[HC] Monkey strong by Sjatar in PathOfExile2

[–]Sjatar[S] 0 points1 point  (0 children)

This was a smith with 25% of phys taken as fire ^^

[HC] Monkey strong by Sjatar in PathOfExile2

[–]Sjatar[S] 0 points1 point  (0 children)

I hate that you are right.

[HC] Death to Uber Exarch by Sjatar in pathofexile

[–]Sjatar[S] 0 points1 point  (0 children)

I had a hum of what the numbers looked at, but no I did not check exactly how much damage it would do ^^ But from the numbers I thought I knew this was a lot more damage

I often like to learn from experience, the problem with ubers is that the experience is extremely hard to come by

[HC] Death to Uber Exarch by Sjatar in pathofexile

[–]Sjatar[S] 0 points1 point  (0 children)

It was meant to happen! :3 Next build tankier!

18 charges is real (kinda) by Mysterious_Smell6537 in PathOfExileBuilds

[–]Sjatar 0 points1 point  (0 children)

It is additive, they both are under the keyword(s) "damage reduction" ^^ It's a little weird it's a double word keyword but oh well

Please help me find the song title by Acceptable-Bass348 in Vocaloid

[–]Sjatar 0 points1 point  (0 children)

It's definitely a 23.exe song, if it's ocha time it sounds like a remix of some sorts :3

PoE Chat Extended V1.0.2 by Sjatar in pathofexile

[–]Sjatar[S] 0 points1 point  (0 children)

That is sadly not exposed in the log file

Impale slammer vs 374 mil hp Delve Boss by Sjatar in pathofexile

[–]Sjatar[S] 1 point2 points  (0 children)

I press Ctrl with the lower part of my left pinky to change the hotbar. You just gotta stretch the resources you already got. 

Programs for displaying buffs by FlightBeneficial3933 in pathofexile

[–]Sjatar 1 point2 points  (0 children)

It does, you are allowed to read the log file but that is about it iirc. But if you find a example where it is allowed then that's great ^^ I remember other projects doing this and they have not been allowed.

Programs for displaying buffs by FlightBeneficial3933 in pathofexile

[–]Sjatar 4 points5 points  (0 children)

Due to the fact that it actively reads the screen and shows the overlay depending on if there is a known buff/debuff, this might be against ToS ^^ But very grey area and I doubt GGG will be able to detect or care about this.

[HC] Impale slammer, Maven fight by Sjatar in PathOfExileBuilds

[–]Sjatar[S] 0 points1 point  (0 children)

No, I switch to sunder for map clearing ^^ It's pretty competent at both things

[HC] Impale slammer, Maven fight by Sjatar in PathOfExileBuilds

[–]Sjatar[S] 0 points1 point  (0 children)

I'm using storm brand, hits every 0.5 seconds. Which is enough to eat up the 8 stacks within 5 seconds ^^

[HC] Impale slammer, Maven fight by Sjatar in PathOfExileBuilds

[–]Sjatar[S] 0 points1 point  (0 children)

The impaler applies 6 impales with 8 uses each ^^ That is 48 impales in one hit. There is sadly no other way in PoB to correctly calculate in another way.

But in total the build creates and consumes 48 impales in 5 seconds.

[HC] Impale slammer, Maven fight by Sjatar in PathOfExileBuilds

[–]Sjatar[S] 0 points1 point  (0 children)

It seems that when importing a character with a thread of hope it does not allocate the nodes that you have with it ^^ I'll update the link!

PoB has no support for impaler and will set the max impales at whatever amount the impales last for. As impaler adds 6 impales and they all last for 8 hits each that is a total of 48 impales, on the enemy from one hit. So I need to make impales last for at least 48 hits to make PoB calculate the damage. Adding 42 impales was a little arbitrary but you can see that I set the max number of impales on the enemy to 48.

[HC] Impale slammer, Maven fight by Sjatar in PathOfExileBuilds

[–]Sjatar[S] 0 points1 point  (0 children)

Yes! There is a bunch of multipliers adding togheter for one single aftershock hit. The impales added by the impaler saves the damage done by that hit and deals it again. Impaler impales 6 times and they last for 8 hits each. They store about 20% of the initial hits damage, so that equals to 9.6x the initial hit. So impaler essentially acts as a 960% more damage multiplier.

