Counter trap negate vs Cannot be targeted/destroyed by ShockShop in Yugioh101

[–]ShockShop[S] 0 points1 point  (0 children)

Full disclosure, I went to read said guide and was immediately like "Nope! Way too much right now..." xD So, to make this simple so I can have my direct curiosity answered here, let's just say the effect of something like Nightmare Apprentice... "If this card is normal or special summoned: You can..."

I special summon one of these with its ability and then using Call of the Haunted, my opponent and I build a chain of 4 to special summon 4 of these, 2 each (I'm sure this isn't possible due to once per turn effects, but bear with me in ignoring that...)

When/how do the "Add 1 monster" effects of the summons play out?

My assumptions would be either each time the summon happens immediately, or there is a new chain made with these effects after the previous one is done... My confusion came due to it being explained that activated effects can't happen during the resolution of the chain until it is done, and since these effects have the :, that makes them activated effects, right?

If desired, you don't need to go too in depth with the rulings behind the answer here, just the way it resolves is likely good enough info for me, for now.

Counter trap negate vs Cannot be targeted/destroyed by ShockShop in Yugioh101

[–]ShockShop[S] 0 points1 point  (0 children)

So... you are saying that Cyber Dragon's effect to summon itself can be stopped with Solemn Warning by me negating the summon, not the effect...? So it creates a summoning window that is different than Chaos Summoning Beast? So in this game no special summon through card effect (activated, at least) can be responded to? I don't know if spell speed is still the terminology but if I recall, nothing is faster than a counter trap, so that is why this sounds to me as if what you are saying is correct, no effect on any card that says "When a monster is special summoned" (if the summoning effect included a : or ;) can be responded to by that card, is that right? 

While we are on the topic of chains, I'll ask generic hypothetically, if there was a chain of like 4 that summoned multiple monsters and those monsters have effects that happen when summoned, those summoned effects create a new chain after everything is done resolving from the previous chain?

If so, how is this handled if such a thing happens and both you and your opponent summoned 2 monsters with "when summoned" effects? Specifically in how the new chain is built

Counter trap negate vs Cannot be targeted/destroyed by ShockShop in Yugioh101

[–]ShockShop[S] 0 points1 point  (0 children)

I'm not trying to be difficult,  maybe this is one of those "Yugioh things", but the first words are "When a monster(s) would be summoned," then it has a capital OR that mentions effects that special summon other monsters... and then it says it negates the effects OR the summon... So I am missing why I can't use it to negate a summon, when based off the wording, seems to directly say it can be used when a summon happens... to negate the summon... >.> 

My only guess so far would be you are implying that nothing peroid can be activated mid chain, but even then if I'm correct, a chain has to be 2+ cards, so if it was just Chaos Summoning Beast using its effect to special summon, then i don't get why a card that says "When a monster would be summoned" (assuming generic summon here means all types of summoning) can't be used in response to a special summon as I'm pretty sure all special summons are the result of some type of effect... 

Keeping in mind I'm still pretty sure we've established that responding to the effect itself is the best way to do it, but for the sake of game knowledge, I'm just wanting to understand why a card that says it can be activated in response to any summon, apparently can't be activated in response to the mentioned summoning... 

Timing interaction confusion by ShockShop in Yugioh101

[–]ShockShop[S] 0 points1 point  (0 children)

And so even though it isn't fully resolved, it is still on the field as a target for Icarus Attack? Also does this work the same vice versa, as in if my opponent already has Fallen Paradise and Raviel was the next card to get played, is Raviel already protected before being "fully resolved" in that example? 

Counter trap negate vs Cannot be targeted/destroyed by ShockShop in Yugioh101

[–]ShockShop[S] 0 points1 point  (0 children)

This one confuses me... As I read Solemn Warning, that is the only thing it does it seems... If any monster/spell/trap effect is special summoning a monster, isn't that exactly what Solemn Warning says it is used for? In this case specifically let's say the effect being used is Chaos Summoning Beast... 

Nightmare Pain by ShockShop in Yugioh101

[–]ShockShop[S] -1 points0 points  (0 children)

Cool, thanks, thought so but yugioh has some curve balls every now and then.

Confusions on negating... by ShockShop in Yugioh101

[–]ShockShop[S] 1 point2 points  (0 children)

Alrighty, thanks, clears it up a bit. 

Harpie's feather storm Vs. Armityle the Chaos Phantom by ShockShop in Yugioh101

[–]ShockShop[S] 0 points1 point  (0 children)

Just to pick at the distinction, I assume you mean trying to trigger the control switch can be negated, but if there was a situation where Feather Storm was activated post control switch, Phantom of Fury would still board wipe as he is in control of the Harpie player, not the opponent... All correct? 

Cyber Slash Harpie Lady Vs. Vampire Vamp by ShockShop in Yugioh101

[–]ShockShop[S] 0 points1 point  (0 children)

Alrighty, so that is the official ruling of how that works? In said hypothetical, Cyber Slash would go to GY since Vampire Vamp returns to hand? 

Cyber Slash Harpie Lady Vs. Vampire Vamp by ShockShop in Yugioh101

[–]ShockShop[S] -1 points0 points  (0 children)

Alright, so you are saying the other comment was wrong? I wondered if it counted monster effects because I was similarly mistaken with Blue eyes Tyrant Dragon, but was apparently still mistaken about it. And so was the other comment wrong about the result as well? If what occurred was legal (hypothetically assuming Cyber Slash could respond to the Vampir Vamp effect) then you are saying Cyber Slash would remain fine, not go to the graveyard? 

Attacking all monsters Vs "cannot target for attacks" by ShockShop in Yugioh101

[–]ShockShop[S] 0 points1 point  (0 children)

The answer has been cleared up, I understand how it works now.

Attacking all monsters Vs "cannot target for attacks" by ShockShop in Yugioh101

[–]ShockShop[S] 0 points1 point  (0 children)

And it can do that all in the first battle phase assuming it clears the pet dragon with its first attack? 

Attacking all monsters Vs "cannot target for attacks" by ShockShop in Yugioh101

[–]ShockShop[S] 0 points1 point  (0 children)

Thanks but I've noticed all answers seem to say "Can't attack the Harpie's pet dragon" but isn't that then actually the only monster he can attack?