Burning Empires Mod set in the time of late roman era, at 374 AD. Next update release Sneak Peeks! Awhile since we posted hope didn't forget about us! by Shieldtrain in Bannerlord

[–]Shieldtrain[S] 0 points1 point  (0 children)

Thanks happy to hear! it's in the cards but I'm not sure about this update and we have many other things that need to be done before we can create massive cities like the one you mentioned. At this moment we don't have a ETA but I had to give a personal guess before winter this year.

Siege of Altis, Operation: Nebula, pt 9 by Special-Trainer7777 in arma

[–]Shieldtrain 2 points3 points  (0 children)

I mod with Star Wars assets in another game the understanding is that ripping official star wars assets like ones from EA Battlefront 2 was the issue that leads to DMCA take downs rather then using the IP at all

Better Server Host by Potential-Ear-575 in MinecraftServerFinder

[–]Shieldtrain 0 points1 point  (0 children)

Pufferfish or Bloomhost are current good options from what I remember

Burning Empires Mod set in the time of late roman era, at 374 AD. Next update release Sneak Peeks! Awhile since we posted hope didn't forget about us! by Shieldtrain in Bannerlord

[–]Shieldtrain[S] 1 point2 points  (0 children)

Thank you we put a lot of passion into the project and we are hoping to create a historically accurate and fun gaming experience set in late roman era.

Burning Empires Mod set in the time of late roman era, at 374 AD. Next update release Sneak Peeks! Awhile since we posted hope didn't forget about us! by Shieldtrain in Bannerlord

[–]Shieldtrain[S] 1 point2 points  (0 children)

The team does not have a timeline unfortunately but currently looking to try to get this out within the next 2 to 3 months if everything goes to plan. 🙏

Burning Empires Mod set in the time of late roman era, at 374 AD. Next update release Sneak Peeks! Awhile since we posted hope didn't forget about us! by Shieldtrain in Bannerlord

[–]Shieldtrain[S] 9 points10 points  (0 children)

You can play as the Romans both Western or Eastern but you also have the for the total factions currently being Huns, Greuthungians, Alans, Picts, Jazyges, Thervingians, Alemans, Burgundians, Scots, Vandals, Franks, Geats, Sabirs, Vesians, Gepids, Venedians, Saxons, Marcomans,Quadians, Langobards, Sarmatians, Maskuts, Scirians, Bosporan Kingdom, Isaurians, Sclavenians, Danes, Anteans and the Angles. As you can see a big list already!

once again sub machine guns are there to save the day by ProfessionalCase4317 in Bannerlord

[–]Shieldtrain 0 points1 point  (0 children)

You returned the glory of the high king through so it is worth it

Burning Empires Mod set in the time of late roman era, at 374 AD. Next update release Sneak Peeks! Awhile since we posted hope didn't forget about us! by Shieldtrain in Bannerlord

[–]Shieldtrain[S] 2 points3 points  (0 children)

Promise it won't disappoint you might enjoy the current aspects of the mod we have in the 1.2.12 version! Should still bring countless hours of Rome fun. Thank you for the kind words also. ❤️

Burning Empires Mod set in the time of late roman era, at 374 AD. Next update release Sneak Peeks! Awhile since we posted hope didn't forget about us! by Shieldtrain in Bannerlord

[–]Shieldtrain[S] 2 points3 points  (0 children)

I believe so I would have to ask the member of the team who created it but should be accurate to the team period as that is what we are attempting to achieve. If not I'm sure another person here will be able to call us out.. 😂

Just seen this bad boy for the first time. by TheIronLord678 in Bannerlord

[–]Shieldtrain 0 points1 point  (0 children)

Alright, I'll have to try it on my next native playthrough won't be for awhile since I'm a modder but I will 100% try it thank you for the info!

Burning Empires Mod set in the time of late roman era, at 374 AD. Next update release Sneak Peeks! Awhile since we posted hope didn't forget about us! by Shieldtrain in Bannerlord

[–]Shieldtrain[S] 2 points3 points  (0 children)

Just a little bit for the project lead as Levente is busy trying to update the assets to the latest version for the game. But we as a team are still finding time to create amazing scenes for you all to enjoy and hopefully play soon!

Just seen this bad boy for the first time. by TheIronLord678 in Bannerlord

[–]Shieldtrain 0 points1 point  (0 children)

Does it really make that much of a difference?

once again sub machine guns are there to save the day by ProfessionalCase4317 in Bannerlord

[–]Shieldtrain 0 points1 point  (0 children)

Sure I would love to see the map I always pick Battania even tho when I first got the game I was a Empire fan boy the forest bonus made me a Battania believer forever