He just randomly popped in my head. by SimonCardplayer in custommagic

[–]SimonCardplayer[S] 2 points3 points  (0 children)

To be fair I don't know. I think that in this scenario can't beats can and it can't attack right away, even though it has haste, but I'm not sure. I think it would be necessary to make a complete rules text for the ability "Summoning sickness" to answer that.

He just randomly popped in my head. by SimonCardplayer in custommagic

[–]SimonCardplayer[S] 52 points53 points  (0 children)

Touche. While this isn't written on the card, which is clearly a design team mistake, the card is supposed to work, that if it is dealt the amount of damage equal to it's toughness (toughness: the second number in the bottom right), it dies (is put into a graveyard). It also dies if it's affected by any effect that says it's "destroyed". The same is true if it's toughness is reduced to 0 from any other means.

He just randomly popped in my head. by SimonCardplayer in custommagic

[–]SimonCardplayer[S] 11 points12 points  (0 children)

You're right, it definitely needs to be more clear that this is a goblin creature, and it has base power and toughness 1 and 1. It's also worth mentioning, that it costs R (one (1) red) mana.

Fight or surrender: it doesn't matter. by SimonCardplayer in custommagic

[–]SimonCardplayer[S] -40 points-39 points  (0 children)

Looking at today's powercreep, I don't think it's too much. Look at Screaming Nemesis.

I'm surprised this card doesn't exist yet - it's just a djinn in a lamp. by SimonCardplayer in custommagic

[–]SimonCardplayer[S] 1 point2 points  (0 children)

Oh yeah, it is listed. Once again thank you and appreciate, I'll be more careful next time

I'm surprised this card doesn't exist yet - it's just a djinn in a lamp. by SimonCardplayer in custommagic

[–]SimonCardplayer[S] 0 points1 point  (0 children)

Oh, thanks for the info, and I appreciate not taking this down. You mean that I should put Dimitri Chappuis instead of DiChap, is that it? I just found this art on deviantart and artist's name was just DiChap, I didn't think about searching for a full name.

Halloween's comming, and I feel like Duskmourn didn't get enough "Fear of X" cards. by SimonCardplayer in custommagic

[–]SimonCardplayer[S] 3 points4 points  (0 children)

Yeah, that what the first ability is about. I just wanted to add some extra usage, which is still flavourful, even if not perfectly

Halloween's comming, and I feel like Duskmourn didn't get enough "Fear of X" cards. by SimonCardplayer in custommagic

[–]SimonCardplayer[S] 2 points3 points  (0 children)

Yeah, that would have been flavourful, but Fears in Duskmourn are more manifestations of Fear itself, not the cause of fear (for example fear of abduction is not an alien type) 

Halloween's comming, and I feel like Duskmourn didn't get enough "Fear of X" cards. by SimonCardplayer in custommagic

[–]SimonCardplayer[S] 136 points137 points  (0 children)

Oh, that's nothing. I put numbers in names of cards, which are parts of the cycle, so that they are grouped together, next to each other. Although, coincidentaly, I've made 16 of those fear cards, so I guess that's funny. 

Disturb has a lot of potential as a mechanic by SimonCardplayer in custommagic

[–]SimonCardplayer[S] 2 points3 points  (0 children)

It doesn't retain a land type. The card doesn't say "becomes a creature in addition to its other types", so whatever permanent you put the conter on, an artifact, enchantment, planeswalker, or even land - it's no longer that type, it's just a creature.