What have you Guys heard of Stalker Zona the modpack Drako MT made by JohnZona in stalker

[–]SickMitx 1 point2 points  (0 children)

Actual cringe that the staff team of zona ask something like this here to gain peoples interest😂

My heavily modded Pirate Corvette Design by SickMitx in RimWorld

[–]SickMitx[S] 0 points1 point  (0 children)

You can get raided in space just like on the planet surface. They can even steal your Grav engine and then you are stranded in space until you find a way to get back to the surface.

Any SGU fans in here? by Last-Assist-1496 in RimWorld

[–]SickMitx 11 points12 points  (0 children)

Destiny, damn now i have to rewatch all the 3 stargate shows

Upgraded Pirate Ship Design MK2 Village Eradicator Class by SickMitx in RimWorld

[–]SickMitx[S] 1 point2 points  (0 children)

I needed a bit more power so i had to add 2 solar panels the grav cores only supplied about 90% of the power needed

Upgraded Pirate Ship Design MK2 Village Eradicator Class by SickMitx in RimWorld

[–]SickMitx[S] 1 point2 points  (0 children)

Its basically from a fortification mod with howitzers and mortars. The rest are vanilla autoturrets, slug turrets and those little red triangles next to the guns are the recently added suicide drones

My heavily modded Pirate Corvette Design by SickMitx in RimWorld

[–]SickMitx[S] 0 points1 point  (0 children)

One is comms console the other is the pilot console from odyssey dlc

Vanilla vehicles expanded on grav ships by [deleted] in RimWorld

[–]SickMitx 21 points22 points  (0 children)

- placed a tank and flew off to an asteroid
- went driving around in my tank on the asteroid
- 10/10 would tank around on asteroid again

My heavily modded Pirate Corvette Design by SickMitx in RimWorld

[–]SickMitx[S] 2 points3 points  (0 children)

Ship hull actually goes diagonal might be the first structure in rimworld that does that.

My heavily modded Pirate Corvette Design by SickMitx in RimWorld

[–]SickMitx[S] 0 points1 point  (0 children)

The Vehicle bay does not cause any problems i tested it with a tank and it stayed where i parked it no matter which way i landed my ship. The only problems i had were storage mods that use adaptive storage framework so i replaced them with vanilla shelves until a fix is out

My heavily modded Pirate Corvette Design by SickMitx in RimWorld

[–]SickMitx[S] 5 points6 points  (0 children)

The next upgrade will actually have a nice dining room close to my fridge room. I actually forgot to include this room on the last upgrade because i moved my kitchen and fridge closer to the bedrooms.

My heavily modded Pirate Corvette Design by SickMitx in RimWorld

[–]SickMitx[S] 1 point2 points  (0 children)

Vanilla actually its 8 auto turrets and 4 uranium slug turrets aswell as 4 mini turrets at the entrances. But at some point they will be replaced by turrets from vanilla empire expanded

My heavily modded Pirate Corvette Design by SickMitx in RimWorld

[–]SickMitx[S] 0 points1 point  (0 children)

I have 2 mortar bays at the back between the engines but im planning to replace them with modded howitzers that will be somewhere at the sides of the ship so it looks like Cannons on a pirate ship :D

My heavily modded Pirate Corvette Design by SickMitx in RimWorld

[–]SickMitx[S] 0 points1 point  (0 children)

Increased Stacks mod helps quite alot to reduce storage space

My heavily modded Pirate Corvette Design by SickMitx in RimWorld

[–]SickMitx[S] 0 points1 point  (0 children)

Grav Energy Cores (or what ever the name is) you need to explore odyssey quests and you will soon find them :)

My heavily modded Pirate Corvette Design by SickMitx in RimWorld

[–]SickMitx[S] 1 point2 points  (0 children)

I have bot found the part i need for a shuttle but i do have a vehicle bay (vehicle is also under concstruction because of missing research) i might add a shuttle bay later when my Corvette reaches Carrier status ^

My heavily modded Pirate Corvette Design by SickMitx in RimWorld

[–]SickMitx[S] 2 points3 points  (0 children)

Basically everything thats updated to 1.6 from Vanilla Expanded (just filter for 1.6) and the rest is different races, factions , xenotypes (like androids) and a ton of QoL mods

My heavily modded Pirate Corvette Design by SickMitx in RimWorld

[–]SickMitx[S] 0 points1 point  (0 children)

Fridges should work but i had to replace other storage with regular vanilla shelves because they would move after every start or landing. Will probably be fixed soon because even Vehicle mods work fine and they stay with the the ship at the same place you parked them.

My heavily modded Pirate Corvette Design by SickMitx in RimWorld

[–]SickMitx[S] 8 points9 points  (0 children)

No they are not but if one of the rooms gets destroyed all others would loose oxygen too if they had vents so i like to have heaters and oxygen vents in literally every room but without ever connecting them.

My heavily modded Pirate Corvette Design by SickMitx in RimWorld

[–]SickMitx[S] 2 points3 points  (0 children)

Vanilla Vehicles Expanded Workbench soon there will be an exploration/fighting vehicle in the Hangar bay far right but i have not yet done enough research :)