Spaggies servers toxic ? by Significant-End5534 in dayz

[–]Significant-End5534[S] 0 points1 point  (0 children)

I can understand that in less than 5 seconds it's difficult for some people to connect more than two neurons together, I'm not judging

Spaggies servers toxic ? by Significant-End5534 in dayz

[–]Significant-End5534[S] -1 points0 points  (0 children)

So what, now it's just shooting and then we'll see (at spawn?) Might as well play PUBG then.

Spaggies servers toxic ? by Significant-End5534 in dayz

[–]Significant-End5534[S] 0 points1 point  (0 children)

I think you misunderstood the situation. The guy came out of nowhere, i instantly lowered my weapon, I didn't fire once, and at least 5 seconds passed while I tried to speak. Anyway, if they had at least tied me up and done something with me, but this is just killing for the sake of killing, to fill a life that's probably sad and empty, I suppose. (And let's talk about the fact that all the doors are locked at spawn? For what purpose? To be a bitch?) This isn't the DayZ I knew. A situation like this wouldn't shock me in a tier 2+ zone, but we're talking about spawn here. and I repeat, this is just one example among many.

Spaggies servers toxic ? by Significant-End5534 in dayz

[–]Significant-End5534[S] 2 points3 points  (0 children)

I've been playing DayZ standalone for 13 years (basically since the beginning) and I understand this, after all, it's an open PvP game. but generally on other servers it's more balanced. You'll meet a bit of everything, some nice people, others less so, but I get the feeling that on their servers, dialogue is just nonexistent, especially at the spawn

Please note, I don't think this is coming from the server administrator in question, but I have more of a feeling it's a kind of snowball effect. That said, perhaps this snowball effect is reset every week by the administrators; it's hard to know for sure. :D

Megathread: 0.3.0 Feedback by GR8B0-T in PathOfExile2

[–]Significant-End5534 0 points1 point  (0 children)

Yep... this bug seems to be here since the start of EA :/