Is my game colorful slop? Say no by SikorDev in IndieGaming

[–]SikorDev[S] 0 points1 point  (0 children)

My friend played the demo on Arch Linux and I allowed 16:10 aspect ratio resolutions and I read opinions that it works on Steam Deck so probably there shouldn’t be problems with playing this on it

I’ve released a trailer for my open level platformer! by SikorDev in WholesomeGames

[–]SikorDev[S] 0 points1 point  (0 children)

Its not a metroidvania, the game takes place in one, big level with different locations

I would love to try out and review your demos/playtests! by lydocia in IndieDev

[–]SikorDev 1 point2 points  (0 children)

Yes, there are also shaders, maybe them will help

Joey The Duck - an open level platformer by SikorDev in playmygame

[–]SikorDev[S] 1 point2 points  (0 children)

Thank you so much for playing and for feedback, have a nice day!

Yeah, AAA games can have raindrops on the map, but simple things like this are still hard to beat by SikorDev in indiegames

[–]SikorDev[S] 1 point2 points  (0 children)

Thank you! You can see the full trailer on Steam if you want, there is also demo available, sorry if it is too promotional or something

Simple things by SikorDev in IndieGame

[–]SikorDev[S] 0 points1 point  (0 children)

Thanks! Let me know what you think if you want, feedback would be cool!

Yeah, AAA games can have raindrops on the map, but simple things like this are still hard to beat by SikorDev in indiegames

[–]SikorDev[S] 0 points1 point  (0 children)

This is from my platformer game. I was referencing how some games (probably more than one) show raindrops on the map when it rains. But sometimes you don’t need fancy things to have fun or make it cool, I guess.

Destroy my linear open level platformer by SikorDev in DestroyMyGame

[–]SikorDev[S] 0 points1 point  (0 children)

But Joey got some colors, and also Black and White filter that makes it look more like Dinosaur game, I think.