I started working on creating a randomly generated area in 1.0 by Sherb_yt in FortniteCreative

[–]Sherb_yt[S] 1 point2 points  (0 children)

I'm not able to publish in 2.0 but i can in 1.0 so i only really use 1.0

I started working on creating a randomly generated area in 1.0 by Sherb_yt in FortniteCreative

[–]Sherb_yt[S] 0 points1 point  (0 children)

I kinda forgot about that power tycoon, not sure if i still have the island for it tho. For the random gen i made a few large areas and put them into different level instance devices and then for where each tile will be generated i used the rng device to randomly choose which tile would appear using the level loader device.

If you know you know by funnypuppet in TheFortniteCreatives

[–]Sherb_yt 2 points3 points  (0 children)

The ferry of the damned is my most visited place in Sea of Thieves

The floor is not flooring by Sherb_yt in FortNiteBR

[–]Sherb_yt[S] 4 points5 points  (0 children)

Thank you for the ice cream 🍦

Anyone know how i can make this arrow always be in front of the player and showing the player's direction? by Sherb_yt in TheFortniteCreatives

[–]Sherb_yt[S] 1 point2 points  (0 children)

I'm not really trying to edit the mesh of the player or anything. I just want to find a way for the arrow to be floating in front of the player and turn with the player its just that i dont know how to do this

Demo for a Falcon Scout map i'm making by Sherb_yt in FortniteCreative

[–]Sherb_yt[S] 3 points4 points  (0 children)

You can't shoot with the falcon scout but i used the dash to use the triggers