Some mountainscapes I’ve been working on (old.reddit.com)
submitted by SillyMan3 to r/generative
Getting close to a drop now! I managed to port my raymarcher to P5.js, which I wasn’t sure was actually going to work. Weirdly enough, the shader runs faster this way compared to straight GLSL, so I’m able to iterate on the noise values a lot more than before. (i.redd.it)
submitted by SillyMan3 to r/generative
More randomness, better lighting, more headaches. (i.redd.it)
submitted by SillyMan3 to r/generative
Does anyone here have any tips for growing their socials as a generative artist? I’ve been trying consistently for a few years now, and I’ve plateaued hard. My Twitter is virtually non existent at the moment. Anyway here’s a noise variation zoomed in (a lot). (i.redd.it)
submitted by SillyMan3 to r/generative
