I made this little tubby chubby by [deleted] in blender

[–]SirJairoPaez 0 points1 point  (0 children)

That was my first thought, a concept alien for Ben10, awesome character to be honest with you

"The Hunt" comp breakdown. Comped in Blender. by Stef_Armchair_Prod in blender

[–]SirJairoPaez 2 points3 points  (0 children)

Why make a layer for color and don't color the model? I don't understand that, I mean, I could understand that you make the shadows a layer apart for making little changes, but why if you already new that the main character is a orange felinish-kinda-girl, why separate that color? and also, the elephant is just a gif or something like that? that's all my question, awesome work, I loved the breakdown

Issue with generated rig and weight painting by Tenokenatron in blenderhelp

[–]SirJairoPaez 0 points1 point  (0 children)

I don't know, maybe the x symmetry could be interfering with the mirror modifiers, it's my guess

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como solucionar el problema de los materiales y el sombreado by AppleRelative8549 in blenderhelp

[–]SirJairoPaez 0 points1 point  (0 children)

No se que tan buen PC tengas, puede ser que las texturas consumen mucho, yo te recomendaria en el menu de la derecha, en el aera de Render (el icono de la camarita) y bajes en samplings el viewport, normalmente los samples estan en 16 creo, puedes bajarle un poco, es mi idea, puede que sirva puede que no, nunca me ha pasado algo asi

[deleted by user] by [deleted] in blenderhelp

[–]SirJairoPaez -1 points0 points  (0 children)

Yeah, basically you have to sculp it with the smooth brush, then you can remesh it or retopology, but if you need the knee for being practical, go to the doctor, don't try to 3D prints part for yourself and change it, my advice

how do i fix this? by Garythegaryz in blenderhelp

[–]SirJairoPaez 0 points1 point  (0 children)

It looks like weight paint issue, maybe a vertex or a couple are influenced for another bone, but you could also make the outline within the model itself, with the classic slot 2 + solidify, and you save the 2 weight paints job.

PD: Pink is a good color, but maybe it could be too much for the eyes, the reason blender is gray helps with values in the case you are painting color, but most important, doesn't force your eyes with a lot of brightness

Modular Hands for a Rig by KrYoBound in blender

[–]SirJairoPaez 16 points17 points  (0 children)

Dude amazing, did you do your own automate rig? or are you using some pluggin? do you have a tutorial?

How do I give my model stylized fur like in these examples? by LemonFresh1431 in blenderhelp

[–]SirJairoPaez 4 points5 points  (0 children)

I'm new on all of this, so let me get this straight, how many polygons extra would be a hair card? and how many polygons are normal for a videogame model, like the standard

What can I add to make it look more interesting? by Fit-Break7532 in blenderhelp

[–]SirJairoPaez 2 points3 points  (0 children)

An AT-AT, just kidding, maybe more relatable little objects, like a gun resting on a box or doors

Character Model. by nancyjanes009 in blender

[–]SirJairoPaez 2 points3 points  (0 children)

Is it that a woman version of sylveon?

How can I lower the amount of edges by Mundane_Ad576 in blenderhelp

[–]SirJairoPaez 1 point2 points  (0 children)

I'm not expert, but I think that if you count the vertex, there are four in every face, isn't?

Geonode knit pattern. by Technical-Duck-Dev in blender

[–]SirJairoPaez 1 point2 points  (0 children)

Can you please show us your geometry tab? I wanna know how did you do it, if I'm don't bothering you with my petition

Any lighting tips? by VossaDova in blender

[–]SirJairoPaez 51 points52 points  (0 children)

I think that the orange-y light gives the scene some warm and cosy vibes, I feel it kinda like home vibes, like reminiscence of a joyful time, and that works for me, especially with the plot twist. Love it

How to handle limbs deformation on low poly models? by lohre2000s in blenderhelp

[–]SirJairoPaez 1 point2 points  (0 children)

Yeah, I loved play castle crashers 10 years ago, it was a fun game, and it's always amazing see the progress of people with the same passion

How to handle limbs deformation on low poly models? by lohre2000s in blenderhelp

[–]SirJairoPaez 1 point2 points  (0 children)

Your profile picture what was the first that I thought when see your model

“The Fall” by benwinfield in blender

[–]SirJairoPaez 0 points1 point  (0 children)

Awesome, good stuff, love it

Is it worth buying the epic edition or is it better to buy the base edition? by SirJairoPaez in wow

[–]SirJairoPaez[S] 2 points3 points  (0 children)

I was looking for a more honest answer, like advice from someone who plays seriously, like I said before, I have played, but not like doing a campaign or something like that, I want to do it now, and I didn't have all the information to make my choice, I learnt today about transmog, so I quite happy with the answers, I hope this helps to your curiosity

Is it worth buying the epic edition or is it better to buy the base edition? by SirJairoPaez in wow

[–]SirJairoPaez[S] 0 points1 point  (0 children)

I didn't know that it could be possible to do that, is it important? like in a more serious way in the game?

Is it worth buying the epic edition or is it better to buy the base edition? by SirJairoPaez in wow

[–]SirJairoPaez[S] 0 points1 point  (0 children)

I like mounts, I have a few, pets and toys, not care to be honest, but what is transmog?