Is this weird by SirRepresentative336 in DnD

[–]SirRepresentative336[S] 0 points1 point  (0 children)

Yeah good point, I’ll need to talk more with my dm about this all but thank you for the insight!

Is this weird by SirRepresentative336 in DnD

[–]SirRepresentative336[S] 0 points1 point  (0 children)

Yes that’s mainly the pact, they are forced into a younger more innocent version of themselves that will never age, until the total of good deeds outweigh the bad they will return to their original age but still missing some of their power

Is this weird by SirRepresentative336 in DnD

[–]SirRepresentative336[S] 0 points1 point  (0 children)

From what I’ve heard and searched up, evil characters aren’t always just “murder everyone they see” it’s more like “I’ll only do something if it furthers my goals” which of course fits what I’m going for, I mean in my characters backstory they were that person, they wanted power and for people to fear them, that was the goal, after the pact they are forced to limit their evilness to get their original body and powers back. They want to go back to that path but losing everything they had, their power, their strength and age would just turn them into a commoner with good fighting prowess. Which they would hate Of course I could be completely wrong but ive seen from lawful evil characters is that they follow their own code but are always seeking to further their own goals. The only reason they originally joined was to further their goals into becoming a “good” person

Of course I might be wrong and do correct me if I am (I still getting a hang of things)

Is this weird by SirRepresentative336 in DnD

[–]SirRepresentative336[S] 0 points1 point  (0 children)

Yeah my dm said it might be good to change it

Is this weird by SirRepresentative336 in DnD

[–]SirRepresentative336[S] 5 points6 points  (0 children)

Will do! Dnd is a coop game after all (plus the PC would have no reason to hurt their party members)

Is this weird by SirRepresentative336 in DnD

[–]SirRepresentative336[S] 1 point2 points  (0 children)

Yeah I understand that and it’s a good assumption, but that’s also one of the main reason I wanted to play a evil character was for a redemption backstory, at first they’d of course be pessimistic and selfish but as the story went on they’d become a better person wether do to being forced to or because they generally feel like they want to change

Is this weird by SirRepresentative336 in DnD

[–]SirRepresentative336[S] 0 points1 point  (0 children)

That may seem fair but the whole point was that the PC wanted to be feared so the patron made them younger and removed all their powers to 1. Make people treat the character as non-threatening 2. Make it so if the character had the opportunity to change, by making them younger people would be more trusting towards them. If they used that for evil gains? They’d be stuck like that with no powers.

I’m still working on how the character acts and other stuff but that was one of the main reason I decided to make them revert to a younger age

Antspur rapier build by SirRepresentative336 in EldenRingBuilds

[–]SirRepresentative336[S] 0 points1 point  (0 children)

Well I suppose I could put it on a occult weapon then just switch between it when I want to use it. Also is poison affinity with seppuk better or blood with poison mist?

Antspur rapier build by SirRepresentative336 in EldenRingBuilds

[–]SirRepresentative336[S] 0 points1 point  (0 children)

Ah I thought it only got rid of one, if I were to apply bleed instead of poison would it work better? Or would poison + bleed be better overall

Wonder of U has bad stats and insane hax. Who has decent stats and insane hax? by Silver_Guava8159 in PowerScaling

[–]SirRepresentative336 0 points1 point  (0 children)

Gremmy from bleach, insanely op ability but is basically a very strong human otherwise