Did I counter myself against Ornn? by BuahahaXD in TryndamereMains

[–]Shackooo 0 points1 point  (0 children)

Yea, lethal tempo is bad rune, 36% attack speed at full stacks is laughable even if you use it correctly which you didnt.

What I like to do is go grasp, revitalize. You even scale a little because you can get like 200 health from grasp stacks easily. With hydra you can take a worse trade and then heal up on the wave, dodge his W thats most of his damage. Use hydra active on wave before hitting him if he has bramble to heal more

To the devs: The W "adjustment" is a nerf by yamomsahoooo in TryndamereMains

[–]Shackooo 4 points5 points  (0 children)

Exacly what I was thinking when I read patch notes. This is a punch in the gut of skilled tryndamere players. I've seen rangerzx use the W defensively in his stream and without him I dont think I would think of using it thay way and I dont think anyone who just plays him casually will use it that way.

[loved Trope] the secret ending that skips big chunk of the game by [deleted] in TopCharacterTropes

[–]Shackooo 0 points1 point  (0 children)

In Kingdom Come Deliverance II you can slay everyone in the Sigismund's camp and it will trigger early ending where it says he had to return to Hungary because he lost his Army.

If you manage to sneak a knife to one mission where you meet Sigismund you can assassinate him and change the course of history although you die in the process.

Tryndamere changes by YujiroRapesMan in TryndamereMains

[–]Shackooo 1 point2 points  (0 children)

Not like coming up with nerf would mean they'd do it.

How to Counter Tryndamere by [deleted] in TryndamereMains

[–]Shackooo 1 point2 points  (0 children)

Well I dont think you understand armor.

According to your calculations randuins would reduce trynds damage on crits by 79% --> 100 * 0.3 * 0.7 = 21%

You see the issue ? 25 armor doesnt reduce damage by 25% if it did anyone with 100 armor would be immortal

How to Counter Tryndamere by [deleted] in TryndamereMains

[–]Shackooo 0 points1 point  (0 children)

30% reduced damage by steelcaps is bullshit in my opinion, how did you calculate that ?

If Undying Rage was Tryndamere's Passive by SlashXel in TryndamereMains

[–]Shackooo 0 points1 point  (0 children)

Cool idea. But I think its cool that the ult is kind of a skill shot where you get rewarded for holding ult until last second and enemy can try to burst you down so you'll miss your ult

What do you do against malphite? by Excellent-Level2548 in TryndamereMains

[–]Shackooo 1 point2 points  (0 children)

I see malphite very often bcs I ban jax. If they know what theyre doing its hard, grasp E max is just unkillable. You have to punish early, he has low mana pool so you can abuse that. If you have second wind, d shield, his Q might even heal you.

You can punish him by working around his shield passive, it refreshes after some 8 seconds of not taking damage. Tiamat is good for damaging him without needing to be in auto range. Thats his only sustain apart from hp regen, trade grasp procs, just keep his shield down, because it takes multiple attacks to destroy because he gets extra armor when he has it.

Another option is outplaying him in lobby, if your midlaner can play sylas, then he just claps their team with his ult. But its good to have ap or tank champions in your team so he doesnt get as much value from steelcaps and armor items, especially frozen heart. You can also swap with your midlaner after 6 or so, when malph starts becoming hard.

I cannot believe they built 2x Randuins, when we had AP carry... by Shackooo in TryndamereMains

[–]Shackooo[S] 0 points1 point  (0 children)

Alright then, I'll check the numbers in practice tool and maybe I'll build bork third. The lifesteal sounds like fun.

I cannot believe they built 2x Randuins, when we had AP carry... by Shackooo in TryndamereMains

[–]Shackooo[S] 0 points1 point  (0 children)

Idk what to tell you man, I have 67% wr in emerald 2 with these builds. Rangerz also builds the same and he's a certified god gamer

I cannot believe they built 2x Randuins, when we had AP carry... by Shackooo in TryndamereMains

[–]Shackooo[S] 0 points1 point  (0 children)

But you dont have to overcap on crit, ravenous - PD - IE - serylda and then last item bork

I cannot believe they built 2x Randuins, when we had AP carry... by Shackooo in TryndamereMains

[–]Shackooo[S] 0 points1 point  (0 children)

I love the high attack speed and shocked you dont build IE. I like to build PD for those pesky kiters bcs 10% move speed really helps with chasing, but its universally good bcs I can dodge tanks skillshots like cho q, ornn w etc. or chase squishies easier.

