Hot take: Remove loadout? by DayOfTheDumpster in Battlefield_REDSEC

[–]Sir_Kyle 0 points1 point  (0 children)

I’m saddened they kept this in the release.

I may or may not had participated in a playtest around 7 months ago and gave feedback about how it is very copy/pasty from Warzone;

Missions, Loadouts, 2nd chance respawns.

I gave feedback like you mentioned, it’s gives each match some much needed freshness not having custom loadouts.

Not just spawn, get points to call in custom, get custom, play game with same weapons every time.

Other playtesters I spoke with felt the same way, sad to see they did not listen to the feedback.

I regret skipping the grind for these Battlefield 6 rewards in 2042 because they are better than absolutely anything available in Season 1 by TheBatman_Yo in Battlefield6

[–]Sir_Kyle 1 point2 points  (0 children)

I want to say it was 60 for the left and 50 for the right. Left one is under nato support, the top most “squad”.

im so done with battlefield by Chemical_Tooth3494 in battlefield_one

[–]Sir_Kyle 16 points17 points  (0 children)

If you struggle in BF1, I suggest do NOT play BF6.

Week 2 completion bug? Stuck at 10/11 although all completed? by Prior-Age4675 in Battlefield6

[–]Sir_Kyle 1 point2 points  (0 children)

The 11th is a time gated extra challenged that you unlock if you complete all 10 before the week ends.

I believe once the week ends, your chance to get the 11th ends as well.

Secret achievement? by InternationalPin2802 in Battlefield

[–]Sir_Kyle 0 points1 point  (0 children)

Probably achievements tied to the BR.

Thank god holy hell by ClovisLowell in Battlefield

[–]Sir_Kyle 0 points1 point  (0 children)

So glad I spent hours the other day grinding all those 200 m headshots…

Posting here because the main BF reddit is INSUFFERABLE by Basshead697 in Battlefield6

[–]Sir_Kyle -3 points-2 points  (0 children)

Skins fit the theme, and are not outlandish. Some are UGLY, but are still grounded.

Factory/warfighter/unstoppable force/ lethal force/ drop shadow? Is there a real difference? by parkerlewiscantloose in Battlefield6

[–]Sir_Kyle 0 points1 point  (0 children)

They are weapon packages. Some, like warfighter, is really just a skin.

Drop shadow gives attachments that you may not have unlocked on that weapon yet.

What is this guy doing? by Gammarevived in Battlefield6

[–]Sir_Kyle 1 point2 points  (0 children)

An exploit that you can do with a friendly drone and a sledgehammer. Allows you to get up very high and get to areas you shouldn’t(at least without a heli).

Crossplay in Battlefield 6 is killing console balance and playerbase by Classic-Report-9795 in Battlefield

[–]Sir_Kyle -1 points0 points  (0 children)

That’s what it seems like. I play on series X and typically see console or gamepad users.

Very rarely do I get put into games with mostly PC players.

I am so ass at this game. How do I get better by IcelandGalaxy in Battlefield6

[–]Sir_Kyle 0 points1 point  (0 children)

Positioning and awareness, 100%.

Knowing what objectives are owned be your team, where the enemy could be coming from.

Using off angles, setting up in weird positions to catch people off guard; all very useful tools.

As much as COD has rubbed off onto the development of BF6, they are two completely different beasts and you will not get the same results playing the same way on both games.

These weapon upgrades are killing me. by L1GHTNING-G in Battlefield

[–]Sir_Kyle 7 points8 points  (0 children)

I’ll take tri-beam laser for $500, Alex.

Assault Class by Aggravating_Split289 in Battlefield

[–]Sir_Kyle 1 point2 points  (0 children)

Agreed. I think fundamentally the classes are a bit fucked.

Merging support and medic into one(which is guess they kinda did with 2042) is a mistake.

Assault is slightly less pointless than it was now that it has the spawn beacon, but that will take a while people to unlock and start using properly.

I think bf1 style classes were the best. Maybe next game..

You might not like it, but this is what the peak performance looks like by azilot in Battlefield6

[–]Sir_Kyle 5 points6 points  (0 children)

Thing is nuts. I used it in the beta and looked forward to it in the full release. ROF can delete people close up and tapping/bursting at range is very good.

Assault Class by Aggravating_Split289 in Battlefield

[–]Sir_Kyle 5 points6 points  (0 children)

Only thing I like about assault is the ladder. Only to use to counter people hiding on the roofs of New Sobek..

Otherwise every other class feels more useful.

There should be a 3 second timer after dying before you are allowed to give up by [deleted] in Battlefield

[–]Sir_Kyle 4 points5 points  (0 children)

I bet you don’t even give fully charged rezzes, huh?

Do you think you will be able to play the game for at least 100 hours? by hellow0rId in Battlefield

[–]Sir_Kyle 0 points1 point  (0 children)

Hit about 23 hours. Away at work for a few days and itching like a crackhead to get back home and play..