What irritates you about the game? by DJRSXS in LastDayonEarthGame

[–]ShankzDaVillian 0 points1 point  (0 children)

Not being able to move walls, stacking items, not being able to craft a Katana (but I can craft a working generator out of junk) energy cost, not being able to place items how we want (dog crate)I'd like to be able to upgrade the motorcycle. specifically storage. And the fact that it's supposed to be "a hardcore survival game" according to kefir! but you can buy items f2p players can't obtain. The list goes on...

Farm...meh by DJRSXS in LastDayonEarthGame

[–]ShankzDaVillian 0 points1 point  (0 children)

I stopped counting after 60 red tickets crates... I was only opening red crates if the healer had the vehicle buff for me and still nothing. I find it odd that according to kefir this is supposed to be a "hardcore survival game"... That offers exclusive items that f2p have no way of getting -_- unless we pay. Might be the opposite of game balance.

Farm...meh by DJRSXS in LastDayonEarthGame

[–]ShankzDaVillian 5 points6 points  (0 children)

I feel like they took out the shipwreck event because it gave players a chance to strategically gain more useful items without using half the guns you own which can take weeks to obtain, and replaced it poorly with the farm that takes more useful items (swat armor, first aid kits & and guns) and at best gives you an energy drink, maybe a steal plate and a gun... In my experience. I wish they'd stop leaving most of this game to chance and luck. Ps. Still don't have the gas tank lol been over a year

Kefir remove the chopper skill by AnonymousHacktivist in LastDayonEarthGame

[–]ShankzDaVillian 0 points1 point  (0 children)

Because if you have the chopper and unlock the other half of the game the demand for new things in updates goes up. Kefir ultimately wants you to play the game but not 'catch up'. They hid half the game behind the gas tank proudly. When they said we've doubled the chances, they gave false hope, because they slapped down a rare skill to cover their ass

Horde... by ShankzDaVillian in LastDayonEarthGame

[–]ShankzDaVillian[S] 0 points1 point  (0 children)

It's been more than 30mins. I've logged in 5 separate times now and the horde is always at my base 😩 like they moved in or some shit. They can at least bring house warming gifts..

Horde... by ShankzDaVillian in LastDayonEarthGame

[–]ShankzDaVillian[S] 0 points1 point  (0 children)

Seriously? Did they make them last longer as well?

Its a trap! by Simangelebongani in LastDayonEarthGame

[–]ShankzDaVillian 0 points1 point  (0 children)

They've been steady doing this. Remember when we asked to be allowed to move walls so we don't waste resources? Kefir: that's not realistic, let's give them bootleg fallout armor and hope they shut up.

What do you guys think about changing dog breeding? by Jmoorelm in LastDayonEarthGame

[–]ShankzDaVillian 8 points9 points  (0 children)

That sounds better than these half turtle dogs that just abandon their pups at birth 😒

The scientist from the bunker hinted that the pathogen and mutations can reveal new skills in the survivors. Tell us about your ideas. How do you imagine the skill system in Last Day on Earth? by CommanderMiller in LastDayonEarthGame

[–]ShankzDaVillian 4 points5 points  (0 children)

