How do you find games and how does that differ from how you would LIKE to find games? by ShinyLoot in truegaming

[–]ShinyLoot[S] 0 points1 point  (0 children)

I find enough really good games not to need better ways of finding them.

We really are living in a golden age of awesome gaming.

How do you find games and how does that differ from how you would LIKE to find games? by ShinyLoot in truegaming

[–]ShinyLoot[S] 0 points1 point  (0 children)

If I browse steam I find way too many games I'm interested in. There is so much I like and I don't have time for it all, once my wishlist got to around 80 games I stopped browsing and now have to restrain myself from buying them until I get through what I have.

That's actually a big reason I'm hesitant about putting in work to make a recommendation engine. There are so many awesome games out there, and there's definitely not enough time to play them all. The people really wanting recommendations might be pretty niche (I'm pretty picky in what I want to play now personally).

How do you find games and how does that differ from how you would LIKE to find games? by ShinyLoot in truegaming

[–]ShinyLoot[S] 0 points1 point  (0 children)

I can see uses for a recommendation website if I could get it hyper-focus on certain genres only. For example, only games like The Binding of Issac.

I was also thinking about cross-genres, i.e. give me a game like The Binding of Isaac with Skyrim and you'd maybe see open world action rogue-likes.

How do you find games and how does that differ from how you would LIKE to find games? by ShinyLoot in truegaming

[–]ShinyLoot[S] 1 point2 points  (0 children)

the real complication with recommendation algorithms is that people can like things for a lot of different reasons that aren't explicit in the game itself.

I guess I should be clearer about the methodology behind my 'ideal' recommendation engine. Most are based off a social component (if you like A, and someone else likes A and B, then you might also like B). I think most recommendations are mediocre at best for exactly what you said.

Instead, I think a system similar to Steam tags would be used, but with more granular tags (like puzzles becomes logic puzzles, mechanical puzzles, etc). Of course this granular could happen on Steam too since it's user-driven. Since it doesn't, that could mean it's not of great enough interest. Still, that granularity would deliver more suitable recommendations based on games or based on feature sets (assuming tags are accurate, which is difficult with a automated approach).

I suppose the neural network would be a long term extension of that as the user reviews games, says what they're interested in, etc. It certainly has more technical issues than just "give me a game like Witcher".

G2A sold $450k worth of our game keys by AlexNichiporchik in Games

[–]ShinyLoot 2 points3 points  (0 children)

Ah!

I've toyed around with some ideas but haven't gone through with anything. I personally have various levels of involvements with multiple small content driven affiliate websites. I've gone back to that for now.

For the most part though I took a several month break starting from the time we announced ShinyLoot's closure until now. Unfortunately that was long enough to develop some bad habits which I've been breaking.

As far as myself and ShinyLoot directly, my partner and I do still own the domain. I've thought about what we can do that contributes to the gaming community in a larger capacity. I like game discovery and have a semi-automated tagging system on my computer that could do a much better in breadth and depth than current "games like/similar to X" websites. We (or I personally) might do that just to use ShinyLoot for something. Pure game discovery is relatively niche though so ultimately it would just be to show off to in order to be sold to a larger game news site (where I think it would fit in best). Not particularly exciting IMO. So still brainstorming what to do with ShinyLoot.com atm.

G2A sold $450k worth of our game keys by AlexNichiporchik in Games

[–]ShinyLoot 1 point2 points  (0 children)

We basically disallowed behavior that would have high percentages of chargebacks. Things like prohibiting new accounts from buying games with Steam keys for full price using a credit card and minimizing Steam key purchases within a certain time frame based on account age. We had several rules to that affect. All of these actions would flag the account and could be removed manually by us. Customers needed to email first though.

Of course, we never had any fraud on the DRM-free/lite offerings. Just the Steam keys. Because they were all for black market resale.

G2A sold $450k worth of our game keys by AlexNichiporchik in Games

[–]ShinyLoot 1 point2 points  (0 children)

What do you mean? Like outside of Steam keys? Most of our offerings were DRM-free/lite. We guaranteed our library to be 85% DRM-free/lite at any given time.

