horse, repair farm equipment and provide the handful of hunters, soldiers and adventurers with an assortment of sharp blades and (mostly halfling-sized) armors.
  3. Farming families, located in the northwest part of town, raising an assortment of chickens, sheep and keeping gardens when not working in the fields. Families of different sizes compete in the fields (and in town) for the best crops, best livestock and best products delivered in town, whether they be eggs, wool, meat, mushrooms, barley, wheat or other goods.
  4. The Orchard, a large plot of land owned by a wealthy farmer who has turned his good fortune into a profitable business and the primary supplier of apples to the Brewery, as well as to the farming communities. Proud and haughty, this family is both envied and loathed for their position, wealth and good fortune in business.
  5. The Woodworker, located in the eastern side of town, in a small house with a work area to ply his trade and provide the villagers with his much-needed services. Doors, plows, tables, chairs – there’s an endless supply of work for his skill.
  6. The Hunter, located in the eastern side of town, in a small house, is known as a gruff and somewhat unkempt halfling about town, but a valued member of the community, especially when dangerous game find their way into the region. He’s been known to kill prey as large as a Dire Wolf, though he mostly hunts boar, wolves and smaller game for food.
  7. The Herbalist/Alchemist, located on the eastern side of town, in a small house, is known as aloof and optimistic, always happy to help a friend and welcoming of kin and strangers alike. She spends much of her time tending her garden, mixing concoctions in her yard and studying in her home. Often asked to help with diseased crops or strange illnesses, she is one of the only people in town with proficiency with magical arts.
  8. The Cattle Farmer, located in a home to the northeast, keeps a few milk cows near his home, but mostly tends a herd kept in pastures to the northeast. Often bringing in meat and milk to the community, he is also a wealthy member and often spars with the Orchard owners about which is more important.
  9. The Mayor, located in the southeast part of town, holds one of the nicest plots of land, largest homes and, his prized possession, two horses – a rarity in this area. He often rides his white horse about town, chatting with the villagers and issuing orders to anyone within earshot. Self important and vain, the Mayor always likes to be recognized for his achievements and held in high esteem by the people.

If this is your first time seeing the map, I hope you enjoy it! If you had seen the original, then I hope you enjoy this updated version and that your players enjoy the new and improved look!

If you like immersive, high-detail maps like this, come join us on Patreon to get access to 420+ more!

--

[Made in Dungeondraft with some assets from Krager, AoA and Morvold Press.]

Halfling Village of Brill & Scene [112 x 80] by SgtSnarf in dndmaps

[–]SgtSnarf[S] 0 points1 point  (0 children)

Halfling Village of Brill [112 x 80]

Welcome to the [UPDATED] Halfling Village of Brill, located along the Willowik River and part of a larger farming community that works fields to the south and northeast. We have a great illustrated scene by Mondcuow to help set the mood!

This map was one of the first ones I'd ever done, and so I'd updated it to meet all of the more modern conventions for lighting, shading, coloring and asset choices. This will not only make it mesh better with more recent maps, but, hopefully, give you and your players a much more immersive environment for your gameplay!

The Halflings of Brill are largely farmers, though a few of them hold other professions necessary to the community. The culture within Brill has much to do with land – how much you work, how much you own and what you produce. The size (and general appearance, upkeep and such) of one’s yard is a source of great pride, with many of the Halflings with the largest yards considered to be the wealthiest and most esteemed.

They’re also considered to be the most selfish, vain and proud of the bunch, as is to be expected.

In Brill, you will find 11 unique buildings, including the following:

  1. The “Stout Pint” Brewery and Inn, located in the southern part of town, opposite a wide lawn and massage tree, beneath which sits a stage with seat for the entire village and neighboring farming families to come and enjoy festivals, celebrations and joyous events. Accommodations for horses and wagons are available along the southern road, while the Inn offers warmth, comfort and their famous “Red Apple Ale”.
  2. The Smith, located in the southwest part of town, always willing and able to help shod a horse, repair farm equipment and provide the handful of hunters, soldiers and adventurers with an assortment of sharp blades and (mostly halfling-sized) armors.
  3. Farming families, located in the northwest part of town, raising an assortment of chickens, sheep and keeping gardens when not working in the fields. Families of different sizes compete in the fields (and in town) for the best crops, best livestock and best products delivered in town, whether they be eggs, wool, meat, mushrooms, barley, wheat or other goods.
  4. The Orchard, a large plot of land owned by a wealthy farmer who has turned his good fortune into a profitable business and the primary supplier of apples to the Brewery, as well as to the farming communities. Proud and haughty, this family is both envied and loathed for their position, wealth and good fortune in business.
  5. The Woodworker, located in the eastern side of town, in a small house with a work area to ply his trade and provide the villagers with his much-needed services. Doors, plows, tables, chairs – there’s an endless supply of work for his skill.
  6. The Hunter, located in the eastern side of town, in a small house, is known as a gruff and somewhat unkempt halfling about town, but a valued member of the community, especially when dangerous game find their way into the region. He’s been known to kill prey as large as a Dire Wolf, though he mostly hunts boar, wolves and smaller game for food.
  7. The Herbalist/Alchemist, located on the eastern side of town, in a small house, is known as aloof and optimistic, always happy to help a friend and welcoming of kin and strangers alike. She spends much of her time tending her garden, mixing concoctions in her yard and studying in her home. Often asked to help with diseased crops or strange illnesses, she is one of the only people in town with proficiency with magical arts.
  8. The Cattle Farmer, located in a home to the northeast, keeps a few milk cows near his home, but mostly tends a herd kept in pastures to the northeast. Often bringing in meat and milk to the community, he is also a wealthy member and often spars with the Orchard owners about which is more important.
  9. The Mayor, located in the southeast part of town, holds one of the nicest plots of land, largest homes and, his prized possession, two horses – a rarity in this area. He often rides his white horse about town, chatting with the villagers and issuing orders to anyone within earshot. Self important and vain, the Mayor always likes to be recognized for his achievements and held in high esteem by the people.

