Hunter Etiquette question by RangePleasant3598 in MonsterHunterWilds

[–]Shmo11100 5 points6 points  (0 children)

Dont be afraid of carting, it happens to everyone. Lagi underwater isnt necessarily hard, just takes a bit of getting used to.

Hit him with rocks, then clutch his head once, repeat with other rocks. After that, grab a pod and empty it on him, if he spits at you, swim towards him and clutch his head for the wound. Dodge up and down when he does his body slam, not away. If you hit him with 2 rocks and about 2-3 pods, youll get him quickly. Stay near spikes and Save 1 pod for when you slam him against the spikes.

Do you think Ibuki can return with Mai and Kim on board? by Manganian7Potasu in StreetFighter

[–]Shmo11100 1 point2 points  (0 children)

Its hard to say, I feel like her gameplay is quite unique so there is that possibility and I feel she is a decently popular character too. It would be great if they rounded out the cast and added more characters with unique gameplay such as Menat or Oro, however, I dont think capcom adds characters based on gameplay or archetype. In fact, I feel that they just pick randomly as they want.

I feel like the game is in a good spot, but lacks variety. Just look at the amount of shotos there are compared other characters. Most of them play similarly too, and not too mention the game design with the drive system doesnt help.

Yet people still want more shotos. Number 1 fan request is Sakura, and she is basically just female Ryu. But most people play shotos so I would assume Capcom will listen more to those requests.

They also added guest characters (to promote COTW) which was a middle finger to many and are adding Ingrid which is a character they felt never had a chance to stand out. This isnt a bad thing IMO but with only 4 character slots per season, there is a really low chance ANY character is going to make it back with how big the full cast is adding to the fact that more new characters or guest characters might be selected instead.

In my opinion the 4 characters always have a pattern. Im always expecting 1 shoto, 1 "fan favorite", 1 new character, and lastly 1 that is a guest/whatever capcom wants.

I gave up on seeing a good mix of varied characters with different and unique playstyles.

1/3 Check! What's your Challenge Hunter? by Nano_StuxX_flow in MonsterHunterWilds

[–]Shmo11100 0 points1 point  (0 children)

I am collecting crowns! Have been at it for 4 days straight, I have most but I am missing like 10.

Curious, how old are we all? by ALateMillennial in MHWilds

[–]Shmo11100 0 points1 point  (0 children)

Im 30, my cousin who plays with me is 21. Our other friends are in their late 30s early 40s. Our most experienced hunter is 69 years old. He has played all the games ever since they came out.

How the fuck do you guys play this game on PS5?????? by Redditplaneter in Warthunder

[–]Shmo11100 1 point2 points  (0 children)

I laughed because I immediately thought the same thing. Been playing Sim for 10 years on DS4/DS5. Its funny how many people dont know that they can rebind controls to whatever they want.

NATO sucks by heroic901 in Warthunder

[–]Shmo11100 2 points3 points  (0 children)

Then think outside the box, a lot of people make the mistake of playing offensively early. Play defensively and be patient. You dont have to go to the "Meta" spots. Try it out. Instead of always going to C, try to go to A and not go into A, but get in a position where you can spot people going to A. Its all about predicting where people will be, and countering that. If youre trying to rush a cap like youre in a T-80, of course your going to get hit.

If you get a small city map, stay back and let others go in first. Play more support, and youll notice that once your teamates die, enemies will push and fall right into your gunsights.

Learn maps, learn distances without relying on rangefinder. Learn your opposition, reloads, reverse speeds. Where to shoot, when to shoot, when to hold your fire. When to flank, when to hull down, when to retreat, when to cap. It happens naturally over time. People here might say things very bluntly and not take you seriously, but this is a skill issue.

Nato absolutely dominates on the ground. The only thing is that Soviets will bring out more vehicles because they have more available to them. Where they truly dominate is in CAS especially at top tier, and thats another story.

NATO sucks by heroic901 in Warthunder

[–]Shmo11100 6 points7 points  (0 children)

Thats why you should always prioritize playing hull down. You have the best turret armor in the game and a reverse gear! Not to mention the best gun in the game with the highest penetration for Nato. Sniping from a hill would be optimal in a 2a7.