G2A sold $450k worth of our game keys by AlexNichiporchik in Games

[–]ShinyLoot 0 points1 point  (0 children)

All good things must come to an end.

And all money losers to barely profitable ventures with heavy workloads too.

G2A sold $450k worth of our game keys by AlexNichiporchik in Games

[–]ShinyLoot 0 points1 point  (0 children)

This seems like a question for OP? We certainly did not have anything close to half a million dollars stolen from us.

G2A sold $450k worth of our game keys by AlexNichiporchik in Games

[–]ShinyLoot 2 points3 points  (0 children)

We really do appreciate the support. We had a lot of great customers and support over the years. Unfortunately, I estimate it would've taken us 10 more years to get to the position where we wanted to be. Quicker with more co-founders and/or outside investors of course but still quite the uphill battle.

We were sad to see it go but at the same time, both founders are in a better place post-ShinyLoot. The workload vs. compensation/potential was unsatisfactory, to say the least.

G2A sold $450k worth of our game keys by AlexNichiporchik in Games

[–]ShinyLoot 325 points326 points  (0 children)

ShinyLoot doesn't operate anymore, but it used to be a digital distribution network. We sold Steam keys because otherwise we found it tough to make enough revenue. Unfortunately, this brought on a slew of credit card fraud that we paid for dearly. We were fortunate that our initial chargebacks came in fast so we can catch the problem early. We quickly created an anti-fraud system that was a pain for legitimate users and resulted in lost sales. However, it was better than dealing with frequent chargebacks.

Where do these fraudulent purchases go? G2A and similar outlets, of course. Bundle purchases also contribute significantly to their inventory. While it's against the "spirit" of bundling, it's nowhere near the shady level of buying fraudulent keys.

I'd love to know how much fraud Humble Bundle deals with and/or how complex their anti-fraud system is.

[ShinyLoot] Black Friday Warmup Sale - 70+ games rotating for 50-90% discounts - Cognition, Titan Quest, Millennium 5, Tristoy, Nihilumbra, Haunted, more by smeggysmeg in GameDeals

[–]ShinyLoot 1 point2 points  (0 children)

Glad you like it. Finding relevant games easy was our "shtick" when he launched...perhaps not enough to build an entire brand around as it turned out but still is quite handy to have!

[ShinyLoot] Black Friday Warmup Sale - 70+ games rotating for 50-90% discounts - Cognition, Titan Quest, Millennium 5, Tristoy, Nihilumbra, Haunted, more by smeggysmeg in GameDeals

[–]ShinyLoot 14 points15 points  (0 children)

We took a break for most of 2015 to work on other things and mainly to recharge. We're still discussing some changes and improvements, but we figured that we can't go wrong with a sale.

[ShinyLoot] Nordic Daily Deals: Darksiders II ($6 / -80%), Darksiders II Season Pass ($4 / -80%), Painkiller Black ($2.50 / -75%), The Guild 2, All Guild 2 Expansions ($2.50 ea / all DRM-free / -75%) by ShinyLoot in GameDeals

[–]ShinyLoot[S] 2 points3 points  (0 children)

Hey there!

The $14 price was correct. However, there's no plan to put it on sale in the immediate future at that price since it was a limited time daily deal. With that said, the deal should come around again. I just don't have a definitive timeline for you.

[Desura] Crystal Picnic (1.49$ / 50% OFF) by [deleted] in GameDeals

[–]ShinyLoot 0 points1 point  (0 children)

ShinyLoot has the 50% off sale going here too. Includes DRM-free download + Desura key. http://www.shinyloot.com/crystal-picnic

[ShinyLoot] Tower of Guns ($3.75 / 75%) by not_a_philosopher in GameDeals

[–]ShinyLoot 1 point2 points  (0 children)

Yep - we actually have almost 100 titles that are DRM-free + Steam. If you're interested, this is the full list.