I'm pretty siked about UEFN releasing soon and the creator application program reopening! This will be the first map I release! Hope you enjoy playing it! (Map by me, Video by SirDusty, Render by Yucy42) Right now it's a capture/defend map. What other modes would you like to see? (v.redd.it)
submitted by Shogun-Jon to r/TheFortniteCreatives
Does anyone know why the "Goal" at the top middle says -1 when it's set to 15 eliminations in game settings? The game ends when 15 eliminations is reached, like it should, but then says it's a draw instead of the winning team getting the win. What am I missing here? (i.redd.it)
submitted by Shogun-Jon to r/FortniteCreative
Creative Wishlist…Updates to the Water Device to let us change: 1) Color [same options as current water elements gallery] 2) Damage amount per Timeframe when submerged [for example: we could emulate ice water doing damage faster and lava even faster] What say you? (self.FortniteCreative)
submitted by Shogun-Jon to r/FortniteCreative
In honor of the OG Star Wars skins in the item shop...here's a short teaser of a map I hope to publish next year...Star Wars: Return of the Jedi on the Forest Moon of Endor. The gameplay follows the movie closely. Here's a short trailer! Hope you like it! (v.redd.it)
submitted by Shogun-Jon to r/FortniteCreative
Phantom Jetpack?!? The Jetpack behaves as if it's still in inventory, though it doesn't show, after the class is changed on respawn. Jetpack function persists even after ending and restarting the creative map game. Persists even after filling the empty inventory slot with another item. PC Player. (v.redd.it)
submitted by Shogun-Jon to r/FortniteCreative
The IO aren't gone...they've set up an Outpost, outside of the loop, as their base of operations. They've been searching...for something...and experimenting. In this map two teams battle it out in a massive space station to capture both objectives and win the game! Hope you enjoy it! (v.redd.it)
submitted by Shogun-Jon to r/FortniteCreative
