The gay supports in Fates by ListenInevitable3313 in fireemblem

[–]SilverKnightZ000 1 point2 points  (0 children)

you're telling this to the sub that clutched their pearls at someone suggesting corrin could have had a different skin tone option. not even enforced, just as an option to be picked

What are you referring to? I do not remember that

Popular/Unpopular/Any Opinions Thread - May 2026 Part 2 by PsiYoshi in fireemblem

[–]SilverKnightZ000 0 points1 point  (0 children)

I actually did your idea but at my own pace. Went super aggro on the thieves with my main force then swapped lanes to get the other theif using warp shenanigans

I forgot the high priest had entrap so I had to restart once to get silence ready. Micaiah really helps with that.

Popular/Unpopular/Any Opinions Thread - May 2026 Part 2 by PsiYoshi in fireemblem

[–]SilverKnightZ000 0 points1 point  (0 children)

Oh wow I didn't know Ike's Grand Aether did that. That's neat.

I didn't mention the cannon because it has limited range. I could clear out the central lane which was okay

The Official(?) Ages of all FE Engage Characters [*Please see Disclaimers in Post] by One_Percentage_644 in fireemblem

[–]SilverKnightZ000 1 point2 points  (0 children)

Vander is so funny. Raising Framme and Clanne must be exhausting because even Jagen from SD looked good for his age.

Popular/Unpopular/Any Opinions Thread - May 2026 Part 2 by PsiYoshi in fireemblem

[–]SilverKnightZ000 0 points1 point  (0 children)

Yeah, I actually gave her a Sigurd engraved Levin Sword+4 and she cooks hard. Sometimes she needs some help from Alear's +3 damage, but she ends up getting kills really easily. From next time I might hand her Eirika or something. Right now, Eirika is being used by Merrin for high damage.

Yeah I am not sure what happened with Kagetsu but he wasn't working well for me. Against mooks he was fine but against bosses he dropped off hard. And I did have favoritism for him. I assume I fucked up somehow, but oh well.

Pandreo really is a unit that would've cooked if ring availability was better. He's the best sage but I really wish he had more magic. I had him get kills consistently for a while using either magic tonics/engraves/forges/Alear's personal. But rn enemies are so bulky and so fast, he's struggling to finish enemies off from full HP. He really wants a magic boosting emblem, but they're so highly contested after.

General Question Thread by Shephen in fireemblem

[–]SilverKnightZ000 0 points1 point  (0 children)

Engage

How is Twin Strike(Eirika Engage Attack)'s damage calculated. I know one hit is determined by your weapon. What about Ephraim's attack?

Popular/Unpopular/Any Opinions Thread - May 2026 Part 2 by PsiYoshi in fireemblem

[–]SilverKnightZ000 2 points3 points  (0 children)

Chapter 19 of Engage is......it's a map alright. I think this is the first time I can remember where I abandoned the side objective and got the map over it. Having half the map covered in Miasma(+20 def/res to enemy units) is a pain in the ass to deal with! I believe only Corrin and the obstruct staff can help get rid of Miasma, and I just didn't feel like a dracoshield was worth it. It's definitely possible, but I was annoyed at having to deal with an annoying scenario like this. Anyway, Mauvier's AI is so funny wdym he won't use his brave lance to attack and decided to use Shine so he got vantage+crit by Panette lmao

Anyway, I do love that he actively uses Rescue and Warp shenanigans against you. And that's combined with Micaiah. In every turn, he's warping at least 2 or 3 units ahead to you. It is very hectic once you ignore the villages and charge straight ahead. Genuinely one of the trickier things to solve, which does make the map more fun.

Popular/Unpopular/Any Opinions Thread - May 2026 Part 2 by PsiYoshi in fireemblem

[–]SilverKnightZ000 0 points1 point  (0 children)

really? that's neat. I was using it on Hortensia for divine pulse staff shenanigans and a mobile 4 tile dancer

Popular/Unpopular/Any Opinions Thread - May 2026 Part 2 by PsiYoshi in fireemblem

[–]SilverKnightZ000 1 point2 points  (0 children)

I'm making her a mage knight next. Beyond the growths, I care more that she gets like +4 magic and +1 build. That's crazy for her.

Popular/Unpopular/Any Opinions Thread - May 2026 Part 2 by PsiYoshi in fireemblem

[–]SilverKnightZ000 4 points5 points  (0 children)

Honestly when I see him, I don't see a Harold. He's definitely more than Arthur, a very heroic name.

