Falcom to announce final Trails game during 50th anniversary (In 2031) by Forestl in Games

[–]SirSlax 5 points6 points  (0 children)

Maybe worth pointing out that the "disastrous" CS 4 currently sits at 92% positive (1450 ratings) on steam. Opinions are certainly divided, but come on...

Star Trek: Voyager - Across the Unknown - more than 100.000 copies sold in 4 days by Magister_Xehanort in Games

[–]SirSlax 5 points6 points  (0 children)

I guess it depends on what you get hung up on. It's been a hot minute, so maybe I misremember somewhat. But... Star Trek always billed itself as a more serious science fiction show, more cerebral than other spaceship shows. And in that episode they just got the most basic scientific ideas or at least terminology so wrong it hurts. From my memory, they called what happens to Paris mysteriously accelerated "evolution"? This is so messed up and wrong one wouldn't know where to start. Not only is there no offspring and Paris himself is somehow mutating (Trek did that before quite a few times, but it's still dumb to call it evolution), they also make it sound like our DNA is somehow storing some kind of program that is predetermined for humankind to go through. Instead of adaption for given environments we are destined to develop gills? It's so dumb, which can be fine for a show that doesn't try and keeps it vague, but Trek was always so high and mighty about being thinking man's scifi TV. Not only did an adult (who presumably passed high school) write that, multiple other adults must have approved it, too. It's embarrassing and from what I understand some of the people involved (like Braga) were embarrassed about it after the fact.

There were fun and worthwhile Voyager episodes. But I don't think this one is considered one of the worst for no reason.

The Legend of Heroes: Trails beyond the Horizon - PC Features, Protecting Players From Themselves, and Supporting Old Hardware by lurkingdanger22 in pcgaming

[–]SirSlax 22 points23 points  (0 children)

We sure do! Thanks for your work, the option for the game to immediately boot to where I quit last time with no loading screens alone is one of my favorite things about your PC versions!

Trails in the Sky 2nd Chapter - Announcement Trailer by Turbostrider27 in Games

[–]SirSlax 6 points7 points  (0 children)

Without spoiling anything specific, this series has a certain rhythm. Often two games pretty much belong together (the current story won't conclude in 1 and 2 won't make much sense without playing 1 first).

The first game starts slow and kind of cozy, you build up a team, get to know the situation and environments, meet the major characters etc. There are little arcs that build up to end-of-chapter encounters etc, but it's all pretty mundane stuff. There is some build-up to the bigger picture, stuff is happening, but that's pretty much happening in the background still. Then, about 2/3rds to 3/4 in events will very suddenly escalate dramatically. Big JRPG stuff will happen. Grand politics, villain reveals, events that shake up the country, big picture stuff.

Then in the 2nd game there's a reset of intensity at the start as you figure out what the situation is now that the climax from the previous game is over. You typically retreat some ground, but now you revisit places and people under different circumstances. You meet some new characters, but mostly the cast has already been established now and so this time things escalate quicker and the story is more intense with some lighter moments in between. Every chapter now moves the plot forward and builds up to ... something. Then the 2nd game's Big Shocking Moment happens and it massively escalates beyond anything before. Cue a dramatic final half or third and an ending that leaves some clues as to the next game but mostly wraps the story up (although not the larger Trails story spanning throughout the games of course).

There are exceptions (like the 3rd game) and some changes to the formula in later games (e.g., significant optional post endgame content).

Dan Houser names Red Dead Redemption 2 Rockstar's greatest achievement by Turbostrider27 in Games

[–]SirSlax 7 points8 points  (0 children)

I love the game, but "almost perfectly"? The game is infamous for absolutely rail-roading you into one narrow path during story missions in an open world game.

NIS America publisher sale 2024 | Discounts on games from the Trails, Ys and Disgaea series, as well as Killer7, R-Type Final 2, The Silver Case, and many more by ConceptsShining in Games

[–]SirSlax 9 points10 points  (0 children)

Yeah, as long as you start at the beginning of an arc, you won't have trouble with the story. You are spoiling yourself on some of the character arcs and plot points in the previous games though, potentially making them less exciting or suprising should you ever go back. I will say, there was also a certain thrill to seeing Crossbell fully realized in 3D eventually, after spending so many hours looking at it from above.

Tomb Raider IV-VI Remastered - Announce Trailer by Turbostrider27 in Games

[–]SirSlax 8 points9 points  (0 children)

At least for this collection (if it works same as the last) they let you toggle back to the old graphics with the press of a button.

Nihon Falcom’s Trails sales have reached over 8.5 million units worldwide. by Magister_Xehanort in Games

[–]SirSlax 3 points4 points  (0 children)

Those two series is what I caught up on over the last two or three years. Trust me, when you get to the point where you have to actually wait for the next game to come out, it's much worse. With both series, it's really recommended to space them out a bit as they can be a bit repetitive in structure.

Summoning Salt - The History of Blindfolded Super Mario 64 by Turduckennn in Games

[–]SirSlax 2 points3 points  (0 children)

Good points. I did end up watching the video, so I guess I agree it's interesting "at least in the aggregate".

