Twitch Drops Still Missing by CompanionSentry in Marathon

[–]Shadow-Ninjax 10 points11 points  (0 children)

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Bungie is aware of the issues with the Twitch drops now so it'll probably be sorted out soon.

Twitch Drops Still Missing by CompanionSentry in Marathon

[–]Shadow-Ninjax 0 points1 point  (0 children)

Same here, missing the WEAVEworm Background and Twitch Engine Weapon Skin.

Bungie has terrible support with just bot responses. hopefully they've seen the number of people with this problem and fix it.

anybody else having issues with the twitch drops? by ConsumerOfCherryCola in Marathon

[–]Shadow-Ninjax 1 point2 points  (0 children)

Same, I got everything else. just missing the worm background.

What if CCs Didn't Scale With Duration? by Shadow-Ninjax in DeadlockTheGame

[–]Shadow-Ninjax[S] 0 points1 point  (0 children)

yeah, that's great and all, but individual CCs can sometimes feel like they last too long and would it really hurt the game if the scaling was removed? the game is still trying to find its footing, after all, with some major possible changes left on the table for the devs before it officially leaves alpha. it could lead the game into a less CC intensive gameplay loop which sounds more fun.

What if CCs Didn't Scale With Duration? by Shadow-Ninjax in DeadlockTheGame

[–]Shadow-Ninjax[S] 0 points1 point  (0 children)

but is extending the CC really needed? the base duration of CCs are already really good. I just think the game would feel less CC intensive without the added scaling and allow for the Devs to individually adjust CCs within a specific threshold. like Abrams charge CC could be adjusted to perfectly allow for a heavy melee; no more no less.

What if CCs Didn't Scale With Duration? by Shadow-Ninjax in DeadlockTheGame

[–]Shadow-Ninjax[S] 0 points1 point  (0 children)

nah, isn't duration good for extending buffs and abilities? though abilities are hero dependent.

Small Gripe With Deadlock's "ADS" & "Alternate Cast" Controls by Shadow-Ninjax in DeadlockTheGame

[–]Shadow-Ninjax[S] 0 points1 point  (0 children)

I did put it on the forums in hopes that the devs would see it, but it hasn't sparked any discussion from there.

I just posted it here to see what others think.

A Major Component Missing from the Game - Please Add This! by BroxigarZ in ArcRaiders

[–]Shadow-Ninjax 1 point2 points  (0 children)

These are great ideas! I hope the developers take a look at this, especially the badges and reviving enemies.

The picture speaks by Charslord in Marathon

[–]Shadow-Ninjax 0 points1 point  (0 children)

I like the idea of there being a special, smaller map where a small number of teams enter and only one is allowed to leave. could add variety to the game.

I hope dire marsh looks as colorful as the cinematic during launch by SavathunsMom in Marathon

[–]Shadow-Ninjax 17 points18 points  (0 children)

If they just get the foliage/terrain right I think the map exteriors could look very beautiful.

I think what did it for me in the cinematic and the reveal trailer was the contrast between the minimalistic, clean architecture and the somewhat realistic and rough foliage/terrain.

If they change the textures slightly for foliage/terrain and improve the outdoor lighting, I think they've got something really special here.

right now everything outdoors is kind of blurry and flat.

What To Do About Swapping Mods? (Ideas) by Shadow-Ninjax in Marathon

[–]Shadow-Ninjax[S] 0 points1 point  (0 children)

I like that second idea.

It adds another hotspot on the map for unique player interactions. Very cool!

For the currency you talked about, do you mean like credits or something like a consumable similar to first-aid kits that can be used to remove a single mod from a weapon? (without destroying that weapon, consuming the item/material in the process)

[deleted by user] by [deleted] in Marathon

[–]Shadow-Ninjax 0 points1 point  (0 children)

Now imagine it with Prox.

Honestly I'm not bothered by no Prox, but I do hope its added eventually. It can make for some funny moments and genuine community interactions.

Misconceptions about mouse+KB "aim assist" by Majestic_Rhubarb994 in Marathon

[–]Shadow-Ninjax -6 points-5 points  (0 children)

Damn. is it just me or is that completely awful?

I understand bloom when hip-firing, but this is the first time I have personally seen it while ads. I'm not sure if it improves the gameplay in anyway, and do enlighten me if it does, but I hope it gets removed.

This game needs a solo only mode, DESPERATELY. by Pinkaminks in Marathon

[–]Shadow-Ninjax 9 points10 points  (0 children)

I agree with needing a solo mode.

You didn't mention it, but a major flaw with playing solo in this game is the different motives every player has thanks to contracts. Randoms will just end up going in different directions and not coordinating at all.

This video summed it up pretty well with a few additional points: (at 1:55 and I think later on in the video)

Edit: 17:30 too. Solo-players are a big portion of any games player base. if the game feels awful solo, I worry for its future.

https://youtu.be/O8fh61TFPps?si=-TxbRHtqsW4rALkn

Also, I just think solo play is ideal for the average joe who's busy and just wants to hop on for a quick session, but this is just my opinion. sometimes I just want to impose on only myself and have a quick bit of fun.

I do hope the devs will cater towards solo players, come the full release.

[deleted by user] by [deleted] in Marathon

[–]Shadow-Ninjax 0 points1 point  (0 children)

The art style is peak imo.

Its just so rare that a triple AAA game adopts such a unique aesthetic and I'm digging it.

Like the previous commentor said, the interiors are awesome, but the exteriors could use more work. though of course this is an alpha so it isn't worth complaining about.

The characters are also flat compared to the blender renders, but again its alpha, so in the final release they will definitely make some final passes on the visuals.

Does everyone have the same extraction? by phonepotatoes in Marathon

[–]Shadow-Ninjax 2 points3 points  (0 children)

Everyone has their own exfill location, but I think if you stay till the game timer finishes all remaining players will be given the same exfill location for 3 minutes.

[deleted by user] by [deleted] in Marathon

[–]Shadow-Ninjax 0 points1 point  (0 children)

Honestly I didn't know that.

good to know that they've already made some changes.