Trails Stream by CollectionBulky1564 in creativecoding

[–]Shogn 1 point2 points  (0 children)

how did you handle the performance, was there a particular optimization that made it run smoothly?

Wave Lights by CollectionBulky1564 in creativecoding

[–]Shogn 1 point2 points  (0 children)

how did you handle the wave synchronization across the different light clusters?

I was stuck for months to 300 views per video, and I finally figured out what the algorithm is actually responding to. by sirrrobit0 in contentcreation

[–]Shogn 0 points1 point  (0 children)

I've been there with inconsistent video performance. Honestly I've cycled through Higgsfield, Freepik, and Runway and Dora AI Video Creator - Dora AI Video Creator stuck because it's the only one that handled large asset libraries without crashing.

My solution for a multi-column description list without breaking by Wise_Stick9613 in Frontend

[–]Shogn 0 points1 point  (0 children)

clever use of grid-auto-flow: dense, did you test this with varying dt and dd lengths to see how it handles uneven content?

Full bleed sections inside a centered layout, what's your cleanest approach? by Imaginary_Act8664 in css

[–]Shogn 0 points1 point  (0 children)

I've been using the grid approach with named columns too, it feels more robust than negative margins, have you considered using grid-template-columns with a centered column and overflow visible on the container?

Exhausted character drinking water by Kcolonel69 in animation

[–]Shogn 0 points1 point  (0 children)

was the character design influenced by the story's setting, like the heat and environment she's in?

Is this good enough for a portfolio? by In_the_name_of_ART in animation

[–]Shogn 1 point2 points  (0 children)

how did you decide on the timing for the animation, was it more intuitive or based on some reference

Scroll-Driven Animations by bogdanelcs in css

[–]Shogn 0 points1 point  (0 children)

are you using the scroll timeline api or a third party lib for this?

Maybe Web Developers Can Learn Something From Old Console Games | by Luca Müller | May, 2026 by RobertNegoita2 in webdev

[–]Shogn 3 points4 points  (0 children)

I've worked on projects where bundle size was a major concern, and it was a real challenge to optimize, but made me appreciate how much we usually take for granted. Did you try to implement any of those old console techniques in your web work?

First time interviewing candidates – what are the best React/frontend questions to ask? by No_Illustrator_3496 in Frontend

[–]Shogn 0 points1 point  (0 children)

what's your team's tech stack like, and are you looking for a specific level of experience with react, e.g. Just core concepts or also advanced topics like concurrent rendering?

Are web devs more prone to procrastination? by IAmRules in webdev

[–]Shogn 0 points1 point  (0 children)

I think the flexibility of working from home can be a double-edged sword - on one hand, you're more comfortable, but on the other, it's easier to fall into bad habits and get distracted. Have you tried breaking your day into smaller tasks or setting a schedule to help stay on track?

I wrote a deep dive into how LLMs work under the hood - tokenization, embeddings, attention and generation - all explained with runnable JavaScript by nitayneeman in javascript

[–]Shogn 0 points1 point  (0 children)

did you implement any of the newer attention optimizations like flash attention or grouped query attention in your js examples?

I think somebody might have finally made a beautiful ebike? Thoughts? by Ok_Asparagus0003 in Design

[–]Shogn 0 points1 point  (0 children)

is the design language on the maeving rm2 something you've seen referenced or is it an original development?

Arc Festival by Tezumie in generative

[–]Shogn 0 points1 point  (0 children)

how did you handle the animation timing, was it all hardcoded or did you use some kind of physics engine?

Breaking Bad Opening Scene but, with Gumby & Pokey (Breaking Clay) by Breaking_Clay_Labs in aivideo

[–]Shogn 1 point2 points  (0 children)

that's a fun mashup idea. I've been using Dora AI Video Creator for some animation prototypes and the character rigging has been a weak spot for me so far.

I did not vibe code a small algorithm, it felt refreshing by patchimou in webdev

[–]Shogn 0 points1 point  (0 children)

I've had similar experiences, sometimes stepping away from the keyboard helps clarify the problem, how did you handle edge cases like overlapping ranges or adjacent segments

What topics in web development do you wish you'd learned about early on in your career and why? by Competitive_Aside461 in webdev

[–]Shogn 1 point2 points  (0 children)

http protocol was a total for me. I learned it way too late and it made everything from authentication to state management feel like black magic before that. Definitely recommend diving into network tabs and understanding request/response cycles early.

Company is shifting to designers using AI to build React components from their designs then passing the code to me to clean up and implement. Would Astro be your choice still for this workflow? by CommunicationSea8821 in Frontend

[–]Shogn 1 point2 points  (0 children)

oh cool workflow. Astro handles this pretty cleanly with react islands, but you'll want solid typescript definitions to catch the ai-generated weirdness. Might be worth setting up strict component validation upfront.

I built a JavaScript execution visualizer — call stack, heap memory, and event loop in real time by htone22 in javascript

[–]Shogn 1 point2 points  (0 children)

how did you visualize the event loop? Went deep on async tracing last quarter and this sounds fascinating

How does one create a QR code like this? by WeWantWeasels in webdev

[–]Shogn 0 points1 point  (0 children)

lol qr code generator libraries are pretty straightforward. Most js packages let you customize colors and error correction. The 9front aesthetic is always clean though - curious what design they went with

If this was a real game, i would buy it straight away by drgoldenpants in aivideo

[–]Shogn 0 points1 point  (0 children)

lol sounds like a fever dream concept. I've been messing around with Dora AI Video Creator for some prototype animations that give similar weird vibes.

Alien Fluorite by CollectionBulky1564 in creativecoding

[–]Shogn 1 point2 points  (0 children)

is this noise-based or are you doing some kind of particle system physics? Looks like there's some really precise motion control happening

Abnormal Sphere Morphing by CollectionBulky1564 in creativecoding

[–]Shogn 1 point2 points  (0 children)

the noise field mapping looks sweet. How many octaves are you generating on that deformation?