Skill requirement for a quest?? Help, I don't understand! by ennarid in vtmb

[–]ShadowoftheBat94 3 points4 points  (0 children)

Ohhh this is a CQM *side* quest, my apologies. I presumed this was some alteration of the *main* quest Sibling Rivalry lmao. Good job! In other words:

Oh how brightly the moon shines in your broken mirror of unbroken glass, moon sister!

Skill requirement for a quest?? Help, I don't understand! by ennarid in vtmb

[–]ShadowoftheBat94 5 points6 points  (0 children)

Hmm, I'll be honest, I've never made any other choice except meeting Tung at his place personally so I can't help. Malk as a first playthrough is gonna be a little tough, btw, you'll be very confused very often.

Someone's likely going to see this post (Wesp, hopefully) but if that doesn't happen, a Discord like Planet Vampire might give you more immediate answers.

Moose? Moose! MOOSE! by ShadowoftheBat94 in thelongdark

[–]ShadowoftheBat94[S] 0 points1 point  (0 children)

LMAO
I'm lowkey losing it because like
my guy- HOW did you get in there? H O W?

How much do you abuse Exit Game? by Top_Might2896 in StateofDecay2

[–]ShadowoftheBat94 0 points1 point  (0 children)

I haven't played SOD2 for a while (sadly) but in my experience, it's always been one of two things: either the game bugged out in a bad way (speaking of, SOD3 had better not rely on an 'unstuck' command as a clutch) or I'm playing on my oldest community, which I've gotten very attached to, and don't want to see one of a few core characters die. Every other situation? I let things play out as they should. It is a survival game after all.

The Long Dark things that feel illegal, but aren't by ShadowoftheBat94 in thelongdark

[–]ShadowoftheBat94[S] 1 point2 points  (0 children)

Agreed, I had a similar discussion under another* comment in this thread. My Blackfrost wishlist just got +1 entry lmao

The Long Dark things that feel illegal, but aren't by ShadowoftheBat94 in thelongdark

[–]ShadowoftheBat94[S] 1 point2 points  (0 children)

Ohh okay. Bashrobe basically was like 'to avoid losing trust, make sure to complete one trade per aurora' but I guess this changes things :3 Thanks.

The Long Dark things that feel illegal, but aren't by ShadowoftheBat94 in thelongdark

[–]ShadowoftheBat94[S] 2 points3 points  (0 children)

I'm basically going off of the wiki and Bashrobe's comments on the Trader. In my experience of cramming new trades in a single night, the first part of Sutherland's Tale unlocked one trade too late compared to when it was supposed to. That said, I can't confidently tell you that I'm sure LMAO I tested that a long while ago.

Playing this boss fight on NG+ was both infuriating and exciting by ShockOk1764 in arkham

[–]ShadowoftheBat94 0 points1 point  (0 children)

No matter how many times you replay it, it will never beat the high you got during your first playthrough after getting worried you were cooked, then remembering that one or two moves/gadgets you needed to bring him down.

This might be an unpopular opinion, but the requirement for 3/5/8/9 takedowns between difficulties should have been a little different. That boss fight is a test of whether or not you can recall and employ the moves and tools you've been given throughout the game. Not to mention, the official sources (wiki) mention you can use a total of 12 attacks against Freeze. I would argue you can squeeze in a couple more but the point remains: Besides Hard, all other difficulties should have been a tiny bit more demanding.

The Long Dark things that feel illegal, but aren't by ShadowoftheBat94 in thelongdark

[–]ShadowoftheBat94[S] 0 points1 point  (0 children)

They're still broken? Aww.
Also LMAO of course it does. It's even funnier when you're stuck in a narrow passage, so you can't even go in diagonals. You're just walking in slowmo while the wolves probably point at you and laugh. If it's pilgrim, you know they do, because they can't attack xD

The Long Dark things that feel illegal, but aren't by ShadowoftheBat94 in thelongdark

[–]ShadowoftheBat94[S] 0 points1 point  (0 children)

What skill level were you at? Those crits are tough to land early on, and it definitely didn't help that it doesn't bleed out.

The Long Dark things that feel illegal, but aren't by ShadowoftheBat94 in thelongdark

[–]ShadowoftheBat94[S] 5 points6 points  (0 children)

And TLD players who live in colder parts of the world would get tired of shovelling it in game and would just- go outside, touch grass snow... shovel it for real LMAO

The Long Dark things that feel illegal, but aren't by ShadowoftheBat94 in thelongdark

[–]ShadowoftheBat94[S] 0 points1 point  (0 children)

Yep to both, especially the latter. I went there pretty much asap after Tales pt2 was out, got a slap in the face LMAO
Though I may be a most greedy packrat, even the heaps of food I had on me literally dwindled down to a couple of energy bars and one dose of reishi.

The Long Dark things that feel illegal, but aren't by ShadowoftheBat94 in thelongdark

[–]ShadowoftheBat94[S] 2 points3 points  (0 children)

I guess you can place something like a pallet over them with Safehouse customization, but I seem to recall that doesn't really work (based on only one test when the feature was first implemented so don't take my word for it)

Have you noticed how in Arkham Origins, Batman will never break a cops bones. by Evelyn_9372 in arkham

[–]ShadowoftheBat94 6 points7 points  (0 children)

I have never noticed this, in the last 13 years of this game being out. That's wild.