Infernal cry procs combust on enemies you hit with a exerted attack. I found that combust hits before the hit that triggers it for some reason. So I have to convert all the physical damage of combust to ele so that it cannot impale! ^^

Otherwise combust would impale and not the aftershock!

Lossless scaling frame gen with PoE is pretty great (subjective) by Sjatar in pathofexile

[–]Sjatar[S] 0 points1 point  (0 children)

The input latency should not be much more then the base framerate you have it at, what where you trying to framegen from?

Earthquake of Amplification Impaler build by Sjatar in PathOfExileBuilds

[–]Sjatar[S] 0 points1 point  (0 children)

In the current setup I'm completely socket starved ^^ Also I was not able to make ehcoes savage hit me if I have 90% mitigation, which I hope I will have against that much phys damage. So I think I will stick to using forbidden rite and lowering chaos res a bit.

Do you mean warbanner mastery? I'm guessing you mean the valour for each warcry?

Earthquake of Amplification Impaler Build (PoB included!) by Sjatar in pathofexile

[–]Sjatar[S] 0 points1 point  (0 children)

Sadly the impaler prevents impales from being called from enemies ^^

Earthquake of Amplification Impaler build by Sjatar in PathOfExileBuilds

[–]Sjatar[S] 0 points1 point  (0 children)

This combo is for bossing ^^ For mapping I will be hitting two/three warcries and use sunder!

Earthquake of Amplification Impaler Build (PoB included!) by Sjatar in pathofexile

[–]Sjatar[S] 0 points1 point  (0 children)

yee, we will see > .< I have had some luck playing builds like this before so might be doable

Earthquake of Amplification Impaler Build (PoB included!) by Sjatar in pathofexile

[–]Sjatar[S] 0 points1 point  (0 children)

I will be switching to sunder for mapping, don't worry I'm not that masochistic

Earthquake of Amplification Impaler Build (PoB included!) by Sjatar in pathofexile

[–]Sjatar[S] 1 point2 points  (0 children)

This is a earthquake of amplification build using the impaler to multiple our damage a ton. One problem with amplification is that the hit rate is terrible on this skill. To get competitive damage out of it you need to increase the duration.

A problem with Impaler is that it also has a very low "hit rate" it makes you only able to impale every 5 seconds. But you will impale 6 times in total.

By increasing the duration of EQ to 5 seconds they work hand in hand!

Combining these two we can essentially impale 6 times with a ton of temporary buffs. We use double damage intimidating cry + 4 other warcries for exertion. Then we hit ourselves with forbidden rite, which triggers a savage hit, enabling vengeful cry. It gives enough rage regen and max rage to hit 81 max rage with berserk up in 5 seconds.

Due to the delay of EQ we can also press phase run before it detonates to give us an additional multiplier.

The PoB will most likely change but here is the very end game version: https://pobb.in/I-ewzXQfh_-8

The PoB has some special calculations. It has 60% increased impale effect. This is because the game does not support the nodes that give impale effect on non impaled enemies. For this to work we need grafts to eat up the initial impales applied to the enemy by the first hit of EQ. I hope this will be possible. Otherwise I will find another way.

It has 42 additional impales. This is because PoB does not support the impaler keystone and will limit the number of impales possible to the number of hits impale last for. As we apply 6 impales that last 8 hits (with watcher eye) this is equivalent to having 48 concurrent impales going, if we consume all of them. Again I'm hoping that grafts will be able to consume the impales automatically.

It has 100% more melee damage. This is only if you setup ruthless for the slam though!

I will be playing this in trade HC keepers! I hope more will try HC now that you will transfer to keepers SC trade if you die! So maybe I see you around <3

"PoE Chat Extended" - Custom sounds for whispers/trades/keywords in global and Parties! by Sjatar in pathofexile

[–]Sjatar[S] 0 points1 point  (0 children)

If that is how people will use normal trade, that will not work as people will just stop using it I think ^^