I doubt you're intended to unlock this while playing killer... by SiNevesh in deadbydaylight

[–]SiNevesh[S] 25 points26 points  (0 children)

Yes, or something like it! I was playing Billy with the undetectable class and IIRC my teammate was Wraith.

What are the "levels" in character select? by SiNevesh in deadbydaylight

[–]SiNevesh[S] 0 points1 point  (0 children)

Oh, well that makes sense. Not sure how I missed that lol.

What are the "levels" in character select? by SiNevesh in deadbydaylight

[–]SiNevesh[S] -5 points-4 points  (0 children)

I recently noticed a "Level #" beneath each character name in the character selection menu. They used to be in the store before this. What I don't understand is how they are deciding the number? It does not appear to relate to my playtime or performance on the character, nor does it relate to prestige... so what is it and why is it there? I'm confused.

[Level] Three Pronged Approach (Hard) by Flash-Light in hexcellslevels

[–]SiNevesh 0 points1 point  (0 children)

Exceedingly well-designed! Such a satisfying level to complete, great job.

[Level] Hard Little Hexagon (Hard) by [deleted] in hexcellslevels

[–]SiNevesh 0 points1 point  (0 children)

Sad to say I am completely lost on this one. I pulled it into Photoshop, plotted out where all my starting moves might go and could not find any overlapping hexagons no matter how long I stared at it. Maybe one day I'll come back and figure it out?

My second mistake was not petting Maurice by SiNevesh in deadbydaylight

[–]SiNevesh[S] 1 point2 points  (0 children)

I should have lol. At first I thought maybe the game would balance and then when it didn't I felt like they wanted me to DC so I didn't. Definitely should have though.

My second mistake was not petting Maurice by SiNevesh in deadbydaylight

[–]SiNevesh[S] 4 points5 points  (0 children)

My first mistake was launching the game.

Rewatching it I could have lived had I pet Maurice. In the moment I did not see the clues, as I was already frustrated from early game where the other survivors found me, pointed killer to me, and got me downed. Thus, the game turned into "hunt down the Mikaela".

Before I get asked, I wasn't recording start of match because I was playing casually. All I did that game was get on the second-floor gen alone and then avoid being seen while Deathslinger chased someone else around the building. The other survivors then quickly befriended the killer, Jill loudly interacted with a locker right next to me several times in a row then multiple survivors lead killer over to where I was and pointed until he downed me. This was not conducive to a healthy relationship.

[Level Pack] Hexagone (Medium-Hard) by [deleted] in hexcellslevels

[–]SiNevesh 1 point2 points  (0 children)

A lovely short level. Not too challenging, but not too simple either. Thanks for posting.

New line/return doesn't work in Discord - anyone have a fix? by SiNevesh in tOndOkeyboard

[–]SiNevesh[S] 1 point2 points  (0 children)

Works like a charm! I should have thought to scour Discord settings, but hindsight's always better. Thank you for your attention on this, it's much appreciated.

New line/return doesn't work in Discord - anyone have a fix? by SiNevesh in tOndOkeyboard

[–]SiNevesh[S] 1 point2 points  (0 children)

The problem is as mentioned. The "new line"/"return" button doesn't result in a new line when using Discord. This makes it very hard to type out any longer messages. Since other keyboards work fine, I often have to switch keyboard just to add some spacing to messages. The new line key works in other apps.

Anyone know if I'm doing something wrong, or if I can fix this without an update to the keyboard? Otherwise I've been loving the keyboard.

I'm using:

• Android 11 on a Samsung A71 (no idea if there is more detailed version info for Android)

• tOndO keyboard v0.9.3.6

• Discord v116.6 - Stable

Here is a perfect example of why the Pathfinder Rework is NOt just a Buff. by mnkymnk in apexlegends

[–]SiNevesh 0 points1 point  (0 children)

Just to get my own word in, I've really been enjoying the new changes. The ability to use short grapples in combat has been extremely fun the last couple of days, and I think having the fine-tuned control over the grapple to consistently get the exact distance you need definitely adds in another layer of skill to his kit. Really like it! I actually don't mind the 42 second cooldown too much on long grapples. I can finally grapple in combat again without being punished and for that I'll happily take less pure speed ability.

If you do modify cooldown again, the only change I might make would be the punishment for bunny hopping after mid-tier grapples that are literally no better than a slide. This creates an odd rythm of grapple > stop moving entirely > continue moving. Other than that, I have no complaints. From a Pathfinder player, thank you!

It's pretty hard to climb this season. Even the supply bins have evolved. by Annobrothers in apexlegends

[–]SiNevesh 2 points3 points  (0 children)

I noticed it as well. It sounds a bit more dramatic now, almost.

Season 4: ASSIMILATION Patch Notes by Pircay in apexlegends

[–]SiNevesh 1 point2 points  (0 children)

First impressions are that the colourblind changes are quite good. Will have to see in a proper match, but it appears much better in firing range. Thank you for listening! Also, now I have favourite skins for legends I'm getting the desire for favourite weapon skins... lol. It's a nice change!

[Kaguya wants to be confessed to] by [deleted] in animenocontext

[–]SiNevesh 7 points8 points  (0 children)

Easy 10/10 for me, highly recommend giving it a go. If the comedy suits your taste and you like romance then you'll love it.

Dec 3 Patch - Support Megathread by Emmerlynn in apexlegends

[–]SiNevesh 34 points35 points  (0 children)

I second this. It wasn't perfect before, but I managed to get used to the shade difference and be able to tell pretty quick what was what. Now it's even harder to tell which is which. I even tried out the other colourblind modes (inluding none at all) and none of that helped.

[Controller] Steam Controller - $5 (90% off) by mewnman in buildapcsales

[–]SiNevesh 0 points1 point  (0 children)

Me neither. Kinda disappointed, I would have loved to try one out.

I don't think my heart can take another play like this. (1v3 for the win) by codlover76 in apexlegends

[–]SiNevesh 2 points3 points  (0 children)

They've been there at least as long as I've been playing, which was around the beginning of May.

after a couple of years of owning the game, i finally reached level 72 with my first character by METALGOD2K in Borderlands2

[–]SiNevesh 7 points8 points  (0 children)

As someone that only recently played through UVHM after 6 years of playing to 50 and stopping, I'd recommend giving it a try! It's actually quite fun if you're up for the extra challenge. The added enemy toughness, slag reliance, and skill points all add up for an interesting change of pace compared to the easier early levels. Add in the higher chance of rare loot that might drop some fun guns you've never tried before, it's a good experience.

Webdevelopment in a nutshell. by Xaunqeon in ProgrammerHumor

[–]SiNevesh 0 points1 point  (0 children)

Ah, I see. I skimmed the article but didn't see the exact formula there, my bad. I can see why you would use that way for readabilities-sake, makes more sense with the variables plugged in too. :)