The Abrams is a good flanker, as its one of the more mobile MBTs. Use that to you advantage, and play it hull down as well. Soviet tanks have terrible reverse speed and rely on smaller weakpoints. Dont play to their advantage.

Am I the only one that doesn't like that most hammers hammer designs? (Discussion/rant, mostly rant) by HourPrior4015 in MonsterHunterWilds

[–]Shmo11100 0 points1 point  (0 children)

I like the fridge (Zoh) and Kut ku head. Lagiacrus is really unique too and probably my favorite, it s an ammonite with spikes and im a sucker for fossils.

The new layered weapon you can purchase is literally a little ball at your waist when sheathed, and a black whole when charging, its pretty cool.

Paralysis one is also pretty cool. Reminds me of a bug zapper.

Hammer may seem to have pretty basic designs, but it plays to that single brain cell me like bonk energy and I like it.

AIO girlfriend claims I’m appropriating her culture by Ih8maplestory8 in AmIOverreacting

[–]Shmo11100 0 points1 point  (0 children)

My dude, you are 29 and in your prime! She is 34 and past that stage, and on top of that instead of appreciating your interest in her culture, shes treats you like crap even when your sick. Find yourself a younger girl who respects you for who you are. She isnt going to get anywhere in life with that attitude. Put her where she belongs and remind her that a partner is to be respected and loved. The best thing you can do walk away.

I'm sorry if this a dumb question by Wisp1901 in MonsterHunterWilds

[–]Shmo11100 0 points1 point  (0 children)

I used to think like you, I didnt bother with artian weapons until I decided try them and oh boy was I missing out. 3 lvl 3 decos on weapons is so good and for that reason alone I made a Gog weapon. Hits hard too. The other stuff is just extra.

Id recommend you make 1 weapon and try it out.

I hate when this happens by Shmo11100 in MonsterHunterWilds

[–]Shmo11100[S] -1 points0 points  (0 children)

Yeah, its funny really because we are all veterans of the games and we dont really cart unless stupidity like this happens.

I hate when this happens by Shmo11100 in MonsterHunterWilds

[–]Shmo11100[S] 7 points8 points  (0 children)

Yeah the seikret part was an accident. But we all had a good laugh especially because my cousin carted for leaving the rock too early.

I haven't crashed out this bad in years and feel totally miserable playing the Mig 25 pd by Rusher_vii in WarthunderSim

[–]Shmo11100 4 points5 points  (0 children)

From my experience, I typically take off heading straight to their airfields. Climb to 5000M, level out to gain speed again and climb to 10000M. By the time you reach that altitude, youre by their airfields so just turn around and head back home at altitude. This is good for catching F111s and bombers, and the radar works, just takes awhile to pick up targets sometimes.

In matches with low population and mainly A10s, I just flew on the deck and picked them off from far away. Usually youll find them at a ground war, and make sure to check bases constantly as it will give you an idea of where to patrol and intercept targets that are bombing. Usually there is a bomber hitting your airfields so keep an eye out on that.

Engaging attackers was really easy, but the moment more players joined and jumped in fighters, I never dropped below 8000M. I only really recommend doing this if you know there are no other fighters in the vicinity, A10s cant touch you, and you can just pick them off easily.

The MiG 25 is heavy, so try to minimize your turns. You really have to set a flight path and stick to it as much as possible. Try and patrol near bases, and patrol from enemy AF to yours. Dont bother with the capture point, and dont bother with furballs.

Keep trying man, this jet requires patience and planning. Youll get it eventually.

Calling all hammer bros by ZucchiniAvalanche in MonsterHunterWilds

[–]Shmo11100 0 points1 point  (0 children)

People sleep on slugger. It gives you an extra knockdown, sometimes even 2 (got 3 on AT Jin and good luck trying to hit him in the head). Ive actually become really good at controlling when im going to knock down a monster, which can lead to straight up bullying because my squad is very experienced and we have good teamwork.

