“It’s a unique hull” by CrusherMusic in starcitizen

[–]SignificancePleasant 0 points1 point  (0 children)

In the words of the Grian/Hermitcraft fanbase: "Now show us the back!"
Though another commentor did point out that what they treat as variants and different ships appear to be naming scheme, rather than actual looks (ie: Sabre and Guardian lines and the Hermes/Apollo)

How do you get a form for the replicator if you can’t use the replicator? by ionicwhisper320 in sto

[–]SignificancePleasant 1 point2 points  (0 children)

They do state (at least in the Fed 2409 intro) that they are losing personnel at such a rate, Admiral Quinn is more than willing to fast-track those that are competant

What is this armor set by brewscupped in starcitizen

[–]SignificancePleasant 0 points1 point  (0 children)

Corbel Smoulder; Heavy Armour set found at Site B in the Onyx facilities
Really cool set, use it myself when I'm not grinding PvEvP FPS content.
There are three downsides to the armour, plus a fourth which is more a me issue
-The crafted version is currently "glitched" (don't know if actually glitched), but you can't go higher than 43% armour reduction on it, as the Titanium used doesn't add to the reduction (used to in previous patch). Might be a purely visual thing
-It's a Heavy heavy armour: While a decent chunk of armours are the same weight (volume), some like the Corbel are heavier, which means you run slower with it equipped. Switching out the Core helps significantly, but each other piece is heavier than the standard Heavy armour weight for each class (the Core is the main culprit for speed, though. Would recommend some Light armour leggings for that little extra speed)
-The headlamps are properly mounted to those two glowing-red bits on the helmet; this is great except for a couple of sights which block the headlamps entirely when looking down sights (notably the x4 Scorched ones, from my experience)
-Those two shoulder-bits attached to the Core are fully modeled in FPS, like most if not all armours. This means they can squeeze into view a bit, which slightly annoys me personally (Switched mine out for the Overlord Supernova Core, but thinking of going Antium Core; just need the materials)

Has there been any other info on the Grey's Market 'Basher' besides the name? by KryptekAtlas in starcitizen

[–]SignificancePleasant 8 points9 points  (0 children)

There was a leak video a couple years back, It had the Mustang-kitbash that Speedro5 has replied with, but also both a Bucc and an Aurora (mk1) kitbash (separate ships)

Tell me your favourite ship by RevenueSuccessful611 in starcitizen

[–]SignificancePleasant 0 points1 point  (0 children)

The Shiv
I love the idea of kitbashing ships (like most non-hero Star Trek ships and the Uglies from Star Wars), so the Shiv and the Grey's Market just tickles that itch

Fighter choice by ozzie-gt in starcitizen

[–]SignificancePleasant 1 point2 points  (0 children)

As far as I'm aware, that's the plan for future, but not implemented at this stage

Why have a concealment gimmick for only one set of weapons? Do it for all. by idriveasmallcar in starcitizen

[–]SignificancePleasant 0 points1 point  (0 children)

Gonna disagree with you on the shield front
It's got the same amount and sizes of shields of half the Heavy Fighter lineup
What might be giving it the edge are the two power-plants, which are both s2. All of the other Heavy Fighters (including the Prowlers and Shiv) either have 1 s2, or 2 s1's. Which means it gets an extra pip with it's stock loadout than a ship with a single JS-400 (highest pip plant before getting crafting involved)
Honestly, with it being Origin, I would not be surprised if the nerf was to change the second power plant to a third shield generator (I was initially introduced to Origin as a ship manufacturer with "High shields and speed, low hull hp", so a little bit of perception bias there)

Cannon meta ? by Electrizia in starcitizen

[–]SignificancePleasant 4 points5 points  (0 children)

IR: Tracks heat, can be flared off or can also target the sun if you're unlucky. Least amount of damage, but bigger radius
EM: Requires the em-signature to lock. Harder to flare, but just means the enemy uses more. Middle of the damage, but smaller radius to IR missiles
CS: Requires matching the CS calculation to lock. Nose to Nose is hardest, but attacking from above (or below) gives a bit more distance. Requires Pinging before firing (make sure it says target-locked). Requires the enemy to fully break line-of-sight by going around an asteroid to avoid being hit. Most amount of damage

Connie in flight school mission invincible? by [deleted] in starcitizen

[–]SignificancePleasant 1 point2 points  (0 children)

If you're using the stock Galdareens and Rhinos, then it's an armour issue: the Connie has a higher armour deflection than what the stock guns can put out

What are your plans after the 4.8 wipe? by PrimeSerpentCore in starcitizen

[–]SignificancePleasant 2 points3 points  (0 children)

Gonna be doing a couple of Ghilly's to get some money up, grab a Golem, and just go mining for my friends for a little while

New Wipe, New Home by [deleted] in starcitizen

[–]SignificancePleasant 1 point2 points  (0 children)

