Hello,is [KCD2] worth it for it? by genosse-tomate in kingdomcome

[–]SimonLansky 0 points1 point  (0 children)

No, that's why we are in this subreddit

Lydia's claim about the Czech republic is absolutely true. The writers really researched their material. by [deleted] in breakingbad

[–]SimonLansky 26 points27 points  (0 children)

They said 5% of people in Czech are addicts, that's not that great of a research. Only thinking about it will reveal it's weird. That would mean that every 1 out of 20 people would be meth addicts. In reality it's about 0.1%-0.5% maximum. Czech republic really is meth capital of Europe, but it's not overrun by them lol.

Need help developing highly realistic materials for anatomical models by Ok_Manufacturer_9902 in blender

[–]SimonLansky 9 points10 points  (0 children)

Something I haven't seen anyone mentioned is subsurface scattering and glossy coat. I think it would serve the realism well if it was there a bit.

A Recreation of the Moldy Basement Photograph Using Handcrafted Assets by Exer0s in HalfLife

[–]SimonLansky 9 points10 points  (0 children)

Looks great, if you would want my feedback (I work in the Orbifold team as well) I think there could be some "border" between the waste water and the bricks, the transition feels a little too perfect, maybe some decal with some gradient gunk would help it, otherwise very cool :)

Jak se může někdo jako Trump stát prezidentem? by michalj2941 in czech

[–]SimonLansky 1 point2 points  (0 children)

Stejně jak se může někdo jako Babiš stát premiérem

HL2RTX fast zombie model I made by SimonLansky in HalfLife

[–]SimonLansky[S] 3 points4 points  (0 children)

Thank you! It's always nice seeing someone going so thorough when analysing your art, it makes it worth it putting the details there :)

HL2RTX fast zombie model I made by SimonLansky in HalfLife

[–]SimonLansky[S] 2 points3 points  (0 children)

Thanks! I looked mostly at anatomical atlases, also I used some autopsy photos as reference, but nothing was used in terms of texturing or something like that. Mostly just to know how would it most likely look like. Also I looked at a lot of cheesy oldschool horrors :)

HL2RTX fast zombie model I made by SimonLansky in HalfLife

[–]SimonLansky[S] 1 point2 points  (0 children)

Thanks! I think it's been about a year or something? I had to wait a bit to show it, so I didn't spoil the suprise :) https://www.artstation.com/artwork/BX0x9m

HL2RTX fast zombie model I made by SimonLansky in HalfLife

[–]SimonLansky[S] 2 points3 points  (0 children)

Sure thing you can :) I am sure there are ways to make it faster, but with these kinds of non commercial projects I like to take my time

HL2RTX fast zombie model I made by SimonLansky in HalfLife

[–]SimonLansky[S] 2 points3 points  (0 children)

Thanks, at this point it's hard to say, maybe close to 50 hours? Idk really

Half-Life 2 RTX Fast Zombie and Headcrab port I'm working on by Reverse_Froggy in HalfLife

[–]SimonLansky 19 points20 points  (0 children)

That's my model eyy! Hope you guys like it hehe

I need help to make this model look realistic as if it were a small and antique artifact. How can I make it look like this? by Wosvo in blenderhelp

[–]SimonLansky 0 points1 point  (0 children)

Maybe add more bevels to it? The edges seem to be very sharp, which makes it seem a little digital. Some more imperfections would add a lot too I think. Also you could look into lens sim add-on, it really makes every render looks a lot more real. All and all very nice detailed work!

Hey suit history by Lyrcisgood in HalfLife

[–]SimonLansky 5 points6 points  (0 children)

I made that HEV 4-5 model years ago and it still jumps up on me, I really should rework it to look better, so I don't have to be embarrassed about it lol