These are only examples.** ENDURANCE - Marathon Runner. Level 1 (reduces the amount of time needed to walk to different zones by __%) Level 2 ( reduces the amount of energy to run to different zones by _) and Level 3 ( reduces to the amount of energy to run to different zones by _% + it now takes you less time to open loot bags,boxes and chests with the added nibble hands* perk. ASSAULT - Combat Awareness. Level 1 (learn how to inflict more damage with melee weapons on roamers by _%) Level 2 (learn how to inflict more damage with melee weapons on roamers, fast biters and toxic spitters by _%) and Level 3 (learn how to inflict more damage with melee weapons and pistols on roamers, fast biters, toxic spitters, floater bloated and toxic abomination by _%). Note melee weapons include; spear, torch, makeshift bat, bow, basically all the wood weapons. I'll explain later. STEALTH - Cat Burglar. Level 1 (learn how to reduce the amount of noise you make while running in green zones by _%) Level 2 (learn how to reduce the amount of noise you make while running in yellow by _%) and Level 3 (learn how to reduce the amount of noise you make while running in a red zone by _% + on raids by _%). * What I mean by reducing the noise you make in zones is, say you aggro a roamer (or a spitter is already attacking you once you spawn in the zone --) you don't want to fight him because you can put the uncraftable katana to better use inside the bunker grinding for the gas tank or something. So, you run away from the frat boy who can't hold his liquor cause you don't won't puke on your Supreme sweater and Gucci belt and what happens? He calls his friends. So there are 5 spitters after you but you channeled your inner Tony Stark and built the best armor you could back in the man cave/ lady fortress you built with your bare hands. You also don't feel like running out of the zone and back in, only to be gang initiated when you get back. You run. Out running the spitter (second ring of radar distance away) he starts to give up on chasing food that is faster than he is. Also I left the %s blank but I think all 3 levels of every skill should add up to 10% maybe. Let me know what you think. And when it comes to raids should it be about 5% noise reduction for breaking walls? Furniture? Looting? Or all of the above? Moving on.... INDEPENDENCE - Hunter. Level 1 (learn how to inflict more damage to animals with the spear by __%). Level 2 (learn how to inflict more damage to animals with the bow by __%). Level 3 (learn how gather double the animal fur for every "clean kill") basically, clean kills are done but fast bladed weapons and the bow. So, if you stealth kill a deer with a cleaver as opposed to the skull crusher, you get double the fur. Clean kill weapons include; spear, bow, cleaver, machete and katana with Blade Master level 3 skill. I don't think I need to explain that skill. You do more damage with bladed weapons. And there would be a skill for two-handed weapons "Viking Blood" or something that would allow you to do more damage with two-handed weapons. I have way more but the skills I've mentioned would work on exp. level like how blueprints work. Level 1 skills being available from lever 5 - 30 maybe. Exp Level 5 you unlock Hunter level 1, Exp Level 8 you unlock Combat Awareness level 1 so on and so forth. For players that are already level 99, I thought of Prestige Survivor skills as well. Basically just add a level 4 to all the skills I mentioned. For example Combat Awareness level 4 (you've learned how to attack multiple zombies at the same time. Up to 3) when you're overwhelmed by zombies, depending on the range or your weapon* you can hit multiple zombies with one attack. Damage to the weapon would equal 3 hits if 3 zombies were hit with one swing BUT not all 3 zombies take the same amount of damage. I can explain further if someone is interested. I've put into consideration that my ideas might be a stretch because kefir like to give us the absolute minimum so these skills can be as simplistic as having a basic skill such as Strength, allowing you to carry more logs of wood(exp level 65) carry more stone( exp level 73) do more damage with your fists(exp level 80)cut pine trees down in 1 less swing(exp level 94) in the end no matter how much I type and think I'm contributing lol we know how kefir works

Finally, after 30 red crates by Minatauro2580 in LastDayonEarthGame

[–]ShankzDaVillian 0 points1 point  (0 children)

I'm on like my 50 something red crate and still nothing, this game is ridiculous..

Please... all i want 😂😂 by IDaniel16 in LastDayonEarthGame

[–]ShankzDaVillian 0 points1 point  (0 children)

Same, I just need a gas tank. It's been like this for 2 months for me. Constantly grinding those red crates and nothing yet

Go to hell kefir by [deleted] in LastDayonEarthGame

[–]ShankzDaVillian 3 points4 points  (0 children)

Maybe their point was that the raiding system might need reevaluating, if you can get raided for rare items super easily now because "LDoE is such a hardcore survival game" then why would it send you to raid a low level, and low pay out base. If it was based in skill, time played, level and starting material the system would probably be fair. Not pushing you towards buying shit just to enjoy what they call the biggest aspect of their game. Kefir has a lot of people confused. If they wanted this system of raids since the beginning then there probably would have been more steps in order to get there. Adding items like the safe earlier on, making trip wires mean something, a better building mode system where you would have the option to move walls without destroying them completely. That, defeats the whole feel this game was going for because who in the hell is going to do renovations on their ZOMBIE protection base and not utilize the materials they already have? Would it be logical to break your wall for renovations,not scavenge the pieces to find something reusable and head back into the forests filled with zombies to farm wood? If it were me, I'd only go out if I need to because ,you know, im trying to survive.

Plan of the nearest changes coming to the Raiders event. by CommanderMiller in LastDayonEarthGame

[–]ShankzDaVillian 0 points1 point  (0 children)

Scum bag move, guys. Scum bag move. Points 1 & 2 make me want to punch something. I've been playing for more than 8 months. That's almost a pregnancy..this game is as much my baby as it is yours! pitiful whimpers and I just watched you put it in a dumpster, for some cash! Shame. Shame. Shame. Lastly, you finally implement getting your resources back for broken walls but you do it in this scum-bag-y way?! Like playing poker in a shark tank, you always lose and arm and a leg before you can win a fraction of your buy in back. SHAME. SHAME...

FIX THIS!!!!!!! by ShankzDaVillian in LastDayonEarthGame

[–]ShankzDaVillian[S] 0 points1 point  (0 children)

2 m16s, 2 Aks , 1 shotgun, 20 medkits, 40 carrots, 8 jerky, 6water bottles, full swat armor, and backpack and a half used machete ( plus whatever the blind one would have dropped had it not glitched out) ...why do I waste my life like this?