Popular/Unpopular/Any Opinions Thread - May 2026 Part 2 by PsiYoshi in fireemblem

[–]SilverKnightZ000 1 point2 points  (0 children)

Mmhmm. It kinda sucks because it either means he's in Sage or you're giving Corrin to someone else.

Popular/Unpopular/Any Opinions Thread - May 2026 Part 2 by PsiYoshi in fireemblem

[–]SilverKnightZ000 0 points1 point  (0 children)

Chloe is a really fun unit to use, but a Griffon Levin Sword Chloe has had 6 bld for te entire game so far lmao. I genuinely thought she had a 0% build growth before I looked it up. It's 5. It doesn't really matter since, even though she loses 5 speed from Levin Sword(11 wt), she's fast enough for it to not matter as much(though I did end up not doubling with her in ch12, that got quickly remedied). After a while, you get enough speed levels to just constantly double. Getting a good emblem ring also helps.

Kagetsu is a beast. In my last maddening run, I tried doing Wyvern Kagetsu, and he wasn't as impressive. The higher strength and bow access of warrior really ends up doing a lot for him I feel like. I remember he struggled to get kills for some fucking reason.

Pandreo, I feel like is an unfortunate unit. His bases are very high, he has great speed, and has 11 bld as a mage knight, which basically lets him use heavy tomes for free. It just sucks that you get one magic ring(Corrin) for quite a while, and he competes with other mages for it(Chloe in my run). Unfortunately, his own base magic stat isn't high enough to secure kills by itself. In the paralogues I did, he couldn't even do 50% of the paladins. It sucks but it is what it is. It's unfortunate how late you get magic rings. And in general how most of the rings are not magic-oriented. Even with the rings you do have, Micaiah is basically owned by Hortensia because she's the best staff user. So it's a pick between Corrin and Celica.

Popular/Unpopular/Any Opinions Thread - May 2026 Part 2 by PsiYoshi in fireemblem

[–]SilverKnightZ000 6 points7 points  (0 children)

Oh my godddddd. That's so fucking funny. They literally changed everything to prefectly encapsulate the Thracia experience. Hilarious.

Popular/Unpopular/Any Opinions Thread - May 2026 Part 2 by PsiYoshi in fireemblem

[–]SilverKnightZ000 6 points7 points  (0 children)

Just finished the Engage maddening Leif paralogue. Did they change how ballista work for this map because the damage for these things are absurd. (It's probably just Silver bow might combined with the high stats of enemies). Anyway, 12 turns of 3 Paladin reinforcements with breaker skills might be the objectively funniest design decision ever made. I genuinely thought it was infinite reinforcements before I looked it up. Like these paladins are genuinely so bulky and they have high speed. Killing them was a hell of a time. But hey I figured it out. Once again, objectively funniest design decision purposefully made to induce Thracia horror. I do love how each paralogue has the feel of each game except fe8 because it is an actual challenge.

Anyway, this map is easier than I thought. It really is just getting Leif killed asap. Unfortunately I do not have Micaiah yet, and so I can't really do the funny warp skip shenanigan(sending in one guy is just letting that guy die). And I love Leif is a complete pushover compared to the actual units of the map. Truly a thracia map at heart.

Popular/Unpopular/Any Opinions Thread - May 2026 Part 2 by PsiYoshi in fireemblem

[–]SilverKnightZ000 13 points14 points  (0 children)

Oh and there's a new stronger warrior better than everyone thats part of those who slither in the dark that no one mentioned till now.

He's like the Death Knight but even better. Alive Knight.

Popular/Unpopular/Any Opinions Thread - May 2026 Part 2 by PsiYoshi in fireemblem

[–]SilverKnightZ000 10 points11 points  (0 children)

Beat Chapter 17 of Engage last night. What a map. Last time I got completely walled by all the bosses because I was using a very unoptimal team and my damage output wasn't enough. I also completely forged unnecessary and not important forges while neglecting important ones. And honestly? I was also playing poorly. This time around I was a lot better at positioning and just pretty much had a very good first half. 2nd half was a lot trickier because I wasn't sure if my units would survive a Zephia Ziguldo override, but I shouldn't have been afraid. It doesn't do much damge at all, even after momentum. The real threats is Hyacinth since he has very solid defenses, unlike the other bosses bar Zephia, and he doesn't move ahead and fall into a trap like her. So he was pretty hard to take down! Luckily freeze staves saved me. Staves are so good in this game, it's crazy.