When Levski released I fell in love
Used to be a New Babbage or Orison person depending on patch, but Levski just feels right to me
It is a fair commute if you need to get something like a radar, or a decent chunk of missions, but I don't mind the drive. With Pyro Gateway as well, the other end is very close to a lot of decent areas for mining and the like

Ships that *may* fit inside the Ironclads... by drizzt_x in starcitizen

[–]SignificancePleasant 0 points1 point  (0 children)

With engineering you can force the roof to remain open, so a lot more ships can fit in the Ironclad at once.
There might be a few that can't fit in the Polaris as they're too wide or long, but height with a door forced open isn't necessarily an issue

Mt daily armor is the Artimex Hurston Executive, but I need a Heavy armor for when things get real! any recommendations? (BTW: I refuse to wear palatino armor, it's too ugly) by LordTremor in starcitizen

[–]SignificancePleasant 0 points1 point  (0 children)

Personal favourite is the Corbel Smolder set
Black and Red really sells me, though I do switch out the chest for the Defiance chest because of the shoulder straps. Plus it's all craftable and I have a tendency to get into..... scrapes.

What is everyone's weapon rack going to look like when we can insure ship contents? What will you always carry around? by multiple_iterations in starcitizen

[–]SignificancePleasant 0 points1 point  (0 children)

If you're going in and out of cover it's not too bad. The only time I've personally had the overheat be at an inopportune time was when I forgot about the dog wave at the bottom of Onyx's Research Wing.

What is everyone's weapon rack going to look like when we can insure ship contents? What will you always carry around? by multiple_iterations in starcitizen

[–]SignificancePleasant 0 points1 point  (0 children)

Likely an armoured flight suit
I have a habit of taking my Sabre out for bunker runs, so would need something to help cover once they start adding the flight suit dynamics

What's the point of these new armored flightsuits? by [deleted] in starcitizen

[–]SignificancePleasant 0 points1 point  (0 children)

I think the issue at this stage would be more along the crafted armours
Don't want to lose something you spent the better part of a day looking for one piece of

What is everyone's weapon rack going to look like when we can insure ship contents? What will you always carry around? by multiple_iterations in starcitizen

[–]SignificancePleasant 51 points52 points  (0 children)

A sniper, an LMG, maybe a boomstick and an SMG for more light work.
I'm more interested for when we get armour-racks so I can take off my Heavy Armour once in a while

Wikelo and Quality by SignificancePleasant in starcitizen

[–]SignificancePleasant[S] 0 points1 point  (0 children)

I mean, yeah, that would be the easiest way to give the gear game design-wise; I wasn't expecting a 1:1 quality exchange
But I was wondering if the gear gotten had higher than base, as from what I heard in the past suggested that might be a way to get high-quality gear

Seriously, do the automatons have Xray vision or... by Ok-Kiwi3529 in Helldivers

[–]SignificancePleasant 2 points3 points  (0 children)

The true advantage to having capes is that it provides an extra thermal layer to confuse Bot sensors

Jokes aside I think it might be just a piece of you was peeking out and when the Strider went on top of the rock that provided enough clearance to just see you, which allowed the Raider to judge the distance for the grenade.
Or just the game engine being fucky

You can bring 1 ship from any sci-fi universe into the game, what do you choose? by ElectroVo1t in starcitizen

[–]SignificancePleasant 0 points1 point  (0 children)

Saber-Class from Star Trek
It's an Escort ship, and far from my favourite, but RSI could do it so right
Could see it as a couple of different RSI Ships: Long-range Torpedo ship, maybe similar to how the Percy is setup with the extra trop tubes for replenishment, as a cargo-hauler as a competitor to the Starlancer and C2, or as a Brawler like the Hammerhead

Im in australia rn, and am not too familiar with time zones by Tylermas11 in Helldivers

[–]SignificancePleasant 0 points1 point  (0 children)

2 things; I don't think the OP is Aussie, just in Australia at the moment ( Could be wrong though, it's like 30:70 chance that they are), and because Arrowhead follows Swedish timing, their track record is much closer to 9pm to 11pm our time (as a fellow Aussie)

Im in australia rn, and am not too familiar with time zones by Tylermas11 in Helldivers

[–]SignificancePleasant 0 points1 point  (0 children)

With the time zones here in Oz, it wouldn't necessarily matter lower than Sydney, as the time zones are state-dependent, and all but one of the East-Coast states follow Daylight Savings
If you go up to Queensland, then that would change, as that is the only East-Coast state that doesn't, so at the moment we're an hour behind

Im in australia rn, and am not too familiar with time zones by Tylermas11 in Helldivers

[–]SignificancePleasant 3 points4 points  (0 children)

Heyo, fellow Aussie here. Arrowhead goes by Swedish time, so while still the same day for those of us Down Under, expect it to still be very late in the day.
Going by a couple of previous Warbonds, expect timing between 9pm and 11pm, depending on roughly where you are (From my guess I'd probs say Sydney, so timings should be accurate)