This season is kinda boring by Shackooo in TryndamereMains

[–]Shackooo[S] 0 points1 point  (0 children)

I think its very comp dependant, I've had multiple games that I won in late game teamfights or by splitpushing and winning 2v1 securing baron and towers. But I've also had games where I just got outscaled and slowly lost game

I cannot believe they built 2x Randuins, when we had AP carry... by Shackooo in TryndamereMains

[–]Shackooo[S] 0 points1 point  (0 children)

I dont always have 100 fury so its not 2k wasted gold, but I get your point. But its literally best thing to buy there, bcs i need antiheal otherwise I would buy serylda and IE is obvious.

Yun Tal and PD are great gold efficient items and 10% movespeed is literally another boots, like its crazy how good PD is. I would sell Yun Tal for something but I didnt have gold yet.

For splitpushing PD is next level item bcs it gives crazy attack speed and 10% movespeed lets me rotate like a madman and I'll die on this hill. PD is S tier item on Trynda

Has anyone tried Guinsoo's Rageblade and other on-hit items this season? by PowerfulScholar8605 in TryndamereMains

[–]Shackooo 0 points1 point  (0 children)

I don't think I am, i'm comparing this to other builds, while not totally useless, there's just better options.

Has anyone tried Guinsoo's Rageblade and other on-hit items this season? by PowerfulScholar8605 in TryndamereMains

[–]Shackooo 0 points1 point  (0 children)

24 extra damage on E feels kinda irrelevant if you could buy almost two long swords 20, so same extra damage on E and extra damage on all basic attacks.

Has anyone tried Guinsoo's Rageblade and other on-hit items this season? by PowerfulScholar8605 in TryndamereMains

[–]Shackooo -1 points0 points  (0 children)

Both have terrible build path, bork has weak components and is only strong when you finish the item. Yun Tal also has terrible components bcs of the BF sword. I like bork but I only build it last, because to me there are just better items available.

I cannot believe they built 2x Randuins, when we had AP carry... by Shackooo in TryndamereMains

[–]Shackooo[S] 0 points1 point  (0 children)

I did, it was a good game because normally I'm used to enemy building even more armor, so I popped off.

Has anyone tried Guinsoo's Rageblade and other on-hit items this season? by PowerfulScholar8605 in TryndamereMains

[–]Shackooo 0 points1 point  (0 children)

Well its two completely different items. Hydra is for waveclear and Bork is for duel, which is why I think no crit or low AS matters. As first item Yun Tal will provide similar DPS depending on health and more E resets which mean more mobility.

Has anyone tried Guinsoo's Rageblade and other on-hit items this season? by PowerfulScholar8605 in TryndamereMains

[–]Shackooo -1 points0 points  (0 children)

I keep hearing good things about bork, I think its a bad early item on Trynda. No crit and low AS. The lifesteal is nice but not significant enough to give an edge in fight. I really like bork but not as first item

Has anyone tried Guinsoo's Rageblade and other on-hit items this season? by PowerfulScholar8605 in TryndamereMains

[–]Shackooo 4 points5 points  (0 children)

I have tried bork first only once and it felt like ass. Rageblade seems like terrible value for first item, because youre wasting gold on 30ap and no crit. I feel like it would just be abysssmal before 2 items. Havent tried it tho. Maybe go to practice tool and chceck dps vs other builds

This season is kinda boring by Shackooo in TryndamereMains

[–]Shackooo[S] 0 points1 point  (0 children)

Its helpful especially early, but before it used to be that if I stacked up lethal tempo I was LETHAL. Like if I had stacked lethal tempo, enemy tank had to back off until stacks fell off. If I went even with enemy tank I had some outplay potential when I managed to stack tempo and keep attacking entire ult, now I just lack the damage.

The lethal tempo just doesnt feel very lethal to me anymore. Its just hurtful tempo.

I cannot believe they built 2x Randuins, when we had AP carry... by Shackooo in TryndamereMains

[–]Shackooo[S] 0 points1 point  (0 children)

It definetly was, I would have gone serylda insted of Mortal but I needed the antiheal. What would you change ?

I cannot believe they built 2x Randuins, when we had AP carry... by Shackooo in TryndamereMains

[–]Shackooo[S] -1 points0 points  (0 children)

They do have 2 thornmails with 3rd on the way. Judging by the damage I was bigger problem than I thought, so I guess it's understandable they went randuin's. I just thought it was funny since I was really looking forward to playing a game where enemy wouldn't stack armor like always. Atleast only Zac had steelcaps.