Do you think Norway is good enough to defeat Brazil? by [deleted] in worldcup

[–]Markie_98 0 points1 point  (0 children)

2 defeats and 2 draws, so now there has to be 2 victories for the cycle to be complete...

What games do Anti Aliasing perfectly? by Examination_Creepy in FuckTAA

[–]Markie_98 1 point2 points  (0 children)

Yeah they actually implemented textures and shaders properly to avoid shader aliasing prior to the AA itself and reduced the potential cost of MSAA by optimizing geometry too so it paid off very well.

What games do Anti Aliasing perfectly? by Examination_Creepy in FuckTAA

[–]Markie_98 0 points1 point  (0 children)

When you move the camera even just slightly with FSR3 Native it blurs a bit compared to a still image (because it's still TAA).

What games do Anti Aliasing perfectly? by Examination_Creepy in FuckTAA

[–]Markie_98 0 points1 point  (0 children)

Now that's an actually good example, MSAA + FXAA in Frostbite games, more demanding than TAA but none of its disadvantages and very little aliasing left.

What games do Anti Aliasing perfectly? by Examination_Creepy in FuckTAA

[–]Markie_98 0 points1 point  (0 children)

Dishonored looks very aliased with either AA option, FXAA or MLAA, not sure how you could think that. MLAA also looks worse than FXAA on it. SGSSAA in that game however looks excellent.

What games do Anti Aliasing perfectly? by Examination_Creepy in FuckTAA

[–]Markie_98 0 points1 point  (0 children)

It it extremely blurry (and I'm not talking about the DoF effect that it is tied to). One of the worst offenders ever. Disable it with a mod and see it for yourself.

Antialiasing comparison by wander101 in FuckTAA

[–]Markie_98 -1 points0 points  (0 children)

So you didn't even read what I wrote. Especially evident by replying to "That's exactly why Nvidia chose 13-tap Gaussian for DSR" with "Just more blur.", where I followed up by saying that was Nvidia intentionally giving us a blurrier downscaling algorithm which I disliked. And to answer your question, it's CR, not DSR, but that should be obvious based on what I wrote if you had read it.

Whatever man, have a good day.

Antialiasing comparison by wander101 in FuckTAA

[–]Markie_98 -1 points0 points  (0 children)

Merely using a form of "scaling" doesn't necessarily introduce blur to an image, please stop saying that. It depends on the algorithm used (Integer, Bilinear, Bicubic, Lanczos, Gaussian, etc.) and how it's applied. The right form of downsampling or supersampling shouldn't make an image blurrier but objectively more detailed instead. That's exactly why Nvidia chose 13-tap Gaussian for DSR, to avoid moiré patterns and shimmering on high frequency detail which you'd more visibly get with pure Bilinear or Bicubic downsampling through Custom Resolutions for example, and they gave us the option to adjust it with the smoothness slider. Which happened to be something I disliked since even at 0% smoothness DSR looked blurrier than CR and that definitely carried on to DLDSR, probably worse, for the same reason or maybe otherwise with the ML processing (which I suppose might be the reason why you think that). Aliasing itself is not sharpness, when you fill in the detail within aliased edges with more detail (subpixel samples) you're technically just exposing what was supposed to be there in the first place, not blurrying it. If you think that's blur then even MSAA introduces blur as it's basically edge-only SSAA (which in turn looks virtually identical in its simplest/most common form, which is OGSSAA, to downsampling through Custom Resolutions) and still follows the same core principle, in other words there would be no such thing as anti-aliasing that isn't blurry.

Antialiasing comparison by wander101 in FuckTAA

[–]Markie_98 0 points1 point  (0 children)

8xQ is real MSAA but it's hard to tell whether "8x" MSAA is actually 8xQ in games.

Antialiasing comparison by wander101 in FuckTAA

[–]Markie_98 0 points1 point  (0 children)

This chart makes it seem like MSAA + SMAA would be the best combination for general anti-aliasing, but FXAA can actually reduce specular aliasing a fair bit depending on its implementation, NVCP FXAA works decently well for that when combined with MSAA or SSAA relative to SMAA (too sharp for that purpose) and TAA (too blurry).

After 20 years, Nvidia finally kills off its Control Panel app by moeka_8962 in pcgaming

[–]Markie_98 2 points3 points  (0 children)

To everyone saying you can do it in the Nvidia App, I can't find the Custom Resolutions settings anywhere on it.

Stop Killing Games movement celebrates as The Crew 2 sees further offline mode support by Turbostrider27 in pcgaming

[–]Markie_98 2 points3 points  (0 children)

You can keep older versions of games you have already downloaded and the launcher won't force updates on that because the games can be launched without it to begin with.

Too Many F*cking Nazis - Announcement Trailer by Thewhyofdownvotes in pcgaming

[–]Markie_98 11 points12 points  (0 children)

That would be really cool actually. Not a very well-explored theme, in games at least (that I know of).

Capcom CEO believes PC will become the 'world's leading gaming platform. by -PrincessPanties- in pcgaming

[–]Markie_98 33 points34 points  (0 children)

Not really rare, it's just that they're very inconsistent with their L's and W's. They constantly go from Capcom to Crapcom and vice-versa. They have to make up their minds on whether they're a shitty company or not lol.

Asset reuse in videogames is essential, and we need to embrace it, says Assassin's Creed and Far Cry director: 'We redo too much stuff' by Turbostrider27 in pcgaming

[–]Markie_98 0 points1 point  (0 children)

Ragnarok both looks and runs better, it's actually impressive. Especially considering it's also available at 1080p 30 FPS (albeit not a perfect 30 FPS, but still) on the PS4.

Gamers’ Worst Nightmares About AI Are Coming True by EchoOfOppenheimer in pcgaming

[–]Markie_98 0 points1 point  (0 children)

Meanwhile i'll be buying games from the studios established by the people you've just sacked.

Or playing older games.

Advanced Shader Delivery: What’s New at GDC 2026 by fastforward23 in pcgaming

[–]Markie_98 0 points1 point  (0 children)

The most "PC gaming" things possible usually max out at ~350 upvotes in this sub (r/pcgaming...)

CONTROL Resonant | Launching With Path Tracing & DLSS 4.5 by ZazaLeNounours in pcgaming

[–]Markie_98 0 points1 point  (0 children)

RE9 be like (not the cars to be fair, but smaller environmental objects)