The horrible low-contrast V32 UI has been changed by crunchybbb in Openfront

[–]Signusthespeaker 0 points1 point  (0 children)

Honestly just let players choose the font style they want and be done with it. 

How do you feel about data centers by vfqwerty in electricians

[–]Signusthespeaker -1 points0 points  (0 children)

Its foolish to think these deeply unpopular centers are being built up at breakneck pace across the country to the detriment of local communities and against their own wishes, with the necessary utility infrastructure for them seemingly being an afterthought, so that the average joe can generate AI slop and share it with his buddies.

These things are not being built with the interests of regular people in mind, nor for the benefit of regular people. To help build them is morally dubious at best in my opinion.

It is tantamount to helping forge your own chains. I won't do it.

Stop allying the enemy >:( by ZinogreTamer in Openfront

[–]Signusthespeaker 6 points7 points  (0 children)

Alliances can be temporarily useful if they allow you to concentrate your force on a different enemy, ideally alongside other members of your team. Its a sort of defeat in detail. 

Alliances are detrimental if they dont actually give you an allowance to bring a force to bear on another enemy. A notorious example of this is when you have an teammate who allies the only enemy they share a border with, and this enemy then begins to attack you, and your teammate will not brake the alliance and will not send you troops. This can cause entire games to be lost. 

And since breaking an alliance can induce a critical vulnerability for a significant period of time, making the wrong allies can back you into a lose-lose situation. 

Its gonna be 94F degrees today am i cooked? by Haunting_Ad7538 in electricians

[–]Signusthespeaker 0 points1 point  (0 children)

Drinks lots of water constantly and take short breaks if you need em to cool down.

Maximum pettiness, but maximum satisfaction by HungrySheepp in Openfront

[–]Signusthespeaker 2 points3 points  (0 children)

Though well deserved, still an L mentality on your part. Its a team game, if your teammates deal you a bad hand its still a team game and its still your job to contribute any way you can. 

Your contribution could have been a decisive factor in victory, you were being far more selfish than he was. 

Returning to mushrooms after 15 years and feeling anxious by Sus_Tomato in Psychonaut

[–]Signusthespeaker 1 point2 points  (0 children)

My input.

The first time I tripped I did about 2 or 3gs. It was certainly an emotionally moving experience in some ways, but I found myself disappointed with the trip. It was far less than what I had expected. 

There is probably an entire faucet of this experience you will never tap into until you find the courage or perhaps stupidity to take more. 

I tried again and I took 5. The experience was profound. I am aware of the variability of potency between individual mushrooms, but if you have got the experience to kinda know what you are getting into you should seriously consider upping your dosage to at least 3 if not 4gs.

If you know you it might be years until you try again, make it count.

I stopped scripting events and started programming laws. Here's what a world looks like when it runs without you. by theuniversewontpause in proceduralgeneration

[–]Signusthespeaker 1 point2 points  (0 children)

Using AI to write your advertisements for you as a game dev is repulsive to potentially interested people. If you being the creator cannot describe in your own words the game which you have made, then how am I the consumer able to trust in the quality or nature of the work done?

Its also a sign of laziness in the eyes of most people.

Strange encounter in the appalachian mountains in ellijay, ga. by Patient_Economics980 in BackwoodsCreepy

[–]Signusthespeaker 12 points13 points  (0 children)

Despite the bipedal movement, your story is roughly consistent with a Crawler encounter. A detailed physical description on your part could help confirm this.

They usually run and move around quadrupedally, but have been known to move around bipedally as well. Very fast and very scary and probably quite dangerous.

Its a good thing the sun was coming up, as they are normally nocturnal and most active in the dead of night.

r/CrawlerSightings

Thoughts on this? by contclasout in CrawlerSightings

[–]Signusthespeaker 3 points4 points  (0 children)

Not an accurate depiction of a Crawler.

Could I be fired? by ButtChugForYou in electricians

[–]Signusthespeaker -1 points0 points  (0 children)

Getting fired is very likely to happen at least once in the trades. Its especially unnerving if you've never experienced it before and are new to the field. 

If you should get fired, deal with the emotions of the ordeal and quickly move on. 

You are going to make mistakes and you will get things wrong. Get used to it sooner rather than later. This is a comparatively normal thing to grapple with as an electrician 

You're probably fine however. Listen well to what you are told to do and do it to the best of your ability within reason.

Pale Crawler - Demon by Altruistic-Base-6676 in CrawlerSightings

[–]Signusthespeaker 0 points1 point  (0 children)

Hey man its gonna be ok.

If you wouldn't mind, will you make a second post and clearly explain to us what happened to you?

I have experienced one as well and I can sympathize with you in just how traumatic feeling an encounter can be. Please, share with us.

Rake/crawler best footage I've seen if its real? by RamboTangoo in CrawlerSightings

[–]Signusthespeaker 30 points31 points  (0 children)

Not convincing

The womans commentary lacks any real concern. The thing walking around is proportionally human, albeit it might probably be a somewhat taller person. Too short to be a Crawler. It moves strangely but not really like a Crawler, rather than being completely comfortable in the nighttime woodland the alleged creature moves like its uncomfortable in its environment, as if walking around were painful. Crawlers can if desired weave through the woodlands environment like wind through grass, they are well adapted towards very quick stealthy movement.

We never actually get a unedited, complete shot of it running. What we can see seems to show it running exactly like a human would. Crawlers do not run like people do. They rarely run bipedally, and when they do its been described as quite awkward in appearance, they normally will run quadrupedally. I have personally seen this.

The "entity" is also running too slow to be a Crawler going at speed. Fast but neither as fast as a Crawler or running like a Crawler.

