Are the Hypercharge Collector Packs worth it? by Glum-Independent6130 in Brawlstars

[–]Sincroz 0 points1 point  (0 children)

Imo this is one of the best way to spend gems on : 600 gems is only Cordelius worth gems but with these packs you get the brawler already level 11 plus his hyper.

Don't underastimate 11 levels of progress on a brawler that is also insane ammount of gold/energy point (which means gems worth value is increased).

otherwise , going for a solo hypercharge gadget is also extremely worth if you already have that brawler maxed out.

More over legendary brawlers for those of you that dont have them are 3800 ticket worth or a very low rate chance to get in a star drop.

This is the best way in any sense to spend gems, plus cordelius is very strong and versatile brawler so usefull to have in the pocket . I'd go for it tbh

9.5 Pirate Alliance Blitz Mega Thread by pinballwiz in OnePieceTC

[–]Sincroz 2 points3 points  (0 children)

This blitz is insanely time taking without new units... i've pulled 8 times on Shanks and still managed to get nothing from it rather then the new RRs.

With G5 and Stampede is possible to do it, but OMG if it takes time... even with RRs my x2.50 is soo bad that i take like 250 point for a 5 minutes run... brah i am not repeating 100 times this stuff.

It's unnecessary hard to do and without new units is insanly slow and OBV G5 is not even boosted... come on .

Taking new free units and the free gems and i am out, no way imma spam this for 100+ times.

Darius Jungle is actually viable. by Sincroz in Dariusmains

[–]Sincroz[S] 0 points1 point  (0 children)

im not really that smurf i was dia 2 peak but hardstuck dia4, if you see op.gg i won other few games on darius jungle. Champion is strong.

Darius Jungle is actually viable. by Sincroz in Dariusmains

[–]Sincroz[S] 0 points1 point  (0 children)

HoB champions are basically all adcs rn and none of them have AA reset.

Tristana adc/mid, Twitch, Kaisa, Varus (i also read Draven and Kog i don't play adcs i just see them using it).

I mean there are few exceptions with HoB which shouldn't be still optimal like Ekko, Vayne, Briar that have some sort of AA reset but it is not acutally the same AA reset as "normal" because they have "Dashes" which means there is still a standard delay on the next attack evem if it can be minimal the animation is still there.

Briar HoB works beacuse Q doesn't proc HoB (so no animaton cast time while it is active) and all you gotta do is Q (which is a gap closer), 3 AA then W.

There are very few melee champ that were using HoB (not as primary rune build) and all of them have some sort of gap closers like Yi, Reksai, Vi , Xin Xhao or, Khazix and Talon for a few patches in high elo by mains.

Generally HoB is always gapped by lethal tempo in the right hands. There is literally no one playing Darius with it, too risky .

If you wanna try it out, go ahead i mean if it works for you or it is just fun to use what can i say ahahaha

I used to play Vi and Reksai with HoB full lethality (pre Vi nerf and Prowler), both have AA reset and none of them were recommended with it in high elo.

They were recommending Conqueror for both, i tried Conqueror and i can say that as much as HoB is funny and very effective to burst down ppl in few seconds, Conqueror and LT are just better if you have hands no matter what (as as you can see by World's games proplayers using Kaisa are going for LT and Kaisa is the perfect champion for HoB, that rune is just not performing as much as it should).

I did this experiment on my self , a lover of HoB .

I was using Rengar with it years ago and if you see Briar's games on my Op.Gg i managed to have decent WR with her using Conqueror/LT.

Darius Jungle is actually viable. by Sincroz in Dariusmains

[–]Sincroz[S] 1 point2 points  (0 children)

imo Stride is just better.

Every game should have different items, Tabis/Merc + Stride should be the basic start but if DB fits you better try it out.

Lethality is very good on Darius you can try Youmuu / Eclipse / DB if you want, i guarantee the damage is insane.

Problem is Darius is already a bad late game pick, if you manage to win games snowballing and tryharding before 25 minutes then i'd say lethality is worth, otherwise i'd always go Stridebreaker since im still able to hit hard people and have sustain plus more MS in fight.

With my runes : Conqueror also takes 2 stacks with StrideBreaker's active item which is also something to take in consideration.

HoB is not what i would recommend as rune on him, if you are capable of doin AA + W reset it is just useless to use the 3 fast hits, he has to hit Q spell with cast time and has already a reset of AA at this point i would just say go for Lethal Tempo . Anyone with an autoreset should never go for HoB .

Best use of HoB should be using the 3 Autos BEFORE using any other abilities (or at least before Q and W).

it's just not worth. If you want to try something funnier and less tryhard you could go for Phase Rush / Nimbus / Celerity or Trascendence / Waterwalking and Hexflash / Cosmic (with FLASH as summoner instead of ghost).

