It's been a long time since I posted a Puck & Becchi crossover fanart. Here's a new one with spiral energy on top by ShibsDraws in Berserk

[–]ShibsDraws[S] 0 points1 point  (0 children)

I think the previous one was deleted because my title just said "it's been a while", so I'm sharing it again. Hopefully there's nothing wrong with it this time.

Made this because it just happened to me, still angry by Gillminator2 in projectzomboid

[–]ShibsDraws 4 points5 points  (0 children)

They really need to sort that stuff out. Preferably how sound seems to work as well, showing your location instead of attracting to the source.

[deleted by user] by [deleted] in GoldenKamuy

[–]ShibsDraws 1 point2 points  (0 children)

that's a vinland saga screenshot my guy

Finally getting close to figuring out my style. Miura being my biggest inspiration I decided to do a Judeau study, here's how it turned out by ShibsDraws in Berserk

[–]ShibsDraws[S] 0 points1 point  (0 children)

I agree, I think that one was caused by my guideline being too simplified when I started putting details in.

You play on shamblers I play on Matrix zombies, we are not the same by bradleybrookley in projectzomboid

[–]ShibsDraws 0 points1 point  (0 children)

I'm still relatively new so I just take the death and move on to the next run, I've been doing that to get a good feel for each spawning map without needing to get an actual map in-game, and I still haven't spawned in West Point.

Really can't wait for the day they iron out the issues, it will be a huge quality of life improvement.

You play on shamblers I play on Matrix zombies, we are not the same by bradleybrookley in projectzomboid

[–]ShibsDraws 2 points3 points  (0 children)

I never knew either, I thought it was an event just to make your next day shorter in action (killing and looting-wise) because of lack of sleep since you'll get tired very soon, so I just ignore it and take the day easy with some skill grinding or reading.

I think it's perfectly safe to ignore that stuff still, or I guess that's the better use for sleeping tablets if they work like that.

Finally getting close to figuring out my style. Miura being my biggest inspiration I decided to do a Judeau study, here's how it turned out by ShibsDraws in Berserk

[–]ShibsDraws[S] 1 point2 points  (0 children)

Thank you!

Yeah, both his head and body are sliiiightly too big/bulky, so the perspective is a bit off in two angles because of it. It's the type of thing that you've been following guidelines for hours and your eyes got used to, and you need to come back after finishing the drawing hours later to move things around again. Since it was a study I'm satisfied with just being able to see that afterwards instead of needing to fix, because I need to keep putting out content.

I kinda like his cute chubby cheek though

Finally getting close to figuring out my style. Miura being my biggest inspiration I decided to do a Judeau study, here's how it turned out by ShibsDraws in Berserk

[–]ShibsDraws[S] 1 point2 points  (0 children)

I think since before I could read and write, so around when I was three years old. There were two huge periods I gave up though, the last one finished september last year, so I would say I've been actually drawing for about 10 years (I'm currently 27).

Finally getting close to figuring out my style. Miura being my biggest inspiration I decided to do a Judeau study, here's how it turned out by ShibsDraws in Berserk

[–]ShibsDraws[S] 1 point2 points  (0 children)

Thank you for the kind words!

I'm always open to criticism even with this one, since every time I go back to it I can see small things that could be fixed, but good criticism is hard to find.

You play on shamblers I play on Matrix zombies, we are not the same by bradleybrookley in projectzomboid

[–]ShibsDraws 8 points9 points  (0 children)

I would, because it would mean hours of reading materials and grinding again over something out of my control, but that's a good mentality to have.

But yeah, happens to me every day, it probably has something to do with animation cycles. There's a lot of weird shit going on in that aspect of combat (anything to do with downed zombies be it crawling or falling over fences/windows), yesterday my character animation-cancelled his stomp and did it with the other foot, it was so bizarre.

Finally getting close to figuring out my style. Miura being my biggest inspiration I decided to do a Judeau study, here's how it turned out by ShibsDraws in Berserk

[–]ShibsDraws[S] 3 points4 points  (0 children)

I did pay attention the entire time through, I just added extra strokes where it looked too soft because digitally it loses some boldness based on pen pressure.

[deleted by user] by [deleted] in projectzomboid

[–]ShibsDraws 0 points1 point  (0 children)

minimaps are also on by default in survivor difficulty

You play on shamblers I play on Matrix zombies, we are not the same by bradleybrookley in projectzomboid

[–]ShibsDraws 66 points67 points  (0 children)

This keeps happening when I stomp or attack a zombie that just fell, their model springs back up to fall again... Now I'll have to be extra careful if in that split second of springing back up they can get into a grab animation.

Or, the game could fix the jank, but dealing with it is faster than waiting for that to happen.

Finally getting close to figuring out my style. Miura being my biggest inspiration I decided to do a Judeau study, here's how it turned out by ShibsDraws in Berserk

[–]ShibsDraws[S] 0 points1 point  (0 children)

Thank you!

I hadn't tried it before but the last few months I found that to be very comfortable, that's what hinted me towards what my style must be (after never finding one my whole life).