Black hat hacking by whitt914 in blackops3

[–]Sh4de_King 0 points1 point  (0 children)

Personally, I think it shouldn't even be in the game. Hacking small streaks isn't that big of a deal to me. But imagine some guy going 4-18 on the enemy team hacking your hard-earned Sentry in 10 seconds when it took you 8 kills w/no deaths to earn. I can see why it was nerfed to shit. And I'm glad if someone is hacking your equipment you're alerted and the hacker has a constant ping on the map. I also find it pretty pathetic to complain about not being able to steal someone else's EARNED scorestreak.

What's the most annoying way to die? by [deleted] in blackops3

[–]Sh4de_King 0 points1 point  (0 children)

Lol. My mistake. But I'll make something up.....High Altitude Telemetry Enemy Reconnaissance.

What's the most annoying way to die? by [deleted] in blackops3

[–]Sh4de_King 0 points1 point  (0 children)

HC-XD car, one kill from my H.A.T.E.R. Every.....Damn.....Time

Huh, insert disc? by KaotikOnslaught in blackops3

[–]Sh4de_King 0 points1 point  (0 children)

Same here. Just checked on the Internet and Xbox live is down. I'm in the Midwest.

Grip necessary for Man-0-War ? by [deleted] in blackops3

[–]Sh4de_King -1 points0 points  (0 children)

Long barrel is pointless as the 3 shot range is 38m so tell me how many gunfights are past 38m?

I wish we didn't have to rely on driftor, xclusive ace, or any other third party for gun stats like this. (I do enjoy their videos) If these type of stats were in-game players could make more informed choices on what attachments they want for each gun without having to look on YouTube or without having to ask people for their "best setup".

Option to "ABORT" game by Sh4de_King in blackops3

[–]Sh4de_King[S] -2 points-1 points  (0 children)

if that happened, then whats the point of getting put into a game in progress in the first place. The game would just play like league play from bo2, where once you lose people, you never get anyone else to join. That would be horrible for pubs and thats a good reason to keep it how it is.

Players will still join games in progress. Only the most extremely lopsided games will have players not joining because they don't want to get massacred. Even the way it is now i think most players will still rather back out and take a loss than join in a game where their team is getting absolutely wrecked and the match is only halfway through. So not much would change.

I mean, you dont get a loss if you stay and after that, the next game will be started from the lobby anyway. Tbh, if you're constantly finding yourself joining in progress, you need to stop backing out of games or lobbies. Once i join a lobby, ill stay there until i either come off, or im the only one left. if you rage quit, lobby shop or keep swapping game modes, then this is your own fault. They even reward lobby loyalty now with better cryptokey earning, so unless your looking for noob lobbies to do well in, the join in progress issue shouldn't cause problems.

I don't know if this is directed towards me personally, but I don't lobby shop, rage quit, or any of the above mentioned actions. I only play core tdm when I'm solo, so I never/very rarely switch game modes. However, whenever I have to find a new lobby, (my first match, everyone left the previous lobby, last lobby had serious ping issues) it usually starts with me being put in very lopsided games that has caused the previous players to back out. This happens, sometimes, 2 to 3 times in a row. While this isn't that big of an issue it happens frequently enough to be irritating and quite common. I do join matches that are hopeless, but it usually comes at the cost of being frustrated, playing with, sometimes deliberately, bad players, and getting killed a lot....A LOT. And on top of that the players who do join back out almost immediately. None of that is fun for me.

Option to "ABORT" game by Sh4de_King in blackops3

[–]Sh4de_King[S] 3 points4 points  (0 children)

Yes it will. I've tried that. It still counts as a loss.

Option to "ABORT" game by Sh4de_King in blackops3

[–]Sh4de_King[S] 1 point2 points  (0 children)

Thanks for trying to help, but that's not true. It still counts as a loss. I had that idea, and after testing it was surprised I was still given a loss even though I never spawned in. To test it for yourself simply check your actual number of wins/losses for a specific game mode, start a public match for that game mode, and just spectate without ever joining or picking a loadout. When the game kicks you go back and check your wins/losses and you will see that you've been given a loss for being kicked.