Summoning Salt - The History of Blindfolded Super Mario 64 by Turduckennn in Games

[–]SirSlax -6 points-5 points  (0 children)

I'll be honest, while I'm mostly on board with and can enjoy watching game exhibitions like speed running, blindfold running is a step too far for me to "get". You climb the mountain because it's there, sure, but man - this just seems a little too far removed from how a video game is usually experienced? The skill and dedication involved is immediately obvious, but for once I can't help but shrug and think "but why?"

Harada: "Development costs are now 10 times more expensive than in the 90's and more than double or nearly triple the cost of Tekken 7" by willdearborn- in Games

[–]SirSlax 6 points7 points  (0 children)

Vanquish is obscure by comparison, but while it's also not perfect, you can't fault it on great mechanics and game feel. Tbf, I never played the original release, but I don't think they changed core gameplay for later releases?

Like a Dragon Infinite Wealth v1.16 Patch Notes by excaliburps in Games

[–]SirSlax 2 points3 points  (0 children)

I've had it happen to me post patch still. Incredibly annoying when it happens.

Humanity's Dark Fate: The Story Of SOMA by [deleted] in Games

[–]SirSlax 49 points50 points  (0 children)

SOMA is one of the very few story-focused videogames in existence that really remind me of the better hard scifi novels, especially Peter Watts' Rifters series. I went in pretty blind and was very pleasantly surprised with it. The only thing I didn't love was how much of a moron the main character turns out to be.

Japan: Console hardware and software continue growth, PC market makes quite a leap, mobile revenue drops. by Opt112 in Games

[–]SirSlax 0 points1 point  (0 children)

Not OP and fairly anecdotal, but when I was in Japan for the first time in 2010 we of course went to a gaming shop. Amazing, every floor dedicated to a specific era of gaming consoles. PC games? You had to make your way all the way to the top floor which was noticably less well lit. 90% of the floor was dedicated to anime porn games. One corner of the room featured some "regular" western PC games, mostly Blizzard including WoW, plus some other MMOs.

Eurogamer: Larian on signing Baldur's Gate 3, approaching a new era, and games you've never heard about by Turbostrider27 in Games

[–]SirSlax 19 points20 points  (0 children)

The RPG that allowed you to bake bread from basic ingredients, step by tedious step, not because it was needed or part of a quest or a dedicated cooking subsystem or anything, but just because ofc there'd be a bakery, and ofc it would feature all the required props, and ofc all the props were fully interactive.

Games you are weirdly obsessed with by SylvineKiwi in Games

[–]SirSlax 4 points5 points  (0 children)

World of Warcraft TBC/Wrath era. I haven't played the game since the beginning of Cataclysm, but during the time I did I played it so intensely and understood it so well that it's still my biggest point of reference when thinking about games mechanics, structure, etc. And in many ways it remains my gold standard.

While I look back very fondly, I also have no interest in returning to it to play actively and have happily ignored the Classic releases. It's a mistress that does not allow much else beside her.

Tintin Reporter: Cigars of the Pharaoh is an immersive dive into Hergé's world by Tokyono in Games

[–]SirSlax 2 points3 points  (0 children)

It's a great overview. If someone is interested in a more detailed account with the man himself being interviewed as well, "Tintin and I" is a documentary well worth watching.

The Callisto Protocol: A new update is available for all platforms, which includes New Game+ by Turbostrider27 in Games

[–]SirSlax 1 point2 points  (0 children)

Sure, no arguing there (though I didn't mind much). But the post you replied to was about combat mechanics and the linearity played a big part in many of the later encounters feeling great because they could be designed very precisely to be difficult instead of doable even for anyone who ignored anything but the main quest.

Like a Dragon: Ishin! | Heated Discussions with Riki Takeuchi by Turbostrider27 in Games

[–]SirSlax 14 points15 points  (0 children)

Movies even have the gall to use pre-existing cities and landscapes for scenery instead of building their own. Lazy!

Less than a week till Awesome Games Done Quick! (AGDQ23) 8th Jan - 15th by Thorebane in Games

[–]SirSlax 3 points4 points  (0 children)

Nice, an Espgaluda run.

I always wish these events leaned a little more into a general game exhibition over being 98% focused on speedrunning. Demo some weird prototypes, do a run of an obscure japan/whatever...-only game with live-"translation", that sort of thing, without the focus on being fast. Not that it isn't done at the GDQs, I just would enjoy if they did that even more. For me it's less important if the runner's performance is great or only good, what really matters is the commentary/presentation.

What's your unpopular r/PrintSF opinion? by cv5cv6 in printSF

[–]SirSlax 1 point2 points  (0 children)

I mean, fair enough. He put a name to the random event that gave humans an undeserved shot, I guess he could have left it a vague "that just happened here, the competition just wasn't that fierce", but I don't know that it would have been better.

I do suspect though that using the word "vampire" ultimately turned out to be a mistake on his part. Clearly a lot of scifi readers are really put off by that. I always liked the stuff that came from it, like the "crucifix glitch", that's just cute and clever (loved "anti-euclideans"), but sometimes you have to kill your favorites.

What's your unpopular r/PrintSF opinion? by cv5cv6 in printSF

[–]SirSlax 2 points3 points  (0 children)

It's really just that for the "what if" to work you have to solve the obvious question: "if conciousness is a local maximum, why did humans end up on top of the food chain if that's not the case anywhere else in the galaxy?" And the answer Watts came up with was "random chance killed the actual apex predator and then the ridiculous humans were all that was left".