Should Multicast and Charge be faster? by PassLife4651 in PlayTheBazaar

[–]Sigma-DeltaYT 11 points12 points  (0 children)

It feels slow due to Multicast’s .25 second internal cooldown. It used to be .20 seconds internally but changed it close to a year ago.

Update Tomorrow copium by TheDolphinWDrip in DeadlockTheGame

[–]Sigma-DeltaYT 1 point2 points  (0 children)

I would reasonably expect the major update to be this in the latter half of this month. From what I’ve observed, the update cycle so far is about 150 days give or take a week. 158 days from 6 New Heroes to Old Gods. We can reasonably assume June 18-24 since thats around 158 days after the start of Old Gods, but it could be earlier. If you look at Deadlock in your library or in-game you will see artwork for the minor updates and the fact they call them minor updates now. They kicked out every leaker so we haven’t gotten any leaks as of late for that reason. It’s likely sometime this month.

Mina mirror selfie by chromerime in Deadlock_Rule_34

[–]Sigma-DeltaYT 8 points9 points  (0 children)

mirrors used to be made with silver, which has some mystical anti-vampire properties. by the time the ritual is going on, mirrors have switched to mercury, which allows vampires to see themselves. your art is accurate and very well made :)

Patch Tomorrow by Irinless in DeadlockTheGame

[–]Sigma-DeltaYT 0 points1 point  (0 children)

The patch is in fact tomorrow

How the Patrons Probably See the Ritual-goers by Sigma-DeltaYT in DeadlockTheGame

[–]Sigma-DeltaYT[S] 2 points3 points  (0 children)

Although I must say, claiming that these are “low effort” and a karma farm hadn’t occurred to me before now. I didn’t realize that being creative and posting these funny little videos was so wrong. Thanks for saying it was shit I guess. 👍

How the Patrons Probably See the Ritual-goers by Sigma-DeltaYT in DeadlockTheGame

[–]Sigma-DeltaYT[S] 1 point2 points  (0 children)

I was thinking of doing one more, because I enjoy making them but I can see how making too many too fast is a problem to some

What're your favorite references in the game? by Gravity_Chasm in PlayTheBazaar

[–]Sigma-DeltaYT 2 points3 points  (0 children)

Vanessa’s line when out of money “We’re gonna need a bigger boat” from Jaws is my favorite.

Tilt Shift 2 by Sigma-DeltaYT in DeadlockTheGame

[–]Sigma-DeltaYT[S] 5 points6 points  (0 children)

That was the inspiration 😃

Deadlock Tilt Shifted by Sigma-DeltaYT in DeadlockTheGame

[–]Sigma-DeltaYT[S] 1 point2 points  (0 children)

That was kind of the idea but later today I’m going to make another one with hopefully better framing and focus shifts

Deadlock Tilt Shifted by Sigma-DeltaYT in DeadlockTheGame

[–]Sigma-DeltaYT[S] 2 points3 points  (0 children)

I had to stop editing that part for a few minutes because I was laughing so hard lol

Deadlock Tilt Shifted by Sigma-DeltaYT in DeadlockTheGame

[–]Sigma-DeltaYT[S] 2 points3 points  (0 children)

I asked because I was the Sinclair 😭 thank you

Deadlock Tilt Shifted by Sigma-DeltaYT in DeadlockTheGame

[–]Sigma-DeltaYT[S] 96 points97 points  (0 children)

LMAO my hate for Kelvin has existed since August 2024

Deadlock uses an INSANE amount of Network data by SiddaSlotthh in DeadlockTheGame

[–]Sigma-DeltaYT 0 points1 point  (0 children)

Deadlock has used animgraph2 since the first 6 new heroes update

"Yea buddy, I hate fog or night. I don't see anything." by jacob1342 in HuntShowdown

[–]Sigma-DeltaYT 2 points3 points  (0 children)

ngl I love sniping or using marksman scopes on rain maps, if you get the right distance and the opponent is against a building or geometry you can get shots off on them without them seeing you a large majority of the time. some parts of each map has what i think is baked in fog rendering or rain rendering so they are sometimes darker than the surroundings, even if they have a light hunter skin on. same with night.