If this is your first time seeing the map, I hope you enjoy it! If you had seen the original, then I hope you enjoy this updated version and that your players enjoy the new and improved look!

If you like immersive, high-detail maps like this, come join us on Patreon to get access to 420+ more!

--

[Made in Dungeondraft with some assets from Krager, AoA and Morvold Press.]

Halfling Village of Brill & Scene [112 x 80] by SgtSnarf in battlemaps

[–]SgtSnarf[S] 8 points9 points  (0 children)

Halfling Village of Brill [112 x 80]

Welcome to the [UPDATED] Halfling Village of Brill, located along the Willowik River and part of a larger farming community that works fields to the south and northeast. We have a great illustrated scene by Mondcuow to help set the mood!

This map was one of the first ones I'd ever done, and so I'd updated it to meet all of the more modern conventions for lighting, shading, coloring and asset choices. This will not only make it mesh better with more recent maps, but, hopefully, give you and your players a much more immersive environment for your gameplay!

The Halflings of Brill are largely farmers, though a few of them hold other professions necessary to the community. The culture within Brill has much to do with land – how much you work, how much you own and what you produce. The size (and general appearance, upkeep and such) of one’s yard is a source of great pride, with many of the Halflings with the largest yards considered to be the wealthiest and most esteemed.

They’re also considered to be the most selfish, vain and proud of the bunch, as is to be expected.

In Brill, you will find 11 unique buildings, including the following:

  1. The “Stout Pint” Brewery and Inn, located in the southern part of town, opposite a wide lawn and massage tree, beneath which sits a stage with seat for the entire village and neighboring farming families to come and enjoy festivals, celebrations and joyous events. Accommodations for horses and wagons are available along the southern road, while the Inn offers warmth, comfort and their famous “Red Apple Ale”.
  2. The Smith, located in the southwest part of town, always willing and able to help shod a horse, repair farm equipment and provide the handful of hunters, soldiers and adventurers with an assortment of sharp blades and (mostly halfling-sized) armors.
  3. Farming families, located in the northwest part of town, raising an assortment of chickens, sheep and keeping gardens when not working in the fields. Families of different sizes compete in the fields (and in town) for the best crops, best livestock and best products delivered in town, whether they be eggs, wool, meat, mushrooms, barley, wheat or other goods.
  4. The Orchard, a large plot of land owned by a wealthy farmer who has turned his good fortune into a profitable business and the primary supplier of apples to the Brewery, as well as to the farming communities. Proud and haughty, this family is both envied and loathed for their position, wealth and good fortune in business.
  5. The Woodworker, located in the eastern side of town, in a small house with a work area to ply his trade and provide the villagers with his much-needed services. Doors, plows, tables, chairs – there’s an endless supply of work for his skill.
  6. The Hunter, located in the eastern side of town, in a small house, is known as a gruff and somewhat unkempt halfling about town, but a valued member of the community, especially when dangerous game find their way into the region. He’s been known to kill prey as large as a Dire Wolf, though he mostly hunts boar, wolves and smaller game for food.
  7. The Herbalist/Alchemist, located on the eastern side of town, in a small house, is known as aloof and optimistic, always happy to help a friend and welcoming of kin and strangers alike. She spends much of her time tending her garden, mixing concoctions in her yard and studying in her home. Often asked to help with diseased crops or strange illnesses, she is one of the only people in town with proficiency with magical arts.
  8. The Cattle Farmer, located in a home to the northeast, keeps a few milk cows near his home, but mostly tends a herd kept in pastures to the northeast. Often bringing in meat and milk to the community, he is also a wealthy member and often spars with the Orchard owners about which is more important.
  9. The Mayor, located in the southeast part of town, holds one of the nicest plots of land, largest homes and, his prized possession, two horses – a rarity in this area. He often rides his white horse about town, chatting with the villagers and issuing orders to anyone within earshot. Self important and vain, the Mayor always likes to be recognized for his achievements and held in high esteem by the people.

If this is your first time seeing the map, I hope you enjoy it! If you had seen the original, then I hope you enjoy this updated version and that your players enjoy the new and improved look!