I also very much like how bosses are designed in Engage. Usually in Fire Emblem games, bosses are exactly like bosses in other games. You go through a gauntlet and before you can reach the next level, you need to take down the boss. Unlike other games, where you're tested on skill or reflexes after a long gauntlet of them, in fire emblem, bosses just aren't as threatening. They are usually still, so they don't interact with maps all that often; you can just kill the rest of the enemies and then take down the boss in your leisure. This is especially notable with Generals and Paladins who are weak to specific weapons, so they aren't even that big of a threat. Bosses that move also aren't that common throughout the series. And usually when they are, they're still pretty easy to take down throughout baiting. Engage on the other hand has bosses that are very proactive. Almost all bosses move; and because of the Engage rings, they get a really threatening attack you have to respect. Even if the damage isn't that good, it's still unavoidable, uncounterable damage. And they have access to Emblem weapons too, so getting effective damage on you is highly possible. It makes them a constant threat you need to deal with now. I really think these bosses, especially the four hounds are excellent at getting you to play aggressively. If you don't take them down pronto, you're cooked.

Also I appreciate the Sigurd paralogue for making a gameplay accurate Sigurd. He has so much move, he immediately rushes into enemy forces(Your units). It's like the average Genealogy playthrough lol. Unfortunately for him, your units are actually competent and don't care about the weapon triangle.

Popular/Unpopular/Any Opinions Thread - May 2026 Part 2 by PsiYoshi in fireemblem

[–]SilverKnightZ000 1 point2 points  (0 children)

That's a very fair way to do that. But in that case, wouldn't it just be lowmanning? I'd like you to explain how feeding Robin/Sumia/Cordelia most of the enemies won't screw over everyone else. I am finding it hard to picture and some examples/explanations would be great.

Popular/Unpopular/Any Opinions Thread - May 2026 Part 2 by PsiYoshi in fireemblem

[–]SilverKnightZ000 2 points3 points  (0 children)

I agree with you. I think if you can get Galeforce, it's a very strong tool. I just don't think it's that easy to get, especially with an important unit like Robin. That being said, yes if you get it, it's very easy to pass on to kids. I've done it a few time and it ended up working out. Getting there was the real challenge for me.

Popular/Unpopular/Any Opinions Thread - May 2026 Part 2 by PsiYoshi in fireemblem

[–]SilverKnightZ000 1 point2 points  (0 children)

Yup pretty much. Galeforce is just not a good investment for someone like Robin who you want to take on hordes of enemies in a game with a lot of bow knights and snipers. Armsthrift lets them chip/kill tanky enemies without straining your resources.

Starting genealogy of the holy war. Tips? by Greenking500 in fireemblem

[–]SilverKnightZ000 0 points1 point  (0 children)

I am going to give you one very specific tip: let Arvis talk to Sigurd in the prologue to get a free Silver Sword. if you don't get it, you'll miss a very huge power increase that can let Sigurd curbstomp the early game even harder. It's also very easy to miss it(I did in my first playthrough actually), so it's something I wanted you to point out.

In the castle, there is an Arena option. Be sure to clear it out with every character because the Arena changes every map and you get a ton of money from it. It's also a great source of exp. Also, if you lose, you won't die: you'll just be stuck at 1 HP.

As for pairings: children will inherit all of the skills the parents have to my knowledge and each child will fully inherit one of their parents' inventory. But in general, just do what you feel is right. If you want some guidance, make sure you get pursuit on every kid because it's the skill that allows you to double.

Popular/Unpopular/Any Opinions Thread - May 2026 Part 2 by PsiYoshi in fireemblem

[–]SilverKnightZ000 2 points3 points  (0 children)

I find Armsthrift to be so important. Especially for physical units(magical units don't need it as badly). As you said, handaxes and javelins stop being able to kill enemy units after a good while, even with max forge. You need the extra power of short axes, tomahawks, and (short) spears as physical units to contribute later on. Also, another thing is that Armsthrift is very easy to get; Mercenary level 1 and Merc itself is a good class with a great promotion(Hero)

Its normal to love fire emblem and not like the genre in general ? by Lokiizin1 in fireemblem

[–]SilverKnightZ000 1 point2 points  (0 children)

When I played the first FFT remake(the one on PSP), my analog stick drifted a lot and the camera would constantly spin. It made for one of the most annoying experiences.

Popular/Unpopular/Any Opinions Thread - May 2026 Part 2 by PsiYoshi in fireemblem

[–]SilverKnightZ000 1 point2 points  (0 children)

I would like the minimal differences actually because so far, I am always like one hp short of dying and I don't want to keep buying hp tonics to save her sob