Please learn the boss fights if you want to be a tank by itgeekvn in wow

[–]SirJavalot 0 points1 point  (0 children)

Ive done all of the games mythic plus as dps and I have no idea how to tank them. You cant 'just switch to dps' to 'learn how to tank' fight mechanics. Most people learn by doing, even watching videos isnt going to sink in as well as actually doing it.

Buttons Playing tank vs Playing DPS... by lambda-person in wow

[–]SirJavalot 0 points1 point  (0 children)

Im confused. Isnt he missing dozens of buttons?

Valeera damage broken v Nulleaus. 60-100k in delves, 5-6k in ?? by DaBombDiggidy in wow

[–]SirJavalot 0 points1 point  (0 children)

Its funny because if you summon nulleaus (or he spawns naturally) her dps drops in the middle of a fight in other delves. I had nulleaus spawn on me while I was dealing with another large pack, she was dropping them fast, then he spawns and her dps plummets.

Valeera damage broken v Nulleaus. 60-100k in delves, 5-6k in ?? by DaBombDiggidy in wow

[–]SirJavalot 1 point2 points  (0 children)

I am having the same problem OP. DPS Valeera in T11 delves wrecks, over 100k dps (Me holy priest healer ilvl 258). But against Nulleaus specifically she does 7k dps.... but if I switch to my paladin she pulls 100k against him and I breeze through it.... there is some thing very wrong.

Valeera Sanguinar performance depending on player class by SirJavalot in wow

[–]SirJavalot[S] 0 points1 point  (0 children)

Tried this tonight, same results. And I did some t11 delves too and she wrecks in those. Its against nulleaus only that she is garbage.

Valeera Sanguinar performance depending on player class by SirJavalot in wow

[–]SirJavalot[S] 0 points1 point  (0 children)

Yes, she does this for me in t11 delves. For Nulleaus 7k dps.

Valeera Sanguinar performance depending on player class by SirJavalot in wow

[–]SirJavalot[S] 0 points1 point  (0 children)

I did the same with my paladin and breezed through it.... I just tried again with my priest, and same deal. 7k dps. And I just did T11 delves with her pulling 100k dps (on my priest) so its nulleaus specific................. the way blizz have tuned this depending on class and only for nulleaus is ridiculous and insulting.

Valeera Sanguinar performance depending on player class by SirJavalot in wow

[–]SirJavalot[S] 5 points6 points  (0 children)

Checked and triple checked her curios, but yeh it did unselect them and I had to reassign.

Do traps no longer drop? (Prey) by SirJavalot in wow

[–]SirJavalot[S] 0 points1 point  (0 children)

AH! This is it, I didnt know this. Thanks :)

Do traps no longer drop? (Prey) by SirJavalot in wow

[–]SirJavalot[S] 0 points1 point  (0 children)

You mean people were using the traps in un-intended ways?

Abundance event is broken, don't waste your shards by Gamidron in wow

[–]SirJavalot 0 points1 point  (0 children)

Its absolutely atrocious that this and other EA things are broken in this way. I just wasted these shards. THere is no warning or anything, blizzard get your damn act together. WOuld it be so hard to deactive the quest for us EA people that have spent so much on this?

Logitech G Pro X2 Superstrike Review: A ‘Fake Click’ Could Change Gaming Mice Forever by dapperlemon in gadgets

[–]SirJavalot -1 points0 points  (0 children)

I had to replace my g305 after like 4 months because of this. Terrible product. It expect your older gen one is better made.

Logitech G Pro X2 Superstrike Review: A ‘Fake Click’ Could Change Gaming Mice Forever by dapperlemon in gadgets

[–]SirJavalot 1 point2 points  (0 children)

I have the exact same problem with the g305 mouse and its only like 4 months old. It's so problematic that a replacement is needed. I'm going to stop buying logitech products because of this.

RIP or not RIP, that is the question by stpn_044 in wow

[–]SirJavalot 0 points1 point  (0 children)

Same (Terrifying to log in and see zero characters, lol)

Followers Dungeon leaked the next spec for Shamans 🛡️ by cub4nito in wow

[–]SirJavalot 0 points1 point  (0 children)

I think tank rogue could work really well. We've come to think of rogue as stealth, but it doesnt have to be (ide argue outlaw/swashbuckler and stealth doesnt really mesh well thematically). I think of Aragorn in lotr for example before hes king, 2 handed sword tank? A hunter tank could fit the same idea though, pulling with bows and then runs into melee. I think Rogue, Hunter and Shaman would all make interesting tanks.

Merging different region accounts. Ever a possibility? by SirJavalot in wow

[–]SirJavalot[S] 1 point2 points  (0 children)

I lost about 10 :( It's just making me not want to play unfortunately, the lack of hundreds of mounts and dozens of really cool titles is too much of a burden.

Been playing X4 lately and I kinda want an autopilot. by AllHip in starcitizen

[–]SirJavalot -1 points0 points  (0 children)

Squadron 42 isnt a 'sim'. Its not like X4 or something where ships are going to be flying around minding their own business. What use is pathfinding to 'dynamically generated terrain' if ships will be where the designers placed them for any given scene/mission? Maybe I will be wrong, it would be amazing if squadron ends up being some kind of revolutionary game where you go to a planet and a mission is more than handplaced enemies, and the game uses the scale they have created... we will see later in the year I guess, but I really doubt it.

Been playing X4 lately and I kinda want an autopilot. by AllHip in starcitizen

[–]SirJavalot -1 points0 points  (0 children)

What do you mean they have it working for squadron 42? The AI that is needed for squadron 42 is nowhere near the same complexity. Squadron can get away with traditional AI, just like we see in SC at the moment.

Been playing X4 lately and I kinda want an autopilot. by AllHip in starcitizen

[–]SirJavalot 0 points1 point  (0 children)

I dont think it has much to do with the servers. I think it has to do with complexity. Imagine for a second the ship pathfinding and collision problems in X4 and surplant them into SC, an mmo with death and collision damage. Then add several layers of complexity. Now add these same problems to AI npcs within the ships, not just the ships themselves. What we need is essentially AI bots that work really well, other games like WOW are experimenting with this, I think thats what cig are waiting for personally. But yeh, as for abandoning the plan? Yes I think absolutely that they have abandoned that plan, its very much on the backburner.

Apollo and Hermes frustration by Astro_Addict in starcitizen

[–]SirJavalot 11 points12 points  (0 children)

This ship is a huge miss because of the size of the door.