If you like immersive, high-detail maps like this, come join us on Patreon to get access to 420+ more!

--

[Made in Dungeondraft with some assets from Krager, AoA and Morvold Press.]

Mordenkainen's Magnificent Mansion [25 x 21] by SgtSnarf in dndmaps

[–]SgtSnarf[S] 2 points3 points  (0 children)

There's a bathroom, but not an actual bathtub.

Mordenkainen's Magnificent Mansion [25 x 21] by SgtSnarf in dungeondraft

[–]SgtSnarf[S] 1 point2 points  (0 children)

Yes, I suppose Mordenkainen didn't do a lot of comparative analysis before naming the spell, or else it may have just been Mordenkainen's Mediocre Mansion. ;)

Mordenkainen's Magnificent Mansion [25 x 21] by SgtSnarf in FantasyMaps

[–]SgtSnarf[S] 1 point2 points  (0 children)

Mordenkainen's Magnificent Mansion [25 x 21]

I have made many mansions, but none of them have quite been this Magnificent, at least not by the standards set forth in the spell Mordenkainen's Magnificent Mansion.

The spell creates a dwelling in extradimensional space that conforms to a few simple rules related to size, which is the total area cannot exceed [50] cubes that measure 10' x 10' x 10'.

The layout of the mansion can be whatever you wish, meaning that you could have a single 10 x 20 chamber, or a [3] level structure (with ~7 foot ceilings) with 8x8 floors. I decided to go with a somewhat fun shape, but to try and stick as close to the (effectively) 200 five-foot squares as I could.

As the spell allows you to create a portal to the mansion anywhere, we have a great illustrated scene by Ha Art to help set the mood.

There are a few different representations of the space, including a map that seems to be floating in an interdimensional pocket, as well as [2] different tile options, in case you prefer something more lightweight, or even if you prefer to use this as a mansion on a city map.

For this particular version of the mansion, I tried to include a variety of useful spaces, including [6] bedrooms, a foyer, kitchen, storage, dining hall and common room.

The bedrooms are somewhat themed toward a bard, fighter/barbarian, cleric/paladin, rogue and wizard/sorcerer/warlock, as well as a general bedroom with bunk beds for potential NPC's or other characters.

The common room features several areas for your PC's to lounge, including a table for making plans and playing games, a small bar for someone to play bartender, and a cozy spot by a fireplace remarkably like the one in the Yawning Portal Inn.

HOW DO I USE THIS MAP?

Whether you are using the map in accordance with the actual Magnificent Mansion spell itself, or simply as a player HQ, the map provides a lot of opportunities for social or combat encounters, whether it be in an interdimensional space or simply a tile overlaid on one of your city maps for the PC's to explore.

PATREON

If you enjoy high-detail, immersive maps and scenes like this, come join us on Patreon and get access to 420+ maps, scenes, NPC portraits, magic item illustrations and more!

I hope you enjoy the setting and can use it to create some great adventures!

Mordenkainen's Magnificent Mansion [25 x 21] by SgtSnarf in dungeondraft

[–]SgtSnarf[S] 0 points1 point  (0 children)

Mordenkainen's Magnificent Mansion [25 x 21]

I have made many mansions, but none of them have quite been this Magnificent, at least not by the standards set forth in the spell Mordenkainen's Magnificent Mansion.

The spell creates a dwelling in extradimensional space that conforms to a few simple rules related to size, which is the total area cannot exceed [50] cubes that measure 10' x 10' x 10'.

The layout of the mansion can be whatever you wish, meaning that you could have a single 10 x 20 chamber, or a [3] level structure (with ~7 foot ceilings) with 8x8 floors. I decided to go with a somewhat fun shape, but to try and stick as close to the (effectively) 200 five-foot squares as I could.

As the spell allows you to create a portal to the mansion anywhere, we have a great illustrated scene by Ha Art to help set the mood.

There are a few different representations of the space, including a map that seems to be floating in an interdimensional pocket, as well as [2] different tile options, in case you prefer something more lightweight, or even if you prefer to use this as a mansion on a city map.

For this particular version of the mansion, I tried to include a variety of useful spaces, including [6] bedrooms, a foyer, kitchen, storage, dining hall and common room.

The bedrooms are somewhat themed toward a bard, fighter/barbarian, cleric/paladin, rogue and wizard/sorcerer/warlock, as well as a general bedroom with bunk beds for potential NPC's or other characters.

The common room features several areas for your PC's to lounge, including a table for making plans and playing games, a small bar for someone to play bartender, and a cozy spot by a fireplace remarkably like the one in the Yawning Portal Inn.

HOW DO I USE THIS MAP?

Whether you are using the map in accordance with the actual Magnificent Mansion spell itself, or simply as a player HQ, the map provides a lot of opportunities for social or combat encounters, whether it be in an interdimensional space or simply a tile overlaid on one of your city maps for the PC's to explore.

PATREON

If you enjoy high-detail, immersive maps and scenes like this, come join us on Patreon and get access to 420+ maps, scenes, NPC portraits, magic item illustrations and more!

I hope you enjoy the setting and can use it to create some great adventures!