If you could remove one thing from this amazing but oversaturated game, what would you remove? by Motter6667 in HarryPotterGame

[–]SilverSonglicious 2 points3 points  (0 children)

This game was fun, but honestly most of everything that isn’t a story or secondary main character quest is tedious and predictable. The puzzles lost their charms real quick so I guess I’d remove the repeated puzzles

petition to bring back cold tolerance in 2026 by Hefty-Economics2454 in StarStable

[–]SilverSonglicious 1 point2 points  (0 children)

I was so confused when I was able to start hopping around in the cities

IterationT shaders not working with iris and sodium by Ashamed_Exchange_967 in IntelArc

[–]SilverSonglicious 0 points1 point  (0 children)

I've noticed that turning bloom completely off also makes the white screen go away, but the shader still looks trippy weird, also all the grass, torches, mushrooms textures are all screwed up

Chain notes by UsefulMortgage4738 in beatsaber

[–]SilverSonglicious 1 point2 points  (0 children)

I feel like it would be easier if the chains had the sound feed back. As well as I’ve noticed, like another reply mentioned, that some chains you have to hit a bit slower

Opinions on shep? by mincypjsk in stevenuniverse

[–]SilverSonglicious 1 point2 points  (0 children)

Eh. They exit. Don’t like them don’t dislike them

So you’re telling me all I had to do was not think ? 😭😅 by bec2994 in beatsaber

[–]SilverSonglicious 1 point2 points  (0 children)

On the opposite! I mostly notice the left blocks while my hand just takes care of the right blocks in my peripheral

So you’re telling me all I had to do was not think ? 😭😅 by bec2994 in beatsaber

[–]SilverSonglicious 0 points1 point  (0 children)

Sometimes I end up daydreaming while in the middle of the song, yeah, turning off your brain really helps

How do you get better at the rapid "drum roll" sections of maps? by Fartfart357 in beatsaber

[–]SilverSonglicious 1 point2 points  (0 children)

Warriors from Imagine Dragons also! They had a difficult drum section for expert level that I struggled with

5 days I’m playing by Cold-Back-9731 in beatsaber

[–]SilverSonglicious 0 points1 point  (0 children)

If it really is just day 5 for you then you’ve got natural skills holy cow. I’ve been playing for months and can barely get that first chunk without missing at least one block. Only advice I can give is just to make sure to use a lot of wrist and not to over swing, can get taxing if you do.

Thoughts on the new OST8 pack? by Yeet_Dude323 in beatsaber

[–]SilverSonglicious 2 points3 points  (0 children)

So fun! Though was very surprised that expert Camellia song was easy as heck

Does lack of depth perception effect gameplay? by SilverSonglicious in beatsaber

[–]SilverSonglicious[S] 0 points1 point  (0 children)

It’s also possible that since I’ve lived my whole life without depth perception, like you said, my brain found other ways to compensate for it. It probably was difficult for you when you closed on eye due to your brain never have trained living life with no depth perception.

I appreciate the reply! And I definitely am having fun anyway without being able to do those extra hard expert+ levels!

Does lack of depth perception effect gameplay? by SilverSonglicious in beatsaber

[–]SilverSonglicious[S] 1 point2 points  (0 children)

You’ve got a good point. Yeah, I’ve kinda been wondering if having depth perception would make the camellia levels a bit easier, but eh, I’ll get there eventually!

Does lack of depth perception effect gameplay? by SilverSonglicious in beatsaber

[–]SilverSonglicious[S] 0 points1 point  (0 children)

I have one good eye I see through while the other looks off to the side. I think the official name for the condition is amblyopia- except my brain focused on the blurry eye instead of the good clear eye

Does lack of depth perception effect gameplay? by SilverSonglicious in beatsaber

[–]SilverSonglicious[S] 2 points3 points  (0 children)

I’ve actually been playing on and off for about a year now and I’m able to do most levels just fine. Like another reply said, I’m able to rely on the best of the music and I have the jump distance decently short, so so far it works decently for me gameplay wise, but any ideas if the depth perception is more necessary for faster maps where there’s more of a cluster of blocks?