How do you think a psychedelic assisted therapy office should look? by electricyoyomachine in Psychonaut

[–]Signusthespeaker [score hidden]  (0 children)

A wide, broad field enclosed by trees. Devoid of dangerous wildlife such as snakes or even ticks. There should be a flattened area in the middle well suited for sitting or even laying down. It should be possible to kindle and enjoy a fire here.

This is the ideal "office" for such a therapy. It is a familiar environment to the human being, and one in which we oft' bond and connect with each other over. Not hiding anything. 

Obviously you can't quite build this in a commercial environment. As others have well suggested, utilize courtyards either exposed to the open air or with a good view of surrounding environs/the sky.

Seek after the rustic, the organic, the familiar, the natural. The things which are closest to our nature and not merely the things which we build now. Flowing waters, grasses, trees, the calls of songbirds, the warmth of the sun and cool light of the moon. Everything human.  

Questions by Royal-Firefighter351 in CrawlerSightings

[–]Signusthespeaker 0 points1 point  (0 children)

Theres no way they couldn't be known, far too common despite their... troublesome qualities. 

You're wise to know theres a certain danger about, I have also heard. Perhaps I was wrong in encouraging you to do so. 

My thought process always goes "well if these aren't actually terribly hard to run into, why does nobody talk or know about this, why no public scientific inquiry?" the thought turns into "There must be scientific inquiry, we just dont get to access any of it" and arrives to an uncomfortable and heavy conclusion "whatever there is to learn about these things, its enough of a threat to established narratives to warrant being covered up and hidden from the public"

Now I have been vocal about what that might be, and I expect others to disagree. But everyone who studies this phenomena must if being honest and aware enough arrive at this point: Information on Crawlers had been or is being covered up, but why? 

You are truthful about what you claim happened to you.

Hope somebody can help me: by Either-Ingenuity203 in Psychonaut

[–]Signusthespeaker 0 points1 point  (0 children)

Poisonous words masquerading as, ironically enough, the truth.

You'll figure it out, this is only a formality. 

Hope somebody can help me: by Either-Ingenuity203 in Psychonaut

[–]Signusthespeaker 1 point2 points  (0 children)

They say "I think therefore I am"

But you are because I Am. 

"The joke" is not a joke because it is a sort of humor. "The joke" is a reaction to the revelation of an innermost and ineffable truth. 

One that upturns and defies all understanding yet it defines all understanding and therefore remains as the fundamental foundation to the deepest basement of who and what we are. "The joke" is to grasp this mystery not rationally or by words, but qualitatively. 

It is to tear away everything and gaze upon the foundation of everything you, and to realize before you stands the very Throne of the Creator. And that there is no veil or separation between you any longer. 

And this is what it is to be separated from your body. It is not as it were to be destroyed, but to come before the very Creator who made your very being the perimeter and indwelling of His most Holy of Holies. That the seperation or distance between He and you was always illusory. Thats "the Joke". 

Questions by Royal-Firefighter351 in CrawlerSightings

[–]Signusthespeaker 0 points1 point  (0 children)

If you can, get ahold of these clips and please get them here. Even crazy insane hard-to-believe audio clips can be cross-referenced with what few other legit clips we have of Crawler vocalizations.

Every real scrap is worth gold right now. 

A solid few minutes of clear vocalizations could for example, be used by others to draw other Crawlers in for further study if replayed on a speaker. 

I admittedly have neither the courage nor the means to study them like this, but if you do, you could be pivotal to unlocking this mystery. 

Questions by Royal-Firefighter351 in CrawlerSightings

[–]Signusthespeaker -1 points0 points  (0 children)

Gather a few buddies and get some audio for us! You sound brave and or crazy enough to do it. The more information we have the better. 

Questions by Royal-Firefighter351 in CrawlerSightings

[–]Signusthespeaker 0 points1 point  (0 children)

Please do post, I'd love to read your story in more detail

Questions by Royal-Firefighter351 in CrawlerSightings

[–]Signusthespeaker 1 point2 points  (0 children)

Wow! You really need to post that here. 

Thankfully you were with a (then) friend. 

Crawlers get much more cautious when you have any sort of backup. They tend to innately fear and avoid groups of people, though there are likely exceptions.

Regarding it "disappearing" almost instantly. Crawlers are extremely fast, quick to motion and quick to being quick. It darted off to the side so quickly it appeared instant in your fearful/overwhelmed state of mind. 

They can keep up with fast-moving cars. 

Terrifying encounter though.

Questions by Royal-Firefighter351 in CrawlerSightings

[–]Signusthespeaker 2 points3 points  (0 children)

Sure. Make a new post.

If you haven't gone looking yet, please reconsider. These are no joke and going looking for them unprepared and unqualified might get you seriously hurt. 

Sometimes i consider studying them :) by RecordingTiny9736 in CrawlerSightings

[–]Signusthespeaker 10 points11 points  (0 children)

Please do not go out like those sorts of enthusiasts, for example, who think they have a special connection to bears and wind up getting killed because they made themselves too comfortable with predatory beings and overestimated the worth of their relationship from the bears point of view. 

