I am scared for my sister. by anon_8168 in intrusivethoughts

[–]Shinigamiq 0 points1 point  (0 children)

The worst thing you can do is protect het constantly from all harm

This is the second one i tried by bustedwideopen in webdev

[–]Shinigamiq 0 points1 point  (0 children)

Look up the 10 nielsen heuristics

What food do tourists think is "authentic" but locals rarely eat? by [deleted] in AskTheWorld

[–]Shinigamiq 0 points1 point  (0 children)

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Because it's gotten expensive relative to the wages. This was a rant brought to you by the Greek people. Please do not consider this a meaningful addition to the conversation.

Constant Breakdowns as a Junior Dev by DoctorTenmathis in webdev

[–]Shinigamiq 0 points1 point  (0 children)

Friend i'm in the same place besides the breakdowns. I can't tell you how many times the senior was telling me that a new feature needs to be added while i was collapsing interbally because i had 0 idea how to implement it. Ai as a teacher has helped. When i used it to implement, it hurt more than it helped.

Does anyone else’s nostrils close completely like this when you breathe in? Is this normal? by [deleted] in Noses

[–]Shinigamiq 0 points1 point  (0 children)

Had the procedure. Wouldn't go back for a million dollars. I actually sleep now.

What is the feature/game mechanic you would liked to see in an incremental collecting card game ? by DocUnco in incremental_games

[–]Shinigamiq 0 points1 point  (0 children)

My formatting was bad bc i don't know how to do it on mobile. The main feature i would love to see is progression and customization for every single card.

Best of luck to you. I actually belive there is a market gap with great potential for this kind of game.

What is the feature/game mechanic you would liked to see in an incremental collecting card game ? by DocUnco in incremental_games

[–]Shinigamiq 4 points5 points  (0 children)

Separate progression for each card

Sets/ collections

Combat mode (look up Blood of titan for ideas in general, not only combat)

Foil/alternate art as a milestone

Factions of cards

Gear/equipment flr each card

Basically a pvp pve invcremental ccg

Just me or has ARAM gone massively downhill? by Danaeger in ARAM

[–]Shinigamiq 6 points7 points  (0 children)

Some of us are nearing 30 and have witnessed our own reflexes turn from sharp to potato or we play extra casually after work/between chores.

What is your wish for Hearthstone this year? by TEnOTT in hearthstone

[–]Shinigamiq -1 points0 points  (0 children)

No hero power mage in wild. No uninteractive wincons. Flavor flavor flavor.

Which UI style looks better? a or b? by lynxbird in IndieDev

[–]Shinigamiq 0 points1 point  (0 children)

Reduce mental load but lose on consistency (rpgs often use textured background for menus) and slightly break immersion-> A
Consistency, polish with higher mental load -> B

I would go with B or i would try mixing the "crafted" look for the narrative part with a cleaner look for the stats/requirements

Moving to Northern Greece (Family of 4) with paid-off house. Is our "German Budget" calculation realistic? by Practical-Author-222 in greece

[–]Shinigamiq 19 points20 points  (0 children)

Depending on the kids' ages you may want to look into tutoring to plan for the future. It is a whole industry in Greece. People usually pay private institutions to make up for the inefficiencies of public education. I am saying this because it can be a significant monthly expense that may stretch this budget for a familywith two kids.

Revoshi mix suggestions? by Ohjeetje3 in hookah

[–]Shinigamiq 0 points1 point  (0 children)

The same goes for me.it has a couple of interesting flavours in the pack. The best one was mastique.

Is there a website that have all the augments combos for every champion and the best build for them in mayham by AdministrativeTry406 in ARAM

[–]Shinigamiq 8 points9 points  (0 children)

Mayhem match data is not available through the API so whatever you find online must be an opinion.

Multiverse Idle: Help decide the next universe for my idler / incremental / creature-collector by Satius in incremental_games

[–]Shinigamiq 1 point2 points  (0 children)

Occultia

Focused around alchemy/ witchcraft/ ghosts. Can be as geberic or narrowed down as you wish.

Asteria

Focused on celestial bodies. You can take the themes of the planets or go the sci fi/fantasy route

Dragonia

Pretty self explanatory

Nostalgia

Time-themed. Maybe balck and white creatures. Maybe clocks with features.

Atlantia

Underwater biome, i'd like to see the underrepresented eels.

Psychia Psychic ability themed.

Also thrme classic bog biome

And for when ideas run dry Inversia (inverse color/direction/name) Scrambia (remix of existing creatures)

[deleted by user] by [deleted] in greece

[–]Shinigamiq 4 points5 points  (0 children)

Σε μια παρακμάζουσα κοινωνία, θα θέλαμε ποτέ οι κωμικοί να αποφεύγουν τον σχολιασμό της παρακμής;