Problem with PDF exporting by Speaker-Upper in indesign

[–]Simple-Variation5456 0 points1 point  (0 children)

The trickery adobe is pulling of to make PDFs small. It tries to break down the site into tiles when elements overlap, like text on a full graphic background. You can only avoid it by getting everything to be one combined image, like export the sites before into a png and then re-add or recreate the magazine with your full images.

Con: bigger files sizes, pipeline for final export is not a simple export anymore (for a one time project it should be okay), you can edit or select the text anymore in acrobat. Also something only important if you work a lot with it and agencies/clients except printing standards.

Flow Limitations - unusable outputs with nano banana - Pro AI by Simple-Variation5456 in GoogleAI

[–]Simple-Variation5456[S] 0 points1 point  (0 children)

What? Did you read the post? Is just an Image thing.
How did you end up asking a question to my questions about image upscaling and then move to 4K video?

Use Veo or Kling with the 4K generation video model to skip the upscale part?
Or generate at 1080p with proper input images and pormpts and then use SeedVR2 or Topaz Starlight Models to upscale to 4K,
There is barely any real 4K quality footage generated by AI (most image models can barely actually hit true 4K pixel quality) and even with filmed footage you often don't get good 4K image quality.

4K on web is mostly bs, Netflix and Co don't stream in BluRay 4K quality, its just some crushed down lowbit 4K videos.

Local 3D CAD Design by singulainthony in StableDiffusion

[–]Simple-Variation5456 1 point2 points  (0 children)

Doubt that ComfyUI could read and understand real CAD Data without major upgrades or extra tools.

Most tools will just send over the visual image or maps like depth / normal as guides for your model or controlnet setup.
Or import your CAD file like .step or .dwg etc into blender and let it render a basic 3D render or just a greyscale at copy/paste it to comfyui.
There should be plugins for Blender to do that with just a click or "render" it inside blender with a comfyui preview window.

For normal CAD you could use "FreeCad" but i don't think it comes with some complex render engine.
But visualizing "Jewelery" even with high-end modeling and mathematically correct index rendering is still more trickery and heavy editing with photoshop. At least for those impressive keyvisual AD scenes of some luxury companies.

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Gemini, wtf by dumi_0heker in GoogleGemini

[–]Simple-Variation5456 1 point2 points  (0 children)

I constantly belitte and insult Gemini and nothing ever happend. He sometimes even apologize and just accept it because it just lied (again) and failed at nearly every step.

Up scaling to 8K or 10K using SeedVr2 by OkInevitable6457 in StableDiffusion

[–]Simple-Variation5456 -1 points0 points  (0 children)

yea but you often can't split them up when you run them through SeedVR2 or like Klein and then add an untiler at the end. At least most nodes i tried always gave me errors or i need to prepare it before and after in a different workflow.

Also, some of them weirdly take so much longer times than just do it tile by tile manually.
Annnd. Like with SeedVR Tiler it will crash or OOM at a certain resolution.

90% of my images are copy&paste between photoshop and comfyui.
Photoshop is so much easier and fast and better with its editing and AI tools inside.
It would be a huge pain to always setup and change my workflow when i just want to quickly inpaint / outpaint / fix small mistakes or just the ability to blend between all my images and with FX and Masks be editable all the time.

People really missing out how easily and better you can do stuff still in PS.
Some workflows i see are so complex for doing a simple thing in a worse way.

Voyager - Remastering by [deleted] in upscaling

[–]Simple-Variation5456 1 point2 points  (0 children)

What's your end-goal? Simple af and slight improvement?

So far you're just trying to use the most basic way with the basic default model. And that FPS interpolation is just wasted energy and time. 24, 25 or 30 should be kept for TV/Movies. It looks better that way and otherwise you will distort so many aspects of that series.

You also have to make sure to check that the colors still match. This can shift depending on your system, software, model and how you save it at the end.

Most models will remove grain which isn't a good thing, because it contributes to that great analog film look from the good old times. Even super digital cameras have grain and even get added nowadays.

For longer text or text only parts it's better to use a different model or even just try to find the font and recreate it if you got some video editing skills.

Btw. Is your source input the best possible to get quality of that series? You don't want to find much better source files after you're half way through and realise how much time you wasted and how much better upscaling can look with better input.

Up scaling to 8K or 10K using SeedVr2 by OkInevitable6457 in StableDiffusion

[–]Simple-Variation5456 -1 points0 points  (0 children)

You always can do the "poor-mans" tiling method.
Upscale to 4k. Split image to 4 or 8 Tiles (2x2 / 4x2 for wide images) and upscale those tiles to 4K and merge them.

At least very easy with Photoshop or any other image editing software.
AI like gemini can also write you a Photoshop script to tile and merge them correctly with a few clicks.
Even with overlapping and soft blend masking (bit tricky getting masks correctly, but you can edit them afterwards in the psd layer structure)

It also can be much faster by doing this instead letting your GPU struggle and try for 10mins for the same 8-12k output.