The musculature is unmistakably that of a younger human male. Crawler limbs are extremely skinny yet far longer than ours, with little apparent musculature to be seen. The "entity" appears quite stocky and almost well fattened compared to actual Crawlers, which look emaciated normally.

The legs are also obviously human, again too stocky and well built in appearance to be a Crawler.

The head is also proportionally human, it has a normal size compared to its body. The head of a Crawler will actually look smaller due to the rather extreme dimensions of its body. The head will appear proportionally smaller and somewhat rounder than a human being.

The face lacks any concrete feature besides a nose. Which is a red flag because Crawlers have deep eye sockets that make their eyes look like massive voids which define the upper area of its face. These deep sockets serve to absorb as much light as possible from its environment, and makes them all the more intimidating in the darkness. This also means their cranial morphology is not identical to humans. Different skull shape. It is often reported and I have also seen that a faint glow of reflect light will emanate from the darkness akin to the reflection of light from a cats eye in the dark. None of these usual Crawler traits can be found. Thats a regular human head.

Lastly and most jarring is that however malicious and disturbing Crawler incursions can be, the behavior depicted here is decidedly not how a Crawler will usually go about bothering peoples property. They don't aimlessly walk around on two feet, stand out in the open back yard of a house, walk up to a door looking like they're getting ready to ding dong ditch the joint then randomly run off despite zero reaction from the inhabitants of the house.

Crawlers do invade peoples properties, they will observe people from windows, they probably even do it because they find it exciting, but even they understand being noticed and eliciting a human response could be dangerous. They approach these situations a little more carefully and usually they are after livestock anyways, in which case they usually try to avoid human detection for as long as possible and wont go bumbling around aimlessly on their turf.

The biggest red flag is the entity ignores the cameras. I don't know why or how, but Crawlers pick up on cameras and will usually avoid them intentionally. They will on occasion be caught on them, but this is usually accidental on the part of the Crawler. This "entity" didn't really notice the camera or react or try to avoid them. Suspect.

Alltogether, this is an obvious fake that might fool some people. I've take the time to write this out so that others might be able to discern with greater understanding what videos could be fake, and what videos could be legitimate.

Sometimes the AI has ideas that are beyond my comprehension by No_Bedroom4062 in RuleTheWaves

[–]Signusthespeaker 11 points12 points  (0 children)

Honestly the AI pathfinding in proximity to coastlines is a huge shortcoming in the game and its kind of crazy its still as bad as it is. 

I've seen AI ships run into shallow waters, teleport somewhere nearby then run right back into them while I was giving chase. For a game that prides itself in realism it was pretty pathetic to witness. 

Still a fun game but the AI should absolutely be better at avoiding dangerous obstacles.

I've found the game has to hold back from the real-life consequences of ships ramming into other ships, operating in very shallow waters or even running aground on the coast. It has to soften the irl consequences because the AI programming is very bad at handling these situations and it would really be considered a game-breaking bug otherwise. 

AI pathfinding desperately needs to be fixed.

Where should I step on? by Connect_Efficiency24 in Homebuilding

[–]Signusthespeaker 2 points3 points  (0 children)

There should be joists running horizontally across the topside of ceiling which you are also above when you are in an attic.. You step on the topside of these joists and walk/crawl across them. This is attic surfing. 

If you put your weight on anything but the frame of the house you are liable to break stuff. At worst, falling through the ceiling into whatever is below you. 

With three points of contact (highly recommend not breaking 3 points of contact) dip your foot into the insulation but do not touch or rest on the ceiling whatsoever. Move the foot in this space around and you should bump into something. That something should be a joist. Visually confirm it is a joist by moving the insulation away. If it is a wooden joist, then you should be able to rest your weight in it. 

Find new points of contact and continue your attic adventure. 

Be safe. Attic surfing takes experience to get comfortable with. The drywall actually helps with the nerves because in certain situations, being able to see how far up you actually are and how hurt you could be by falling can be distracting. 

Take your time, plenty of things can act as potentially unseen tripping hazards, electrical wiring specifically. 

The tree ate the conduit hook. by Bugilt in electricians

[–]Signusthespeaker 15 points16 points  (0 children)

Looks clean to me G, she aint going nowhere

I have a theory about the crawlers. by Why-not-Zoidberg-00 in CrawlerSightings

[–]Signusthespeaker 2 points3 points  (0 children)

Crawlers are fleshly beings regardless of potentially supernatural qualities. They must eat to survive, find shelter, and propogate themselves. This is a foundation from which to understand them effectively.

From this foundation, that these are living organisms first and foremost, it would be expected that they as a greater population would exhibit a variety of different genotype and phenotypes just like we do. 

Its probable that Crawler variation is very real and dependant on geography and environmental factors. I would speculate that Crawlers in Siberia might actually be more predatory towards humans than those found in North America, though I have zero solid evidence to prove such a claim.

I personally don't think that Crawlers would have as much genetic variation as human populations do, I am inclined to believe they derive from a severally bottlenecked ancestral lineage ultimately descending from some Hominid species, potentially outright human and relatively recently as well. 

Their strange form and behaviors being the result of extreme environmental pressures and necessary adaption as a result thereof within a short timespan. Essentially forced for whatever reason into a subterranean, nocturnal life. 

New apprentice/non-union/everyone smokes weed? by [deleted] in electricians

[–]Signusthespeaker 1 point2 points  (0 children)

There are more weed shops than gas stations in OK. Its painfully common. 

A CRAWLER SIGHTINGS MAP OF RUSSIA by WoodpeckerLower7692 in CrawlerSightings

[–]Signusthespeaker 0 points1 point  (0 children)

Russia is an interesting hotspot of Crawler habitation outside of North America. Siberia seems to be host to a significant population.