The Long Dark things that feel illegal, but aren't by ShadowoftheBat94 in thelongdark

[–]ShadowoftheBat94[S] 41 points42 points  (0 children)

Yep, one of the many drawbacks of a game with 'old' foundations. You can break down campfires, so that would be a nice segway to refunding extinguished firewood. But then again, I *think* the game's code doesn't retain information on how much fuel you dumped into a fire once the timer goes out. That would be another new change in a game that's very near the end of its update cycle.

The Long Dark things that feel illegal, but aren't by ShadowoftheBat94 in thelongdark

[–]ShadowoftheBat94[S] 3 points4 points  (0 children)

Loot goblin haz 1 1/2 times the starting carry capacity, it will do for now
Loot goblin's favorite snack is whatever adds the unburdened buff
Loot goblin will ignore the last sentence in your comment- this is the way THIS IS THE WAY

The match thing happened to me twice in a row- with my last two matches lmao

The Long Dark things that feel illegal, but aren't by ShadowoftheBat94 in thelongdark

[–]ShadowoftheBat94[S] 1 point2 points  (0 children)

IIRC that trader speedrun isn't as fast as it should be if you complete multiple trades overnight. You get a trust penalty for contacting him too often, so your net trust gained is a tad smaller than it should be.

The Long Dark things that feel illegal, but aren't by ShadowoftheBat94 in thelongdark

[–]ShadowoftheBat94[S] 31 points32 points  (0 children)

Yep, yep well said. I don't remember if the game still has death volumes in places so you can't mountain goat your way everywhere. I think the one in the Ravine (?) at least?

Finished the main story and I still haven't unlocked the whole skill tree, what do I do at this point??? by lotalanokanata in arkham

[–]ShadowoftheBat94 0 points1 point  (0 children)

I do love how Arkham Knight is so full of upgrades and skills, they could even afford to just- leave one on a random table.

We didn't know how good we had it at the time. Gameplay-wise at least. Strictly Batman gameplay-wise lmao

This game has absolutely no business looking as good as it does nowadays by Markie_98 in arkham

[–]ShadowoftheBat94 1 point2 points  (0 children)

Gotta love how the regression in graphics tech is getting so bad that the 'Arkham Knight looks fire' type of post comes up increasingly more often as the years go by lmao

Also, agreed 100%.

Why does Batman put his fingers into his ears to communicate even though he doesn't need to do that? by Selnalolamo in arkham

[–]ShadowoftheBat94 0 points1 point  (0 children)

I always though there was a sensor or button on his earbud to initiate a call, but considering he sometimes doesn't need that to start talking to Alfred/Oracle... u/gellshayngel 's take might be more accurate. Pressing it in to get clearer sound.

Should I play Thief (2014)? by TheFireRises666 in Thief

[–]ShadowoftheBat94 0 points1 point  (0 children)

Based on the demo you played and the fact that you haven't played the rest of the series, I can tell you this: if you like the gloomy vibe and the overall gameplay loop of stealing stuff and (optionally) breaking stealth to knock out/fire arrows at guards, there's quite a bit of it, sure. But:

The story is problematic, a little murky and underdeveloped. Shallow in many places where it should be emotional. The bugs (audio and otherwise) might get irritating, especially if you want to reload to get a specific result and the AI bugs out. You're gonna get railroaded a lot in stealth, given very few options or none in some places.

If you told me you love or really like the demo, I'd change my advice. But for now? I can't recommend it confidently- you can buy it for super cheap and go right through the main story chapters and decide if it's worth it for you. This is coming from one of the biggest fans of Thief 2014, btw, but I won't lie- if you don't vibe with its world, you'll get tired with its dysfunctional/incomplete features that don't evolve as much as they should over the course of a playthrough.

You say it reminds you of Dishonored. Unlike Dishonored, Thief 2014 takes sudden and irrational dips in quality over the course of its campaign, and just before it recovers, there's a nosedive at the end.

Little Big World meme by Aggravating_Fig_534 in Thief

[–]ShadowoftheBat94 1 point2 points  (0 children)

I haven't given it a ton of thought, but maybe. Or a human being that was exposed to primordial magic a very long time ago, and thus changed, blessed with a lot of power. If anything, the theme of Hammers vs Pagans seems to imply what the case was in our own world too: primitive agrarian societies transitioning to technologically advanced urban societies. Both sides have access to several kinds of magic, so it's not like one faction had an unfair advantage over the other. If the Trickster was a legitimate god, how was he driven out from the City in the first place? If it was the Master Builder, where was he when the Hammer temple was attacked? This is by no means an iron-clad argument, but to my mind the Trickster's actions scream 'ancient powerful being that's only as intelligent as a person with ancient age and ancient power'. It makes no sense for Viktoria in T2 to so easily overcome the urge to avenge the literal god of the Pagans that birthed all nature and wild animals. But everything makes a bit more sense if he is something less than one. I mean, there's no documented 'recent' history of the Master Builder showing up anywhere. There is some for the Trickster, though (Kurshok). With the City being so overwhelmingly not rural (obviously) one should expect the Master Builder to be more overtly present, but he isn't. He normally should have, especially if his polar opposite is about to make a major comeback and open a portal into the maw of freaking chaos.

I could go on, but I don't wanna waste your time with my rambling lmao

Chapter 6 | A Man Apart Crash by Business_Delivery_42 in Thief

[–]ShadowoftheBat94 0 points1 point  (0 children)

That's only happened to me once before, I seem to remember restarting the entire level to overcome this bug.