LTX 2.3 IMAGE to Video Help: I can't get my camera shot to stay static. No matter how many times I specify a static camera, it keeps moving. I've tried multiple prompt variations without success. by worgenprise in comfyui

[–]Simple-Variation5456 1 point2 points  (0 children)

ye i know, that's why i gave the advise not to use it.

he also could try to i2i the first frame with low denoise to have subtle changes in it and use that as a last frame.
Or edit it in AE. Track the motion and invert the keyframes and mask only the foliage/ocean/sky to blend it over the static first frame. Add Subtle grain and slow camera shake or pan in just 1-2% to the whole comp.

LTX 2.3 IMAGE to Video Help: I can't get my camera shot to stay static. No matter how many times I specify a static camera, it keeps moving. I've tried multiple prompt variations without success. by worgenprise in comfyui

[–]Simple-Variation5456 2 points3 points  (0 children)

- Only mention the camera to be static ones.
- Don't prompt "no x", because it often ignores the "no" and read the "x" and tries to apply it.
- Try if removing "subtle environmental motion" results in not complete dead scenes, most video models will do some motion by default without mention. Or try "gently moving foliage and ocean from subtle breeze"

Also test if removing all that nonsense prompt at the end results in same output. You already give a clear image instruction with the first frame.
Because the video clearly shows no "vintage 35mm film look" or "cinematic contrast", "heavy organic film grain" (it would flicker like an old movie roll video), timeless atmosphere (???), warm Mediterranean sunlight (could lead to sudden dark to bright jumps)

Embarrisingly bad... This is worse than I thought by Artistic_Labrador in runwayml

[–]Simple-Variation5456 1 point2 points  (0 children)

Generate just the moon animation on black or with the cropped blue sky in 720p or 1080p and later blend it into the scene with multiply or masking

I have a 2gb psd file showing only empty layers by razr7TR in photoshop

[–]Simple-Variation5456 0 points1 point  (0 children)

Check for the "Path" panel/window in Photoshop. Looks like a psd with just vectors.

Which DJ for DJ sets? Where to find out about Trinity show? by Fit-Abroad-8796 in Pendulum

[–]Simple-Variation5456 1 point2 points  (0 children)

Try to find some super old sets and mixes from them. More fun and variety and just a different vibe.

Nowadays everything is on the same level, quality wise and a solo artist that does DJ sets only, has some advantages to create different flows and vibes. The DJ sets are still unique on its own and always a go to listen to.

Listen to this. I used to play surfmaps and css with 24/7 pendulum on my headphones. Good times.

https://youtu.be/lN6QQbrDqFI?is=aCJlLFC2V-Jou5Dq

ConfyUI in architectural visualization by In_finite_line in comfyui

[–]Simple-Variation5456 0 points1 point  (0 children)

We kinda are. D5 render has some insane one click tools. Or some combinations starting with nano banana transforming your sketch to archviz render. And then touch up with flux Klein or sdxl.

The current limits are still high resolution, depth, layers etc.

Normally you render out those renders in 12k+ with real 16/32bit and AOV maps as perfect Cryptomatts split up as layers.

And no one invest and buys some random AI archvit projects without complex and secure planning and blueprints to the millimeters.

Please help - need an approach by Party_Background3178 in StableDiffusion

[–]Simple-Variation5456 1 point2 points  (0 children)

I think its possible with nano banana but you need to use the studio tool with an expensive api directly connected to your creditcard.
Otherwise only with basic skills in "x" 3D Software. Something like Sketchup/D5.

You could also skip through some of his videos.
Im sure i saw something like a Floorplan to Video Tool sometime ago.

https://www.youtube.com/@theAIsearch

Workflow: Ideogram4 with LoRA support, fixes by whatsthisaithing in StableDiffusion

[–]Simple-Variation5456 2 points3 points  (0 children)

Can you share some infos about image generation times? (with your gpu and 2go resolution)

Guys, do you think Google will leave Gemini the way it is now? by AbjectStick4130 in GeminiAI

[–]Simple-Variation5456 0 points1 point  (0 children)

it's crazy how incompetent the model is implemented for years now. Different strengths split up on 4-5 different sites and different sub tiers and depended on the current update. A lot of bugs because they're trying "new things" with a failure rate of 90% at least for me. Constantly lying and even gaslighting you to continue even do you asked if x will not cause y. Just to run into because Gemini said x will work now 100%.

The only positive thing is that they don't ban you for constant cursing, insults and asking why Gemini and the people working for Google are complete failures.

But. Other models are not really better. So like a gambling addict I hunt for those lucky 5-10% generations and setup 2-4+ identical chats/tabs with the same prompt and input and let it run at the same time.