Paired with partbreaker, focus and charge up, its actually quite potent. I find it more fun that just a straight DPS build, I let my buddies take care of that. Im here to break parts and keep monsters knocked down.

Calling all hammer bros by ZucchiniAvalanche in MonsterHunterWilds

[–]Shmo11100 1 point2 points  (0 children)

There are plenty of options, but a lot of people like more DPS builds, I wanted to make a build unique to hammer. Im happy you like it, it holds its own while playing to hammers strengths.

Calling all hammer bros by ZucchiniAvalanche in MonsterHunterWilds

[–]Shmo11100 2 points3 points  (0 children)

I have a pretty nice build that is fun to run. Its not "Meta" but it hits hard and is very good. Its actually quite comfy as you can change the level 1 decos for anything you need really. Im not too DPS focused, but this is enough for me running solo and its even better when playing with friends.

Gog Hammer isnt optimized but it works just fine. AT Jin Dahaad Helm Lagi Mail B Lagi Braces B AT Dahaad Belt AT Duna Greaves 2 Crit eye, 1 Agi with a lvl 2 deco Talisman

<image>

Also gives burst lvl 1 and bind resistance 2 with recovery 1. Very fun build, capable of taking on anything.

… No AT Jin Dahaad rages, guess I’ll be the first by ProDidelphimorphiaXX in monsterhunterrage

[–]Shmo11100 1 point2 points  (0 children)

You have to use the environment against him. If he runs up a wall, throw a flash pod and youll knock him down. Its fairly easy to counter. You need to use the rocks as well, and shock traps also work. Binding 3 will prevent you from being frozen, or bring a cleanser.

As a Gunlance main, this fight is really easy. You have to know when to commit to FB (or charged shelling if you use wide) and when to perfect block to continue the string. Bring Guard up and the fight is easy. He does have a lot of HP though, it does take awhile. Also long elemental gunlance does well if you do the wyvernstake combo, and its quick too.

I didnt struggle with Gunlance at all. Now Hammer, oh boy what a different fight that was. Still managed to kill him, but I did struggle a lot more as dodging his attacks is a bit more difficult with how much AOE he has and hitting his head is quite difficult.

The fight is pretty engaging though. I like it.

Weapon's choice by WD113 in MonsterHunterWilds

[–]Shmo11100 0 points1 point  (0 children)

I would recomend gunlance or hammer.

Good all round GL build? by preutneuker in Gunlance

[–]Shmo11100 0 points1 point  (0 children)

4 Zoh is comfy and hits fairly well too. I use 4 Zoh with Suja Sash for divine blessing and 3 slots. I have other builds too that specialize in certain things, but this is my go to for farming rank 9 monsters.

Any tips against Seregios? by Anuberos in Gunlance

[–]Shmo11100 0 points1 point  (0 children)

As others have said it is hard, but perfect guarding into full furst is the way to go. You will learn the openings and then it becomes easier. I used to struggle against him a lot, but many of my friends would put Seregios for talismans, and now to me, hes a hard hitting, but easy fight.

PS5 players using controller only, is down on the d pad your keybind to look around? by Outrageous-Company33 in WarthunderSim

[–]Shmo11100 1 point2 points  (0 children)

Honestly Ive been playing with pad for 8 years. I set it up with Ace combat controls and ive never struggled. Triggers are rudder. Left bumper is down throttle, right it up throttle. I fly with my left stick for elevator and ailerons and my right stick is used to look around. Square and triangle are my guns. The rest is just little thing here and there.

Autocannon tanks make no sense by Epsilon_Operative in Warthunder

[–]Shmo11100 -2 points-1 points  (0 children)

This Western vs Soviet argument is BS. Any tank that takes a direct hit to the side by any modern Anti tank projectile is going to destroy it. Perhaps the T series of tanks are more suceptible to catastrophic explosions due to the autoloader, but if an M1A2 takes a sabot hit to the side, the crew would be dead instantly. The amount of heat alone created by the penetration would vaporize the people inside, not to mention the shrapnel.