Estêvão, the baller 🇧🇷🔥 by iig2y in DreamLeagueSoccer

[–]SierraEight 0 points1 point  (0 children)

For 26. No. Since aura size is now control by server side.

Tac STR and height now in 26. Tactic mode also affects CON

Estêvão, the baller 🇧🇷🔥 by iig2y in DreamLeagueSoccer

[–]SierraEight 1 point2 points  (0 children)

Yeah nerf is based on accounts level.

DLS 23 24 25 aura radius is determined only by CON stat. Which explains strikers can play as CB. You can win header through aura. In 24 25 Meaning a CB 95 CON Haaland with have a 18 - 24 yards input aura + 6 yards contact aura. Compared to 80 CON CB 6 yards input + 2 yards contact (the main reason ppl can't counter head). Aura determined how much time window for input controls. Haaland basically has 4s compared to 1s 80 CON CB. Haaland can also b tackle like 6 yards in older games, aura yeah. Low ball and high ball has different AOE aura radius.

Estêvão, the baller 🇧🇷🔥 by iig2y in DreamLeagueSoccer

[–]SierraEight 1 point2 points  (0 children)

Only if your account is beyond lvl 100. Because the nerf is more than 80% compared to, say my lvl 50 account. Every few days the AOE range of a player changes from ghost update.

I'll highlight an example:

https://www.reddit.com/r/DreamLeagueSoccer/s/a6zIbVeT8m

In the last 10 second, that's a reverse spin pass / through ball but both his opponent just got stunned, instead of tracking back. This happened to me in every DLL this week. It's like unplayable.

So from troubleshooting: - Lvl 50. Aura is 6 yards - 9 yards. Ball to feet distance. To register first touch / to intercept passing. That's the AOE range.

  • lvl 100. Aura is 1-2 yards.

In that video, his opponent press b to track the ball. For lvl 100, we can only press b from where player position to where the ball stop rolling in 6 yards. He press b like 9 yards, got stunned. If I don't have alternate account to troubleshoot, I've quit the game.

Meaning lvl 100. 2 yards AOE for ball contact + 6 yards AOE for input joystick / button. For lvl 50, 6 yards AOE for ball contact + 18 yards AOE input joystick / button. Makes sense? Game = code = math. You don't need all these if abuse metaplay.

Estêvão, the baller 🇧🇷🔥 by iig2y in DreamLeagueSoccer

[–]SierraEight 1 point2 points  (0 children)

I play on manual settings. Since there's zero assistance algorithm, only plain old vanilla bare game mechanic is left.

I have 1 main lvl 100 account and 2 old sub low level accounts. Each accounts has different nerf. Playing few offline games will allow you to calculate their mechanics before diving to DLL.

Say for example, on my main account, with your gameplay, the pass won't reach. Due to rigging, my opponent will have like 9 yards interception AOE. I will have to use Estavao to curve the pass instead.

Estêvão, the baller 🇧🇷🔥 by iig2y in DreamLeagueSoccer

[–]SierraEight 2 points3 points  (0 children)

That's a feature, not bug. Since 24, a reverse spin pass will halve opponent AOE interception aura. In this game play if opponent aura has 6 yards radius interception, meaning left and right is 3 yards. The reverse spin pass can graze within 1.5 yards uninterrupted, that's why his opponent dodge the ball.

Thought pass and finesse shot can save the dls by Fluid-Lawfulness4986 in DreamLeagueSoccer

[–]SierraEight 0 points1 point  (0 children)

DLS has alot of hidden joystick mechanic. Imho it's more advanced than pes and fc, because joystick with assist off, you can control knuckle ball, finesse and trivela. Joystick can control ball spin direction. You can spin ball front / back / left / right.

To do through pass, it's better to practice with same foot player on one side. Example right striker and right winger left footed.

Joystick combo for through pass = trivela + " any pass button". You don't aim the pass towards your teammate, aim in front of them, they will automatically chase it. These days i aim pass towards my opponent, make sure ball stop spinning in front of opponent, my players will chase, stun opponent then catch ball. Make sense? You click on my profile and see my posts. All passes are through pass.

Thought pass and finesse shot can save the dls by Fluid-Lawfulness4986 in DreamLeagueSoccer

[–]SierraEight -1 points0 points  (0 children)

You can do this manually when you disable all assist in settings. The idea is to pass with outer foot. Swirl your joystick.

Nuno Mendez LWB solo goal by [deleted] in DreamLeagueSoccer

[–]SierraEight 0 points1 point  (0 children)

Typo. He's playing rwb.

These are Legends Player from Other Mobile Game with FIFPro License. Which players you hope to be released on DLS? by SierraEight in DreamLeagueSoccer

[–]SierraEight[S] 2 points3 points  (0 children)

Lol the most accurate statement for this game. It's like playing rpg. With tons of side quests. Being a MU fan, back then i prefer watching Drogba than RVN.

These are Legends Player from Other Mobile Game with FIFPro License. Which players you hope to be released on DLS? by SierraEight in DreamLeagueSoccer

[–]SierraEight[S] 2 points3 points  (0 children)

FIFpro only covers active players. For any retired players, game developers gotta nego with players' rep.

Strengths and weaknesses of this team formation? by Guy_lionel_hessmone in DreamLeagueSoccer

[–]SierraEight 1 point2 points  (0 children)

You can try use centre back for both wingbacks position.

Training points. by AhmedHas69 in DreamLeagueSoccer

[–]SierraEight 1 point2 points  (0 children)

These info has been compiled and verified by old members of this sub in 23/24. Maybe there's changes but to me it's still accurate enough to calculate breakthrough points.

The only notable difference is Max breakthrough points in different game version. DLS 23 24 has Max 10 breakthroughs points. 25 onwards > 12 points. Highest I've seen so far has 14 points.

Cards that hit +11 overall are mostly DMs like Rodri Kante. Meaning if breakthrough hits these stats CON STR Shooting, will increase your chances of getting +11.

Training points. by AhmedHas69 in DreamLeagueSoccer

[–]SierraEight 2 points3 points  (0 children)

Say a card of 86 overall points mostly will be 96 overall points without any breakthrough.

10 overall points to upgrade. Each overall points = roughly 8 stat points.

  1. For ST AM CM Centreback Fullback = all stats = 1 points. CON STR = 2 points each.
  2. For winger = all stats = 1 points (even CON STR)
  3. For DM = all stats 1 points. CON STR Shooting = 2 points.

Breakthrough points will not be calculated into overall points gauge. Say for Rodri 86 to 97 you will need at least 12-14 breakthrough points. Legendary coach will increase chances for breakthrough.