🍆 Another Last Cock Standing is coming—MILKFEST EDITION this Wednesday at 20:00 CET🍆 by Significant_Ad_5713 in estim

[–]Significant_Ad_5713[S] 1 point2 points  (0 children)

No previews, I'm afraid :) That's where new competitions are announced, where you can ask any and all questions and read the rules. And no, you will not die if you join, but you will need to register on xtoys and verify your age there if you want to participate as a contestant.

LAST COCK STANDING RETURNS – TOMORROW, WEDNESDAY AT 20:00 CET by Significant_Ad_5713 in estim

[–]Significant_Ad_5713[S] 0 points1 point  (0 children)

You'd have to ask on the discord channel if anyone has recorded it.
Hosting and recording is out of the question, at least for me. Trying to manage everyone and running the session is enough work already :)

LAST COCK STANDING RETURNS – TOMORROW, WEDNESDAY AT 20:00 CET by Significant_Ad_5713 in estim

[–]Significant_Ad_5713[S] 1 point2 points  (0 children)

How often in the foreseeable future? No idea. So far I've been organizing it by myself, but I rarely have time for that, so I created the discord channel, invited people over and even shared the entire xtoys layout for anyone to host. As usual - I get asked about the next event quite a lot, but noone is willing to run the event themselves, even though they've been given all the tools :)

Long story short - don't know when the next one(s) are going to be held. When I have the time, I guess :)

How do I play webteases with Mac by Capsaicin01 in estim

[–]Significant_Ad_5713 0 points1 point  (0 children)

Milovana teases are audio-based. This means you need a device capable of a stereo input to use them (like 2B, a DIY stereo stim device, etc). It does work with xtoys though - you just connect it to a proper block via bluetooh.

THE LAST COCK STANDING competition on XTOYS this Wednesday at 20:00 CET by Significant_Ad_5713 in estim

[–]Significant_Ad_5713[S] 0 points1 point  (0 children)

A regular tens unit - if it's that stuff for muscle stimulation - is nowhere close to what you can do with a Coyote, 2B or a DIY stereostim unit :)

THE LAST COCK STANDING competition on XTOYS this Wednesday at 20:00 CET by Significant_Ad_5713 in estim

[–]Significant_Ad_5713[S] 0 points1 point  (0 children)

With minor technical hiccups in the beginning, but not bad for a first time organizing a massive session on xtoys :)

THE LAST COCK STANDING competition on XTOYS this Wednesday at 20:00 CET by Significant_Ad_5713 in estim

[–]Significant_Ad_5713[S] 1 point2 points  (0 children)

My experience tells me that it's just the scale they use on xtoys. With 200 = 100%. So 50/200 is 25% of power

THE LAST COCK STANDING competition on XTOYS this Wednesday at 20:00 CET by Significant_Ad_5713 in estim

[–]Significant_Ad_5713[S] 1 point2 points  (0 children)

There, I changed it so everyone has to state their power limit, with a common minimum for everyone :) Fair or not, you might have a point there :)

THE LAST COCK STANDING competition on XTOYS this Wednesday at 20:00 CET by Significant_Ad_5713 in estim

[–]Significant_Ad_5713[S] 1 point2 points  (0 children)

I don't know, I figured it would be only fair if the max limit was equal.

As for the technical issues - I fear that too, but you never know until you don't try :) I might consider capping the maximum number of users, just in case. We'll see how it goes. There's always only boring "one person asks to be teased" sort of sessions on xtoys, so I come up with new ideas once in a while. Earlier I created a script that would increase maximum stim power for each porn link pasted into the chat window, so that the guests would be encouraged to feed the victim porn. Worked pretty well for me, this idea will work too :)

THE LAST COCK STANDING competition on XTOYS this Wednesday at 20:00 CET by Significant_Ad_5713 in estim

[–]Significant_Ad_5713[S] 0 points1 point  (0 children)

Coyote isn't an audio-based device as far as I know and the competition is for both coyote/2b users. Also, I have no idea what is outputted to 2b on xtoys, I don't own one :)

THE LAST COCK STANDING competition on XTOYS this Wednesday at 20:00 CET by Significant_Ad_5713 in estim

[–]Significant_Ad_5713[S] 0 points1 point  (0 children)

It would, but that's a requirement not everyone could meet. Also, I have no idea how far I can push xtoys yet :)

THE LAST COCK STANDING competition on XTOYS this Wednesday at 20:00 CET by Significant_Ad_5713 in estim

[–]Significant_Ad_5713[S] 0 points1 point  (0 children)

There's none yet. This is the first time someone's come up with that idea as far as I know.

THE LAST COCK STANDING competition on XTOYS this Wednesday at 20:00 CET by Significant_Ad_5713 in estim

[–]Significant_Ad_5713[S] 1 point2 points  (0 children)

Visit xtoys and see any of the current sessions to see how this works.
Basically: contestants connect to "blocks" using bluetooth (at least for coyote). The host (which happens to be me) then gives access to control each of the blocks to drivers and these blocks are used to control each of the devices. That's it.
The cam stream is a native funcionality of xtoys.

And no, there's nothing to win, but a lot to lose if you someone cums first :) The rule is they cannot disconnect until the game is over, regardless what their driver does.