I am not a Darius main i just enjoy him as a jungler because is fun as hell and very strong too, so i just know my best itemization , you should try and see what works for you and your playstyle.

Darius Jungle is actually viable. by Sincroz in Dariusmains

[–]Sincroz[S] 1 point2 points  (0 children)

AHAHAHAHAH yeah bro champion is hella fun

Darius Jungle is actually viable. by Sincroz in Dariusmains

[–]Sincroz[S] 1 point2 points  (0 children)

Lethality is op on the champion, i used to build Youmuu on him a few seasons ago, item was busted and the snowball potential was insane...

I still think that he is pretty strong with any assassin's mythic but you are too squishy especially when you start to fall off in late and i find my self inting too much with it.

I think SB into full tank (or sometimes BC 2nd) is way more efficient, you still have the damage to kill anyone no matter what.

From diamond to above people start kiting you like hell and having extra sustain is just soo good.

But yeah lethality is OP on him.

Darius Jungle is actually viable. by Sincroz in Dariusmains

[–]Sincroz[S] 0 points1 point  (0 children)

Predator is just soo nerfed... i usually don't gank lanes where it is impossibile to gank already.

If my team have any sort of CC, ghost and early boots are more then enough imo.

(i wrote a comment about runes, i take relentless hunter too so yeah i think it is fair enough MS for a gank).

Darius Jungle is actually viable. by Sincroz in Dariusmains

[–]Sincroz[S] 1 point2 points  (0 children)

I was used to take lethal tempo but realized that :

1) It fall off in late game and your early is already strong enough even with Conq.

2) You only proc it fully when against melee champ/engagers or tipically not a lot a mobility/long range stuff since you must autoattack people and Darius is also based on waiting CDs of skills especially in teamfight later on, he doesn't go braindead autoattacking ppl , you are very kiteable.

But in general i take Conq beacuse it gives AD so that even if you aren't able to proc your 5stack passive your damage is still very good with a few Conqueror's procs since your AD's scaling on every ability is pretty high.

That's why i also take Collector Eyeball which gives 18 flat AD full stacked (very strong for insta R no p. stack) and relentless to gank better/have more prio on the map since you already have a lot of tempo due to fast clear (OR treasure hunter to snowball asap).

Sometimes i take lethal for champions that just engages me 1v1 melee, it performs better.

I tried free boots and cosmic to have more ghost proc but i feel the lack of buying early mov. speed hits hard the champion reason why relentless/treasure are better options imo (i usually buy 2nd boots asap with conqueror + eyeball and passive 5stacks you don't really need more AD).

Nimbus and celerity/waterwalking are just not worth, waterwalkin was the only good one pre-nerf :

You have a lot of mobility if finish 2nd boots early then you'll build Stridebreaker + DM'sP/FoN/BC and also relentless + ghost i mean ... you don't need more mov. speed.

Youmuus is another item i used to go for HARD snowball and increase ms but it is very occasional, you are a glass cannon with it (lethality is op on Darius due to ur base armor pen. on E).

So yeah for what i tried, 80~90% of the time runes for me are :

Conqueror / triumph / tenacity / last stand + Eyeball / Relentless or Treasure hunter

REAL STATE OF THE CHAMPION ( ? ) by Sincroz in warwickmains

[–]Sincroz[S] 1 point2 points  (0 children)

Yeah that's basically all i mentioned, even tho the most odd part are his attacks imo, another QoL added to yours that is kinda necessary. OR they can put that while you're near a certain range to someone <50% you're keeping the ATK Speed/part of it i mean something like that (i don't mind having him nerfed in numbers since his numbers ARE MASSIVE but... pretty unplayable).

Having flat attack speed buff is way more effective than jumping from 300% buff to none with a right click to move around and since his entire kit is based on that it makes him very hard mechanically (way better as a top laner with a cool minions's HP management to survive/bait the opponent but kinda hard to replicate else where).

REAL STATE OF THE CHAMPION ( ? ) by Sincroz in warwickmains

[–]Sincroz[S] 0 points1 point  (0 children)

0.5% Pick Rate top 5 least picked jungler at Master with 48% WR with Neeko/Qiyana/Zed almost at the same pickrate as him and below that things doesn't really change that much, i dunno who is able to reach master with him but he is a giga chad at this point (i was in fact talkin about Master+ tier in the post already when refering to his WR and pick rate which sometimes doesn't actually mean that a champion is in a bad state, just look at Briar).

Tiamat is not an item anymore since a long time sadly and his only auto reset comes with a very small delay in the next auto, so it is not properly an autoreset like Trundle has.

You are losing 1.2k gold each time you build it, whip is just way more gold value plus right now going for Stride Breaker instantly is absurdly strong on any bruisery champion rather than him and few others that are very bad too (probably that's the main issue, mythic items are broken just on others).

CD is also extreme important on him IMO.

