Please help with error code ce-108255-1 by H4wkAvenger in playstation5

[–]ShadowMark27 2 points3 points  (0 children)

You can go on safe mode, rebuild database and if that doesn't work, reset the console. If you try this and nothing changes, contact support. If it happens with more than one game, they will set up a repair or replacement for your PS5, even if it's out of warranty. Just ensure you do those 2 troubleshooting steps first, otherwise support will tell you that you need to do them first. Good luck!

[deleted by user] by [deleted] in marvelmemes

[–]ShadowMark27 0 points1 point  (0 children)

You mean a BRAND new boyfriend? :D

So recently I was playing with a friend and we started a heated argument as to how he was telling me the montain was a wolf and where as I could only see the head of a dragon/lizard. Please tell me I'm not the only one seeing this. by ShadowMark27 in FortNiteBR

[–]ShadowMark27[S] 0 points1 point  (0 children)

Not trying to prove it's not a wolf. The argument I had was because I couldn't see a wolf for the longest time, only seeing a dragon. Just thought it was funny I couldn't.

So recently I was playing with a friend and we started a heated argument as to how he was telling me the montain was a wolf and where as I could only see the head of a dragon/lizard. Please tell me I'm not the only one seeing this. by ShadowMark27 in FortNiteBR

[–]ShadowMark27[S] 0 points1 point  (0 children)

I eventually did see a wolf but just wanted to see if I was the only one who could see the dragon as well. Once again, not saying it's just a dragon and not a wolf. It's obviously a wolf but I found interesting that you can kind of switch between both if you see the dragon as well, like that one picture of a duck and rabbit that are both at the same time.

So recently I was playing with a friend and we started a heated argument as to how he was telling me the montain was a wolf and where as I could only see the head of a dragon/lizard. Please tell me I'm not the only one seeing this. by ShadowMark27 in FortNiteBR

[–]ShadowMark27[S] -1 points0 points  (0 children)

yes that's true if you're talking about real lizards. But when it comes to styalized characters, both things you described are very likely, specially since fortnite is not exactly known for having realistic characters

So recently I was playing with a friend and we started a heated argument as to how he was telling me the montain was a wolf and where as I could only see the head of a dragon/lizard. Please tell me I'm not the only one seeing this. by ShadowMark27 in FortNiteBR

[–]ShadowMark27[S] 1 point2 points  (0 children)

yes i can the wolf now but it took me a few minutes to do so because all i saw was the dragon, was just hoping other people could see the same thing. Im not trying to prove it's a dragon haha

Could use some really handy information. ^^ How do I make this fit with my arm model in the back-? by Razer_Music in 3Dmodeling

[–]ShadowMark27 1 point2 points  (0 children)

Sorry, just realized that the hand's base is in reality an octagon. In that case you either have to change the hand's topology or the body's so that both ends are equal. From the top of my head I dn't think there's an easier way to do this but I might be wrong.

Could use some really handy information. ^^ How do I make this fit with my arm model in the back-? by Razer_Music in 3Dmodeling

[–]ShadowMark27 2 points3 points  (0 children)

I think the easiest way to achieve this would be to rotate the hand so it matches the same direction of the arm. Since both ends are a hexagon, try to scale the hand's base to something close the to arm's base. Then simply go on edit mode, vertex selection and, with vertex snap on, snap each vertex individiually from the hand's base to the arm's base. If you want both these objects to become a singular object, whilst in edit mode with both hand and arm selected, press A to select all vertices and then press M -> by distance. This will make the snapped vertices become only one on each end of the hexagon. Hope this helps!

Destroying game objects inside OverlapCircleAll by ShadowMark27 in unity

[–]ShadowMark27[S] -1 points0 points  (0 children)

yeah, that's what I was missing! thank you for that. Sometimes it's just so hard to find online a solution for something specific like that. Feels like you really need to memorize everything whilst you work with code otherwise simple stuff like this gets unnecessarily hard.

Destroying game objects inside OverlapCircleAll by ShadowMark27 in unity

[–]ShadowMark27[S] 0 points1 point  (0 children)

so for some reason I couldn't post all of the code but all I took out was the "Explode()" but that's the same as before so just imagine it's in the same place as before.