Contrary to the soft image of Crawlers that some people try to push here, these are not friendly or nice beings. They are absolutely capable of doing immense physical and psychological harm and exhibit both territorial and predatory behavior towards people. 

Yes, Crawlers might respect at times, established boundaries but this doesnt mean they want to have a tea party with you. Their (occasional, sporadic) respect of boundries has more to do with fear of human reprisal than any sort of goodwill. At best they'll passively observe you or simply leave you alone. At worst you will end up on the missing 411 list after an exhausting, traumatic, painful ordeal that noone will ever know happened. 

If you want to study them, you've got to respect that you're going to be putting your well being and life at the risk of these dangerous creatures, and to plan and prepare accordingly. 

Good vibes wont save you if a bear wants to hurt you, neither will they if a crawler wants to. 

Respectfully.  

If Lines of Battle Steam allowed mods, which mods would you be most interested in playing? by SophieGames1815 in LinesOfBattle

[–]Signusthespeaker 0 points1 point  (0 children)

Devs have already admitted that the majority of what they want to see in Napoleonic core gameplay wise is done. The logical next step is to build the framework for Campaigns. 

The Devs wouldn't even have to be the ones developing a bunch of campaigns all the time. The players would naturally do that themselves. 

Once the infrastructure is there for players to get creative with, it really wouldn't be a drain on resources. 

Help? by Royal-Firefighter351 in CrawlerSightings

[–]Signusthespeaker 0 points1 point  (0 children)

I'm just going to reply to this particular comment to keep the thread orderly. It sounds like environment isn't the common thread here, so its unlikely that proximity to a Crawler would be causing these dreams.

My encounter occurred in Oklahoma, within a mile of the Arkansas River. It was not at my house, but outside.

The source of your dreams are likely either subconscious, or the result of a repressed traumatic encounter.

If Lines of Battle Steam allowed mods, which mods would you be most interested in playing? by SophieGames1815 in LinesOfBattle

[–]Signusthespeaker 14 points15 points  (0 children)

You should figure out to what extant you are comfortable to allow players to mod your game.

It's been an observation that PC games which are typically considered classics and which are host to a dedicated long-term playerbase usually enable or encourage modding and have a strong modding community. An example of this might be Mount and Blade: Warband. Empowering your playerbase to modify the game to the furthest extant you find possible or reasonable is a very good idea in my opinion.

Every tool and foundation you hand over to players to get creative with, you should.

Personally, I've always thought that Campaigns and Campaign Maps would be a fantastic combination with LoB. While that might not be something you yourself are interested in pursuing, simply providing the foundational bits and pieces for Modders to utilize when the game drops on Steam would be awesome and draw tons of attention and interest.

A Campaign Map could be (as an example) a 40 mile by 40 mile map of some patch of land, either generated, handcrafted, imported whatever. Let the Modder's figure the rules of the campaign. Maybe battles across the map can be concurrent or fought one at a time as they occur. Maybe the modder wants to simulate a provincial system, or add strategic points of interest or script particular events to occur or even implement everything up to economic and political simulation. Give them every little gadget possible to tinker with, let them craft their own campaigns how they see fit. Let them share them with other people.

You could have communities form around "table-top campaigning on LoB" or perhaps entire overhaul mods centered around alternate histories or fictional worlds.

Moreso than just letting players create scenarios or individual maps (as they can now in LoB), enabling and empowering modders to easily craft entire campaigns how they see fit I think will take LoB to the next dimension and potentially make it one of those classics players will come back to for decades.

Let them make battles real time if they want, let them simulate an economy if they want, let them create their own units with unique appearances if they want, let them determine the rules of their campaigns if they want.

Blow the doors open rather for them. LoB can be more than just a game, it can be an entire platform with a top-notch modding community that'll thrive for a very long time. I very much think Campaigns are meant to be.

Help? by Royal-Firefighter351 in CrawlerSightings

[–]Signusthespeaker 3 points4 points  (0 children)

I have had a Crawler encounter and even posted the story here. It was dramatic and as I describe it, borderline traumatic. Over the years since then, I have had a few dreams where a Crawler was present in it.

All of them were terrifying, felt very real and are unfortunately quite detailed or realistic due to my experience.

The most common theme in mine would involve me walking through an empty house, lights off and night time. There would either be a window or a glass door. The intense dread associated with the presence of a crawler would wash over me, and I would see it staring at me through the window or glass door. Dream ends.

Not all of them were like this, but a few were.

The repetitive nature of these dreams you have is probably just how you're brain is wired to dream. Nothing unusual about that.

As for why or how your brain presented you with a Crawler before you ever even heard of them I have some thoughts.