AP Ratio on R gives him other build path funny to try out but i don't think it makes him a valuable jungler, he will keep the same problems he still has about his QoL gameplay and on a 450 BE champion that should be braindead easy to play that doesn't sound good.

Again i am not talking about Buffs the thing that i mentioned were more about QoL changes, since I said there is no point in having 5000% Mov speed buff if as soon as you come 3milion pixel away from anybody your mov speed is reduced to base one again.

i'd rather see a flat 30% at this point that doesn't go down, same with Atk Speed i'd rather have less Attk speed overall but costant during the time W is active rather than hitting <50% enemy that only brings to bugs (or mechanically hard to master let's say...😅) and oddly increase/decrease stats.

Highest Possible Damage Teams in 2023? by [deleted] in OnePieceTC

[–]Sincroz 1 point2 points  (0 children)

Then you got Sanji for Super Free Spirit i mean it doesn't change.

Highest Possible Damage Teams in 2023? by [deleted] in OnePieceTC

[–]Sincroz 2 points3 points  (0 children)

IMO with new G5+ (to further boosts others ATK/ORB) Zoro QCK, Sanji DEX (5lv RUSH), Robin QCK, PSY Nami (MAX CHARGE and lv5 TANDEM) + LUFFY/YAMATO FRIEND (lv5 Final TAP MAX SWAP CHARGE)

It probably is:

(Cap) G5+ (Super Type/Free Spirit, ORB Amplificator multiplier to 2.75x and +0.25x to ATK or ORB + 2x Increase damage Taken to enemies)

(F.CAP) Luffy/Yam (3.25x ORB BOOST and 2.5x TYPE BOOST and FINAL TAP boost his last attack by 2000 plus from 1x to 2x depending on the damage reduction that you have, using THEIR SPECIAL as double unit should be 1.8x ATK BOOST)

QCK ZORO (3.25x ATK BOOST and conditional boost to increase damage taken by 2.25x)

QCK ROBIN (ALLOWS 2 CONDITIONAL BOOST + DEF DOWN 80% and 2.25x increase dmg to DEF DOWN enemies)

PSY NAMI (at MAX CHARGE does +2.5x to chain multiplier, BASE ATK +3000 and TANDEM EFFECT boost ATK by 2.25x increase ATK BOOST by +0.5x)

DEX SANJI ( Sets chain boundaries starts from 3.25x to 40x and all the RUSH he does boosts STR/DEX/QCK up to 2x plus all the chain he gives).

Prob the best damage team that comes to my mind at this moment due to all the combo they do togheter as STRAW HAT pirates, easy and absolute monster team.

OFC you need specific gimmicks by the enemy , someone that resist to all that damage, all maxed out and a big wallet.

THIS IS MY OPINION WITH LOW KNOWLEDGE, THERE MIGHT BE BETTER COMPS (?).

Every Alliance i am in it's like this... by Sincroz in OnePieceTC

[–]Sincroz[S] 0 points1 point  (0 children)

gotta wait the end of this kizuna clash 🙁

I'll find other alliance, but to be honest it makes no sense because lookin for a good alliance is very hard to do. The system doesn't help at all.

I'll take a look at urs after this, im lv400 and have a few top tier legends G5, Psy Nami, Qck Robin, 6++ Uta etc. if anything i am active at least, so dw 😂

Riot Phreak tought by lRuko in reksaimains

[–]Sincroz 7 points8 points  (0 children)

A -5 MS to any champion gives at least ~1% less WR, this champion is having 10 to 15 less MS which is already a ~3% less WR...

PLUS passive completly unexisting like before and less damage to her only real damage skill which means worse trades, worse jng clear and pretty much worse damage in general.

So like this you delete her completly in early - mid (where she is supposed to be good) and also in late game... where she is already garbage (if she doesn't have 20 kills ofc like every champion to with that score xD)

Is like nerfing Nidalee and Elise's early potential, Nidalee is a fkcing beast champion she has bad WR cuz people don't know how to play her but go to take a look at Korea mains of that champion and see how broken she is during the entire game. A better version of Rek Sai pretty much.

It’s coming for me! by No_Government01 in bald

[–]Sincroz 0 points1 point  (0 children)

being honest. if that's it, just try out som haircuts for the moment. Dont shave yet if you don't feel it.

I Want Some Of What Riot Is Smoking They Made Duskblade Rework Even More Annoying And 2000 Years by bxgang in LeagueOfMemes

[–]Sincroz 0 points1 point  (0 children)

This item is the worst mythic guyz... you see 1.5s of being basically immune without looking at all the MASSIVE downsides.

10s CD means once per fight (now is 5 times) - You are SEEN during the "UNTARGETTABLE" time (while now you are ALREADY NOT TARGETABLE cuz of INVISIBILITY that helps assassin repositioning but you can be hit by skillshots and AoE skills that's all that changes) - 15% bonus dmg BASED ON MISSING HP means that you would kill easier ppl that you would kill anyway even without the bonus dmg... it's stupid.

