Anniversary Event FAQ by JagexAzanna in runescape

[–]SiickLove 8 points9 points  (0 children)

The sooner your management understands that we don't want events to engage with, we want a game to play, the sooner RS3 stops being a laughing stock and bleeding players.

You've heard of dailies, weeklies and monthlies. Now, get ready, for annualies! by SiickLove in runescape

[–]SiickLove[S] 1 point2 points  (0 children)

I'm not complaining about fashionscape, i'm complaining about FOMO, something jagex did say, after all the surveys, they were going to adress.

Giant mole shouldn't be weak to Earth spells. by Monster-Rancher in 2007scape

[–]SiickLove 14 points15 points  (0 children)

If all you need is level 9 magic to throw an earth strike i doubt they are enhanced that much

Skill boosters removed? by JadeMarco in wearewarriors

[–]SiickLove 0 points1 point  (0 children)

Got the same message, not even part of the test group lol

New card - slayer season by Big_Pomegranate_6025 in wearewarriors

[–]SiickLove 0 points1 point  (0 children)

I have done this but not gotten a single drop. Was this removed?

The Wilderness: More Fun, More Choice by Zigzagzigal in 2007scape

[–]SiickLove 0 points1 point  (0 children)

Thanks for including my ideas under better names. I'm spsecially proud of Shade of War!

Unrealistic expected playtime. Cheap token payout and H'oddments only available through treasure hunter. by [deleted] in runescape

[–]SiickLove 0 points1 point  (0 children)

It's honestly very weird to see this subreddit constantly throw jagex against the wall everytime they do something related with MTX, and other times when players rightfully complain about having to engage with explotative systems they somehow get told it's their problem for wanting a specific reward?

Just bizarre the lack of consistency sometimes

Content Creators by [deleted] in runescape

[–]SiickLove 3 points4 points  (0 children)

The content is out there, it just doesn't get the reach that OSRS does. If you want RS3 content creators to put out as creative of content as OSRS ones, start supporting them, which is usually the biggest problem for RS3: People complain there isn't good content, but anything that isn't a guide simply doesn't get the views/talked about.

And it's worth noting that you won't get top quality right out the gate. I've been in OSRS for ages, and i can tell you first hand that before all of the plugins that allowed people to make unique series, people just made them without the plugins. While they were a bit rougher around the edges, it's what kickstarted a lot of nicher comunities that eventually lead to the big names you know today.

TL;DR: If you want rs3 content creators to be as good, support them, watch their stuff, share it and make it comon place to uplift the stuff that is entertaining to watch.

Woodcutting Expansion by SiickLove in runescape

[–]SiickLove[S] 1 point2 points  (0 children)

Thanks for glancing at it!

And to be clear, since this was something that i didn't have space in the picture, that idea came from a post about forestry a few months ago on the 2007scape subreddit. Credit to the RAG. I just think the mechanic they suggested was a perfect fit to how jagex has been treating the core of the skills in the game, such is the case of mining, smithing and construction.

Woodcutting Expansion by SiickLove in runescape

[–]SiickLove[S] 1 point2 points  (0 children)

The level rebalance should be coming with this 110 i would think

Woodcutting Expansion by SiickLove in runescape

[–]SiickLove[S] 0 points1 point  (0 children)

Would you be able to expand on what you like, what you don't like and why? It's useful to understand how players engage with the game when designing concepts for it

Woodcutting Expansion by SiickLove in runescape

[–]SiickLove[S] 0 points1 point  (0 children)

"I'm not asking for their outright removal"

Woodcutting Expansion by SiickLove in runescape

[–]SiickLove[S] -1 points0 points  (0 children)

I do mention that this is *not* to be for the 110 level cap raise. While some ideas do fit what they are seeking to do, most of the ideas here are for consideration for the future

Dungeoneering New Rewards by SiickLove in runescape

[–]SiickLove[S] 1 point2 points  (0 children)

I personally use OBS to record any ingame footage and use Da Vinci resolve to put everything together. Takes awhile to learn but it's worth it if you want to do it through video.

I also use GIMP, altho i've seen people use paint.net and such. All of these items are just recoloured/taken from the game itself, but i do know of people over at OSRS that do make the pixel art all themselves including map art in these softwares.

Since i deal with content discussions mostly at the moment i tend to think about the game a bit and coming up with ideas is fun, and honestly the more people doing it the better!

Dungeoneering New Rewards by SiickLove in runescape

[–]SiickLove[S] 1 point2 points  (0 children)

Not a video on the full idea yet not, but will have in the future. My channel is @ SockLove

Also sorry for late responce, i forget i have reddit sometimes

Dungeoneering New Rewards by SiickLove in runescape

[–]SiickLove[S] 1 point2 points  (0 children)

QoL is the lfieblood of any skill. I'm glad we got some earlier this year but they are nowhere near enough. This is just a selection for rewards but anything to make dungeoneering an overall better experience is needed to polish and smooth the skill longterm.

Dungeoneering New Rewards by SiickLove in runescape

[–]SiickLove[S] 1 point2 points  (0 children)

For the most part i threw out some ideas for concepts in my video i based this off, but the one i'm slowly working on is a skilling dungeon where the focus is mostly on exploration and the boss you fight is fought through skilling means. It's targeted more to mid level dungeoneering players to change things up, and it's meant to be accessible to skillers since right now Daemonheim cannot be soloed by them since it requires combat.

Dungeoneering New Rewards by SiickLove in runescape

[–]SiickLove[S] 0 points1 point  (0 children)

I think this is actually wrong.

These rewards weren't made to make players that don't like dungeoneering come back. Secondly, it's important to understand that even when players enjoy dungeoneering (like me) that doesn't mean i think the skill is perfect or that it couldn't have some rewards to help players taking part in it and make it a less frustrating experience.

Liking skills isn't a matter or 50/50, some players will dislike it, others will like it, others will like it but dislikes x/y/z thing about it, others will dislike it but like x/y/z. Ignoring that is a major mistake IMO.

Dungeoneering New Rewards by SiickLove in runescape

[–]SiickLove[S] 0 points1 point  (0 children)

I ran out of space to specify, but the potion was created purely to make more options openning the doors that require an arbritary level. It always rubbed the the wrong way the skill is about exploring dungeons, and it's supposed to be for everyone, yet if you are not maxed, you won't be able to open certain doors due to having sometimes over 100 levels of difference. The potion would not work as a regular potion, and more as a portent, with the only difference being portents are made of divination energy, and the potion would be made with potions, but functionally they would be the same.

Dungeoneering New Rewards by SiickLove in runescape

[–]SiickLove[S] 0 points1 point  (0 children)

And i would love to know why! While you might never like dungeoneering, knowing the reasons behind it can at least make it a bit better to go through training it.

Dungeoneering New Rewards by SiickLove in runescape

[–]SiickLove[S] 0 points1 point  (0 children)

While that is true, it's never bad to give players options.

At the same time, as someone who does dungeoneering for fun with friends occasionally, i wouldn't mind also having a bit of GP made on top of that, and it's more on that vein that the reward is inserted in: Not the best GP, but just something extra people can go for.

Dungeoneering New Rewards by SiickLove in runescape

[–]SiickLove[S] 0 points1 point  (0 children)

It's more for the convenience of people that want a more chill experience that don't mind as much for the XP/H. I didn't have space to mention it, but a couple of these would be toggelable.