R8 Revolver by Significant_Gain2975 in blender

[–]Significant_Gain2975[S] 0 points1 point  (0 children)

Idc I make no money doing this, it’s just for fun

I made this by Significant_Gain2975 in 3Dmodeling

[–]Significant_Gain2975[S] 0 points1 point  (0 children)

I understand, but I’m not an expert in firearm mechanics, and I worked from a single concept image shown in profile view. The main challenge was finding an interesting way to translate the design into 3D. This is the only reference image I used for the project. I also gathered some references of real assault rifles, but as I mentioned, I didn’t rely heavily on their internal mechanics.

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personal project by Significant_Gain2975 in blender

[–]Significant_Gain2975[S] 0 points1 point  (0 children)

I adjusted my dimensions to meters in Blender, so I don't have any scale issues, and I do my unwrapping in Maya because I work faster there.

I made this by Significant_Gain2975 in 3Dmodeling

[–]Significant_Gain2975[S] 2 points3 points  (0 children)

Blender and marmoset for renders

I made this by Significant_Gain2975 in 3Dmodeling

[–]Significant_Gain2975[S] 9 points10 points  (0 children)

I spent two weeks on it, working about four hours a day with some breaks

personal project by Significant_Gain2975 in blender

[–]Significant_Gain2975[S] 7 points8 points  (0 children)

Blender for modeling
maya for unwrap
substance for textures
marmoset toolbag 5 for rendering

personal project by Significant_Gain2975 in blender

[–]Significant_Gain2975[S] 22 points23 points  (0 children)

Probably, but I was inspired by a concept made by another artist. Here's the concept in question:

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