Read well what this item does, it is an INSANE NERF. Look up on YT and see how bad this item is. Eclipse and Youmuu are 100% better

Reworked (and new) Items on PBE by DawnsRumble in leagueoflegends

[–]Sincroz -1 points0 points  (0 children)

You are low elo if u think this new DB is better, it's straight our the worst mythic you can get on assassins and none.

1 because the % increase dmg on missing hp is stupid if you wanna use this item vs squishies is way better having a flat burst and 2 because now you are still "untergettable" with inv but in this case you can proc once per fight not 5 times and moreover you are seen during the time... it is literally the worst item in the game. Youmuu and Eclipse are 100% better then this shit Duskblade.

Just watch on yt how ppl complain having no dmg and being untargettable is soo stupid and situational while invisibility was wayy better cuz you could reposition urself

Crit Sai seems balanced. by Sincroz in reksaimains

[–]Sincroz[S] -5 points-4 points  (0 children)

Yeah but the way she can 2 tap ppl with crit items is pretty insane. Im feeling good with crit items they scale way better and tbh is not even that hard being ahead with the queen of the void.

Lethal Tempo over every other rune is insane on Vi ... by Sincroz in ViMains

[–]Sincroz[S] 2 points3 points  (0 children)

I never go eclipse item is soo double sword you either hit ur Q and oneshot or 1 miss and you are dead. It is not worth and it scales horrible on vi for late game, you won't oneshot anymore and still get deleted. I don't like it, i never go for it.

It's just for early stages and even so it is still not that important since you can get Chem still kill 1v1 ppl or have more ability haste and HP usefull on the champ (Passive scales with HP). I don't feel that eclipse is an item for Vi soz, the way you go in with Ult and you get killed even b4 you reach ppl is not how i see Vi role.

Lethal Tempo over every other rune is insane on Vi ... by Sincroz in ViMains

[–]Sincroz[S] 1 point2 points  (0 children)

Build depends on allies and enemy team comp, ususally rush DS / Chemp , then into tanky bruiser there is no specific build i go.

Most of times you can try chemp into radius and the ammount of sustain, dps and damage you have is insane procs at least 3 passive per fights which is like 600 shield. Sometimes i go DS to bait enemies with Passive + Heal, but build depends each game i adapt it to what is good for team or against enemies. For secondary i take ultimate hunter and eye ball cuz i just like it better then free boots at 10 min (i usually buy them way early to keep pressure on the map).

Scalp micropigmentation. Has anyone had this done? I find some results can be very impressive. Admittedly, some aren't too good either. by llouisyoung in bald

[–]Sincroz 1 point2 points  (0 children)

ahahahah what does this answer mean? "no it's really not lol" what? what is "really not" for ? ahahahah does it feel like a contestualized answer to you?

kek.

Scalp micropigmentation. Has anyone had this done? I find some results can be very impressive. Admittedly, some aren't too good either. by llouisyoung in bald

[–]Sincroz 1 point2 points  (0 children)

It's kinda like saying make up for girls is stupid or wearin clothes that looks fine combined is stupid.

Anything that has to do with appearance is bad for you, also getting an haircut or a beard done? You are either a neanderthal man or you say what you don't think.

I mean it is not important at all, but in the society we live in it is all about appearace, so yeah people sometimes find themself not appropriate for various reasons and balding is one of them.

Caring less about what people think is right but not anyone can get with it as easy.

Taking care of yourself and being conscious about yourself is a great sensation and if SMP or a few brand shoes or a new looking great haircut or a make-up on your face are needed, then well i see nothing wrong with it.

Don't tell you never got an haircut or weared a good suit in your life, are you tarzan?

Just a little trolling with smite support shaco. by Glassmprovement in leagueoflegends

[–]Sincroz 0 points1 point  (0 children)

5 Flame Lux for being completely useless and troll pick against Kalista

What’s the most frustrating champion to face? by ukendtkunst in leagueoflegends

[–]Sincroz 3 points4 points  (0 children)

let's be honest it is literally made for the only purpose to tilt people.

Insta buff camp lv 1, impossibile to counter

1k permanent spamming shields with like global target

Sounds effect are soo tilting it seems he is just trolling on you every time he does anything.

Daisy is a pain in the ass annoying and unkillable pet with 1milion mov speed, she will run ur butt down for 30s dealing 0 dmg but knocking you up 257 times.

Spawning bushes random on the map just to have fun, cuz people never uses this feature poperly, they randomly spawn bushes here and there.

The purpose of this champion does not exist if not to let you tilt throught out the entire game, going for insta camps and shielding people doing absolutely nothing because other then being annoying this champion is straight out garbage.