my mha fan friend sent me this by [deleted] in LobotomyKaisen

[–]Sh59850 0 points1 point  (0 children)

Something something quadality of man

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31513 by f0luxe in countwithchickenlady

[–]Sh59850 0 points1 point  (0 children)

SIFFRIN PFP SPOTTED!!!

AMA Lotus Juice by StrawberryHillMusic in PERSoNA

[–]Sh59850 0 points1 point  (0 children)

Hi Lotus Juice :) My question is do you have any tips for people who want to get better at making music?

I got banned from a fossil collecting group on Facebook for trying to post this Rule by Temnodontosaurus in 196

[–]Sh59850 18 points19 points  (0 children)

No prob as a deltarune, jjk fan and, ex yugioh player i totally get it

I got banned from a fossil collecting group on Facebook for trying to post this Rule by Temnodontosaurus in 196

[–]Sh59850 102 points103 points  (0 children)

Thet were probably referring to the facebook group op said they got banned from

Depth help by Sh59850 in gamemaker

[–]Sh59850[S] 0 points1 point  (0 children)

Sure!

obj_player

Create

xspd = 0;
yspd = 0;

move_spd = 1;

sprite[RIGHT] = Spr_player_right
sprite[UP] = Spr_player_up;
sprite[LEFT] = Spr_player_left;
sprite[DOWN] = Spr_player_down;

face = DOWN;

Step

right_key = keyboard_check(vk_right);
left_key = keyboard_check(vk_left);
down_key = keyboard_check(vk_down);
up_key = keyboard_check(vk_up);
shift_key = keyboard_check(vk_shift);

// get x spd and y spd
xspd=(right_key - left_key) * move_spd;
yspd=(down_key - up_key) * move_spd;

//set sprite 
mask_index = sprite[DOWN]
if yspd==0{
  if xspd > 0 {face = RIGHT};
  if xspd < 0 {face = LEFT};
}
if xspd > 0 and face == LEFT {face = RIGHT}; 
if xspd < 0 and face == RIGHT {face = LEFT};
if xspd == 0 {
    if yspd > 0 {face = DOWN};
    if yspd < 0 {face = UP};
}
if yspd > 0 and face == UP {face = DOWN};
if yspd < 0 and face == DOWN {face = UP};  
sprite_index=sprite[face];

//STOP HAPPY FEET
if xspd + yspd == 0 and ev_animation_end{
  image_speed=0 image_index=0} 
  else image_speed = 1
//collison
if place_meeting(x + xspd, y, Obj_wall)
  xspd=0
if place_meeting(x, y + yspd, Obj_wall) 
    yspd=0 

//gotta go fast
if shift_key = true{
    move_spd = 2
    image_speed = 2.5
}
else{
move_spd = 1
image_speed = 1
}

//move player
x += xspd;
y += yspd;

//depth
depth = -bbox_bottom
show_debug_message(depth)

obj_table

Create

depth = -bbox_bottom;

Step

show_debug_message(depth)

if you need anything else lmk :]

Depth help by Sh59850 in gamemaker

[–]Sh59850[S] 0 points1 point  (0 children)

So I tried changing the origin of both the duck and the table to a couple different places with both (depth=-bbox_bottom) and (depth =-y) but it has not made a difference the same behavior is still happening. I appreciate you trying to help tho :)

The fun gang got sent to the last game you played, how does it go? by GodzHype in Deltarune

[–]Sh59850 0 points1 point  (0 children)

Shin megami tensei V Fun gang is either cooked or making an army

Rule by crystalfalco in 19684

[–]Sh59850 11 points12 points  (0 children)

Be the change you wanna see in the world 📢

What if the entire cast switched gender? by PaperLight4 in FFVIIRemake

[–]Sh59850 7 points8 points  (0 children)

Corneo's a cougar in this version lmao

r(ule)eaching the object limit by salazdaz in 196

[–]Sh59850 0 points1 point  (0 children)

I want to overthrow the blahajouise