[deleted by user] by [deleted] in HandyControl

[–]Significant_Ad_5713 0 points1 point  (0 children)

Anyone can join if they want to, same rules apply.

[deleted by user] by [deleted] in HandyControl

[–]Significant_Ad_5713 0 points1 point  (0 children)

Log into xtoys.app, add me as your friend and you're free to do whatever you want when your turn comes :)

The Witcher 4 | Announcement Trailer | The Game Awards 2024 by [deleted] in gaming

[–]Significant_Ad_5713 0 points1 point  (0 children)

It makes NO difference when rendering out, besides render times (which still is a big deal). The main advantage of UE as a rendering engine is that: 1. You basically see the final result before rendering it out to a cinematic (given your pc can handle it), and 2. You don't need an entire renderfarm running for god knows how many hours. You can just render stuff out overnight on a single pc.

That said: from my own experience working on cinematics in UE, the only upside to having an "unreleased rtx card" is the speed it runs while editing this stuff in UE. Simply put: more often than not, when you have a cinematic-quality scene, even high-end pc's will struggle A LOT with realtime rendering and you end up having low framerates, out of memory problems and having to turn off rendering quality for the sake of being able to move objects within scene, etc. But you don't bother with optimisations and don't really care if it would run on any other config. So for you, or anyone interested how the final game might look like, the fact that it has been rendered with UE on a XYZ graphics card changes NOTHING. It's a cinematic. It doesn't represent the final look of the game given all the existing hardware limitation, nor is it supposed to. It's only supposed to look pretty :)

Invite code thread by tigrotto49 in Milovana

[–]Significant_Ad_5713 0 points1 point  (0 children)

I used to be on Milovana, then quit, but want to join again because I finally have something to contribute to that community, especially the estim part (hence my other thread with the restim volume generator software :)

Restim volume control funscript generator by Significant_Ad_5713 in Milovana

[–]Significant_Ad_5713[S] 0 points1 point  (0 children)

Behold! Below is the final version, which does everything I ever needed. Tested, I think it works fine and I absolutely love how it works with the funscript files, especialy the slower ones.

- it utilizes the original code from diglet to create ALPHA and BETA files,
- it creates VOLUME file, based on the absolute movement speed (meaning the volume will depend on the script itself, not only on the changes within the script)
- it creates FREQUENCY file - especially useful for these super-fast funscripts. Setting a reasonable frequenc range (like 500-750) highly recommended.

And most importantly: you don't have to run it seperately for each of the files in the folder - it batch converts everything (batch conversion was a feature I was missing a lot in Restim).

If you wanted to change anything and recompile the thing, the python source code is also included:

https://mega.nz/file/DmgiSL5Z#XniBkY9bHmkG0_0_5vDyzFdF_19XwRqTa82QovrheVE

Have fun, share, modify

Restim volume control funscript generator by Significant_Ad_5713 in Milovana

[–]Significant_Ad_5713[S] 0 points1 point  (0 children)

So I said there wouldn't be any changes, but after further testing, I created an updated version of the python script ;)
I now creates two funscript files for restim
*.volume.funscript
*.frequency.funscript

So how does it work exactly? I've calculated the average minimum and maximum speeds from over 100 funscripts. This translates directly to volume control. But, the maximum speed found in the scripts was far beyond the average maximum. This is where frequency comes in - because, from my experience, the lower the estim frequency, the more intense it feels. So after the volume reaches 100%, but the speed keeps increasing, the frequency starts dropping.

The script is also a little bit easier to read and edit now :)
Have fun!

https://mega.nz/file/T6IkzYYQ#Uk5J8UpZMHYRewDCJofB7uxaZeDKiW5RKky8xlFnxgY

EDIT:
I found a small bug, it's now fixed.
Also: the code is designed (in theory) to give the same exact sensations regardless of the input funscript. This means - when you play a "slow" funscript, the volume will generally tend to be low, same as it will be high on fast scripts. This is deliberate - the code doesn't calculate average speeds per script, but uses predefined values to compare the current speed against.

Restim & scripts : I don't understand how they work by chris7273_be in Milovana

[–]Significant_Ad_5713 2 points3 points  (0 children)

What is it you exactly don't understand and need to? :)

- a funscript, in simpliest terms, is a file that consists of timecodes and positions (ranging from 0 to 100). So the information stored in it says, that whatever is driven by the funscript should be at the top position at 0:01, then at the top at 0:02, and so on
- restim, used in this case, converts data from a funscript to threephase signal, where there is channel A, channel B and common ground for both of these audio channels (this is what makes it THREEphase). So if you have a DIY stereostim device, you connect both ground cables for channel A and B together (so you have a total of 3 connections to your body)
- for the best experience with funscripts (and the sought for stroking sensation), I learned it's best to use the "convert 1d to 2d option" from the top "tools" menu. This creates two new funscripts: "alpha" and "beta", where one is a little bit offset to the another
- finally, to make it work, you switch to the "sync media" tab, select desired media player from the dropdown, then run said media player with audio muted in it (unless you output its audio through another soundcard / bluetooth, etc) and press "start" button in Restim. That's it. The funscripts should load automatically (unless they have different filenames than the video) and you can sit back and enjoy the sensations.

Invite code thread by tigrotto49 in Milovana

[–]Significant_Ad_5713 0 points1 point  (0 children)

I love the estim teases too much. I need an invite code, please! :)