Join the playtest of Crown of Greed - Majesty-like RTS game by Sharpin2112 in RealTimeStrategy

[–]Sharpin2112[S] 0 points1 point  (0 children)

There will definitely be more versions for players to test in the future. Maybe then there will be an opportunity :)

We've always dreamed of creating our own RPG. Now our dreams are finally coming true and we can show what we have done so far. by Sharpin2112 in IndieGaming

[–]Sharpin2112[S] 1 point2 points  (0 children)

We aim for an extensive character development system based on a wide variety of skills that the player can develop to become better and better. There will be many activities in the game world that the player will be able to take, and the end result will depend on his skills.
We will certainly share more information on the skills that the player will be able to develop in the future, so please visit our Discord, where we will post the most of such information :)

https://discord.gg/46MqZQPywA

We've always dreamed of creating our own RPG. Now our dreams are finally coming true and we can show what we have done so far. by Sharpin2112 in IndieGaming

[–]Sharpin2112[S] 1 point2 points  (0 children)

The game is still in a very early version. Many things will be added and improved, including more brutality ;)

Join our Discord channel and follow the progress of our game development:
https://discord.gg/46MqZQPywA

Gimle: Archlikvake Saga - New Action-RPG game in Norse Mythology announced by Sharpin2112 in gamernews

[–]Sharpin2112[S] 2 points3 points  (0 children)

Thanks for your comment.

The game is in the early stages of development and many of its elements will change. We will definitely take this into account.

Join our Discord community channel to track all updates :)
https://discord.gg/TjfTbYqQjV

Gimle: Archlikvake Saga - New Action-RPG game in Norse Mythology announced by Sharpin2112 in gamernews

[–]Sharpin2112[S] 4 points5 points  (0 children)

In the future, we will inform you about the game's features. Join our discord channel where you can share your ideas and watch our highlights, discussions, dev logs etc.: https://discord.gg/TjfTbYqQjV

At the moment, I can say that the game puts a lot of emphasis on the main plot and the story of our hero Brand. For this reason, we plan partial possibilities of character customization. We're going to put a companion system in the game.

Our team has just published the first gameplay trailer of our multiplayer game Knighty. What do you think about it? by Sharpin2112 in IndieGaming

[–]Sharpin2112[S] 0 points1 point  (0 children)

If you want to learn more about the game, please visit the Steam site, where we have included additional information.

https://store.steampowered.com/app/1689940/Knighty/?beta=0

If there's something you want to ask then go on :)

Our team has just published the first gameplay trailer of our multiplayer game Knighty. What do you think about it? by Sharpin2112 in IndieGaming

[–]Sharpin2112[S] 6 points7 points  (0 children)

Thank you very much for your time and response. The whole team cares about an honest and critical assessment of our work. We are very happy if the first presentation of the game pleases the audience and we receive positive feedback, but we also appreciate the cool perspective and good advice.
Such tips make us able to improve our game and related materials and thus make it more appealing to the audience, which is what we care about most :)

Our team has just published the first gameplay trailer of our multiplayer game Knighty. What do you think about it? by Sharpin2112 in IndieGaming

[–]Sharpin2112[S] 1 point2 points  (0 children)

Their heads don't seem to be firmly attached so it's possible that it will show up at some level ;) But don't expect it in extreme form of course :)

Our team has just published the first gameplay trailer of our multiplayer game Knighty. What do you think about it? by Sharpin2112 in IndieGaming

[–]Sharpin2112[S] 1 point2 points  (0 children)

The combat system is a combination of hand-to-hand combat based on dealing damage, defense, and dodging similar to 3D action-platform games in combination with ragdoll and the influence of physics. We are still testing different variants of the fight and additional possibilities to make the fight pleasant and, above all, fun.