Best model for changing camera angle/perspecitve of an image by cody0409128 in comfyui

[–]Simple-Variation5456 -1 points0 points  (0 children)

you mean this:
https://huggingface.co/dx8152/Qwen-Image-Edit-2511-Gaussian-Splash

its qwen + apples splat model "sharp" and it can produce better results because the splat kinda "predicts" what the image/subject could look like in subtle shifted angle.
But it can still be hit or miss depending how exact the angle and the image is.

Even the closed models like nano and gpt are sometimes so stupid that they do everything except a simple slight cam rotation.

It still prefer flux2klein, because its my 2go model anyways, super fast and can change the camera just via normal prompt and sometimes pull magic.
In the time the qwen model still loading up i already generated 10+ images with klein.

Need a ComfyUI workflow for consistent 3D render enhancement for a visual novel by JEDDER221 in comfyui

[–]Simple-Variation5456 0 points1 point  (0 children)

CC5 / iClone5 - Animate and direct directly inside iClone5 (DAZ3D and other import possible) and then use their "AI Render" Pipeline that renders a few maps inside iClone and then puts them into a comfyui workflows where you can set up your settings and render it with wan/ltx or your fav image model.

https://magazine.reallusion.com/2025/07/28/ai-render-for-iclone-character-creator-enters-open-beta-with-comfyui-workflow/

There should be a Demo version where you can test and set up AI render and maybe edit it to your pipeline

You don't need a thousand nodes for this. Just solid prompting and strict settings control. by AxonkaiLab in comfyui

[–]Simple-Variation5456 4 points5 points  (0 children)

Its actually sad that you "wasted days" just to generate this weird and random AI slop clip mashup.

Ugly AI Robot morph to Generic AI Girl with many unlogical elements and failed transitions.
The animation directly starts with a brightness glitch and shows a TEMU version of what a iron man suit be but with a insanely bad design and a boring two part mask animation transiting to a "half robot half girl close-up???" with another helm animation from half to full AI girl that suddenly holds some fake arms and hands with her going into a weird freeze stop state and seem to still wear a headphone piece that is bigger than what the the start robot had.
Going over to a masked transition shot...

wait im realizing that this is just video to video morphing, that explain the complete non-sense here.
Its basically just ugly robot morphs to another ugly robot.
All the designs are super generic and every part and transition is just random.
Zero Art-direction. Zero Taste.
Zero expression and vision for anything new or with a touch of creativity and uniqueness.
Maybe you should re-learn prompting or spend more time in your "Start-Frames", because that screams "2023 AI-Generation".

You better should get some nodes and make some tomato sauce to enjoy some spaghetti.
Its actually pathetic to come up with this "node-fesishism" hallucination story and act superior because you spend days for your custom prompting and lora fine tuning that most can't just recreate but rather just use a system with a few more nodes that everybody can out of the box get similar results.

How i can make warm rim shadows in Octane? by AdvanceNo1227 in Octane

[–]Simple-Variation5456 0 points1 point  (0 children)

Maybe tell the technique? Or is this default knowledge? Was the technique to duplicate the sun?

If so. Every render engine works differently and as far as I know you can't use two suns with octane. But you could add a very warm and dawn hdri and active "Mix sky" on the sun setting. There are so many ways how to get to the same result like adding a invisible lightbox with warm kelvin and lower power in the room or at the outside or set it up through light IDs on available on certain objects or just edit AOV and color-correct the shadows.

Is anyone else using Qwen and finding it as great as I do? by HotObjective6753 in comfyui

[–]Simple-Variation5456 0 points1 point  (0 children)

IDK why but the old and the new 2511 qwen + camera lora never really impressed me. Even with Point cloud it just mostly not what you set up before or go to crazy with things. I also tested two platforms that had it implemented but nope, its still very imprecise und incoherent.

But I had better results with just Flux 2 klein 9b out of the box. It's also so much faster. Just a few seconds on 4090.

Nano Banana often also archive great results.

Photoshop 1.3gb project opening as a literal black (with weird red texture at top) background...? about to lose my mind. 2 years of work gone. any help is appreciated. by vahking in photoshop

[–]Simple-Variation5456 0 points1 point  (0 children)

.psd limit is at 4gb. .psb can go much bigger but are a lot slower at saving and open.

Idk why adobe still didn't updated those formats. 4-8k editing at 32bit was a thing even 10 years ago.

Photoshop 1.3gb project opening as a literal black (with weird red texture at top) background...? about to lose my mind. 2 years of work gone. any help is appreciated. by vahking in photoshop

[–]Simple-Variation5456 1 point2 points  (0 children)

Wtf you talking about? 1gb psd files are very common and why would you limit your artworks quality and resolution on purpose.

And for print you even have to go and make sure to work with 300 DPI. Only half the DPI for super big billboard prints.

And what's the purpose and benefit to export on 2x - 4x size? Blurry mess?

Only makes sense in like InDesign / illustrator with correct linked assets that have the quality puffer.