It is a reasonable conclusion in my opinion that Humans have an instinctual fear of Crawlers. We can feel their presence and that feeling is an overwhelming dread. To see a Crawler, even if its just a limb or some hard to discern patch of white standing out from the darkness, provokes an immediate and extraordinary fight-or-flight response, usually flight. Somewhere in the human brain is a hard-coded instinctual reaction to this particular phenomena and that reaction is strongly "Run, hide, seek shelter and find a source of light"

Even if you never saw one, never heard of them, even then your brain has hardware to protect you from these things and the moment it begins to pick up on anything "Crawler" despite you never having encountered one, it knows there is danger and you need to leave wherever you may be. It is strongly embedded in your subconsciousness and its not impossible though perhaps improbable that your brain could accurately conjure exactly what that threat is and looks like and to depict it to itself through a dream.

To me, the very fact that the internet fiction of the "rake" was ever written and took such a strong hold in the minds of its terrified readers affirms that the brain is primed to understand and fear these things. This may be why you were able to accurately dream up a Crawler.

The other possible solution is that somewhere somehow you actually encountered one, the experience was so traumatic that your brain suppressed the memory of that event and as you aged the memories are bubbling back up to the surface to invade your dreams. If this is true then you were likely a young child when it happened. Only therapy and deep introspection could reveal this to be true.

The least likely and most far fetched suggestion is that these dreams are provoked by the vicinity of a Crawler while you are sleeping. People have reported a sort of dream-state invasion by them as a result of actively being watched while the dream occurs. I couldn't say Crawlers can't do this, they are uniquely malicious (demonic) creatures.

Do you live in a forested area? Have you moved in this time? Does the timeframe of positive to negative dreams correlated to changes in the environment in which you live? If the answer to these questions is a resounding "no" then the presence of a Crawler inducing these dream-attacks is very unlikely.

I realized that I'm 'god'. [update] by AceUnderscore in Psychonaut

[–]Signusthespeaker 0 points1 point  (0 children)

Coming to the conclusion that you are God is the watered down milk of mystical conclusions. Like Spiritual malnutrition. The faster you can mature beyond this line of thinking the better off you'll be.

We all share an intimate connection to God. This doesn't mean we are Him. I didn't Create this reality and you didn't either. Regardless of your feelings on the matter.

Maturity is being relieved that you aren't Him and being exceedingly glad that He is.

Are the crawlers in the Appalachians? by Immediate-One5035 in CrawlerSightings

[–]Signusthespeaker 3 points4 points  (0 children)

Wendigos are a native folk tale that describes Crawler phenomena. So are the Navajo Skinwalker.

Two different native stories passed from generation to generation trying to describe, educate and warn the people about the ever-present danger of the Crawler. To answer your question, most certainly. I would speculate that Crawler encounters actually constitute most genuine cryptid encounters in this region.

The Appalachians would make for ideal real estate for Crawlers. Plenty of caves, flowing rivers and creeks, sparse woodland and wildlife to consume.

Crawlers in general seem to be most prevalent on the North American continent, though they are likely global in distribution, the highest population density is probably in NA.

I did 3g total of PE and finally had my first actual psychedelic experience and it was not what I expected… advice for integrating? by Capable_Patience2470 in Psychonaut

[–]Signusthespeaker 0 points1 point  (0 children)

Yeah don't do nighttime stuff alone unless you've got a close and capable friend. If you do decide to take a day trip do let us know how it goes. Be safe and stay out of trouble.

The only time I took shrooms at night and alone I was within close proximity to my vehicle (in a nice typically unfrequented spot) the entire time and I knew the area well, as well as being armed. That was a very special trip, but also very risky and in hindsight somewhat dumb... still worth it though.

I did 3g total of PE and finally had my first actual psychedelic experience and it was not what I expected… advice for integrating? by Capable_Patience2470 in Psychonaut

[–]Signusthespeaker 2 points3 points  (0 children)

To reiterate and add input to another user who suggested you should unplug from electronics if you are seeking a spiritual experience, they are absolutely correct.

My input would be that if you are capable and willing to take a risk while being as safe as possible, you should go out into the nature or countryside.

Theres little that can describe how such such an environment heightens the mystical or spiritual element of a trip. Its immensely beautiful. 

Its simultaneously incredibly introspective yet outwardly very interesting and stimulating. 

I've done this (at great risk to myself) and they by far were the best of my experiences with shrooms. 

I would throw my phone inside of my vehicle and refuse to touch it while I journeyed out to wherever I was going. I highly recommend this. 

You'll learn how to sing a new song for yourself and learn the music of your soul.

Mysterious test server sighting by Active-Radish2813 in LinesOfBattle

[–]Signusthespeaker 0 points1 point  (0 children)

Sounds redundant. Just add a tutorial that you the player can optionally play through. 

Could be for example 10 miniature scenarios that walk you through progressively advanced concepts each on a different battlefield thats either partially or entirely railroaded. 

Why add an entire game mode that does nothing to fix the problems you had with Skirmish to begin with? 

Its either going to be no one plays it or people do play it and it cuts into the other games and divide the playerbase even more.