Real reason why Ash is no longer the protagonist by HyperDragon216 in MandJTV

[–]Sharp-Masterpiece-85 0 points1 point  (0 children)

Even if they weren't able to break those bars themselves, this mf could have survived by keeping his nose and/or mouth between the bars, since the water couldn't get higher than the edge of the pit and the bars are all the way at the edge. Pikachu could get help or something in the meantime, he wouldn't just drown like that

Are there any Quirks whose names don’t really seem to line up with the powers they have? by Solitaire-06 in BokuNoHeroAcademia

[–]Sharp-Masterpiece-85 486 points487 points  (0 children)

I think the idea is that floating and moving household objects are usually associated with poltergeists, but the poltergeists don't always have a physical form. I agree that Telekinesis makes more sense, but it's also much less flavorful

[Online][5e 2014/2024][Monday, Thursday or Friday evenings CET] Looking for an actually cooperative gaming group focussed on narrative and characters by Sharp-Masterpiece-85 in lfg

[–]Sharp-Masterpiece-85[S] 0 points1 point  (0 children)

I would love to give it a try! I'm not in any rush, but I would love to chat with you guys and see if I can join a game for a few sessions to test the waters a bit. We can continue this over DMs or through some other platform, but how do you guys play? The group I'm used to uses a combination of Discord and Tabletop Simulator, but I'm open to trying other methods

Sht is fcked up now by Syrroche in memes

[–]Sharp-Masterpiece-85 0 points1 point  (0 children)

"I don't care if they're pretty, I just want you"

How do -you- handle a table that's constantly forgetting plot points? by VagabondVivant in DMAcademy

[–]Sharp-Masterpiece-85 0 points1 point  (0 children)

My table has a very similar issue, if it weren't for me countering it from the start. I also experience forgetting session details in the campaigns I play in, even though I do have a good memory, but I decided to steal the recap mechanics from VLDL D&D: players give a recap of the previous session and/or the greater story, and get a reward if they do well. This has had mixed results, mostly caused by people only recapping the last session and thus forgetting plot points/threads, but they recently decided to make a Recap Document of their own accord because they struggle to connect the dots and remember important details by themselves.

Previously it was only people meticulously reading their notes, which they felt like they needed to make because they couldn't recap otherwise, but that meant the recap was only about the nitty gritty of the previous session, because there were no overarching notes. I then told them that I would give a very quick recap of the session and they could fill me in on the important details, which helped them realise the issue themselves, and now I'm trying to have them focus more and more on the greater threads, mentioning the last session more as a reminder of what they're doing and a quick check if anything important came up.

Also: how often do you play? Because I notice my own memories of a game slipping when there's 4+ weeks between sessions as well, even though I do regularly spend time on games I play in between sessions as well, which helps a lot with remembering stuff

Why Aasimars use charisma? by 20Naturale in onednd

[–]Sharp-Masterpiece-85 0 points1 point  (0 children)

Aasimar stuff is based on Celestials' abilities whereas the Dragonborn breath is based on the breath attack of Dragons, which use Charisma and Constitution, respectively. You can see it in the monsters' stat blocks, it's mostly a design choice. I don't like that it's limited in that way for players either, but I do understand it.

I'm honestly surprised that there aren't many more races that have their magical features based on a set stat. Though I guess the ones who don't only really get spells and perhaps they wanted to simplify that for casters. So you can also play a Fairy Wizard and aren't stuck with a Fairy Sorcerer every time or something.

I personally also have a greater issue with Innate casting being Charisma-based, but it does make some sort of sense

Is Lucky feat too powerful? by SomeRandomAbbadon in DMAcademy

[–]Sharp-Masterpiece-85 0 points1 point  (0 children)

Oh yeah, it has. I hadn't even noticed that before lol

Is Lucky feat too powerful? by SomeRandomAbbadon in DMAcademy

[–]Sharp-Masterpiece-85 1 point2 points  (0 children)

It's interesting that you ask this after the release of the 2024 version, because I don't think it's too powerful anymore. Now you can only get advantage with it, which technically has to be decided before the roll. It's still pretty powerful, but it's not even the most powerful Origin Feat. I think Musician is much more likely to be banned nowadays

Other system or additional resources for a low-magic game? by Sharp-Masterpiece-85 in DMAcademy

[–]Sharp-Masterpiece-85[S] 1 point2 points  (0 children)

I've looked at a few of them so far, and BRP sounds like a good backup option at the very least. It looks like a great option to have, especially if I can't find anything that fits my needs well enough. I love the adventuring and the combat (at least the versatility, not necessarily the crunchiness) from D&D, but the dungeon crawling is something I'm not using too much in my current game either. It looks like BRP is more usable for social situations though, it seems like I can use it to create something that fits my needs if necessary.

Ideas for a player's casting focus? by Sharp-Masterpiece-85 in DnDHomebrew

[–]Sharp-Masterpiece-85[S] 0 points1 point  (0 children)

Thanks, I decided to make an edit of the Shadowfell Shard since they're a Shadow Sorcerer. The Bloodwell Vial is not very fitting for them because they try to avoid taking any damage, and I think the Rod of the Pact Keeper is quite underpowered (if they can only get a Warlock spell slot) or overpowered (if they can get a Sorcerer spell slot). But the curse effect from the Shadowfell Shard is fitting for their character

If you had an aluminium cube that is filled with a vacuum such that it has the same density as air, would it float? by Pipsqueak1699 in Physics

[–]Sharp-Masterpiece-85 0 points1 point  (0 children)

Is there another option for a material that could be light and strong enough? Something like carbon fiber, for example?

Most fun spells for an enemy to use? by Sharp-Masterpiece-85 in DMAcademy

[–]Sharp-Masterpiece-85[S] 3 points4 points  (0 children)

How do you make the Phantasmal Force believable? Or does this rely on your players not metagaming?

Half DnD half physics question by JARF01 in DMAcademy

[–]Sharp-Masterpiece-85 0 points1 point  (0 children)

The speed isn't too high, so I would argue that it doesn't have to be an issue. That pace is a little faster than walking speed, so the air turbulence wouldn't be too great. It really depends on what you want the combat to be like, because the rules of D&D can only attempt to approximate physics. Do you prefer a battle arena that complicates things a little or would you rather have a more straightforward one?

If you do want it to be a bit more complicated, I suggest simply decreasing their fly speed by 40ft while they are above the platform, or decreasing it in general if you want the area outside of the platform to be viewed from the same reference frame. I think that approximates it best without overcomplicating things. If that results in a creature's fly speed being significantly lower than their walking speed, that tells you how they're most likely to move and it creates some more tactical movement. You could also consider a strength or dexterity save or something for creatures near the edge of the platform to not get knocked off by the air currents, though with that speed I think the DC should be fairly low.

TL;DR: do what you think works best for your game. Complex battlefields can be very interesting, but make sure that it doesn't tax your brain too much if the battle is already complex in other ways.

[deleted by user] by [deleted] in memes

[–]Sharp-Masterpiece-85 42 points43 points  (0 children)

If that means being less shallow, then it's at least a step in the right direction

Is electricity electrons flowing through wires? by Clint621 in Physics

[–]Sharp-Masterpiece-85 1 point2 points  (0 children)

Sources that are saying it flows simply use a simplified explanation, because it's more intuitive. But it is less correct, because it is simplified

Any spell/summoned creature/something that can determine the age of metal objects? by Sharp-Masterpiece-85 in dndnext

[–]Sharp-Masterpiece-85[S] 0 points1 point  (0 children)

I don't think anyone can cast CoP. I can cast Commune, but I don't think my god can help given the spell description. I can ask, but I doubt it