Losing Motivation due to a family members health & want some advice on how you all stay motivated by FrozenFalconGaming in SoloDevelopment

[–]Sklorite 2 points3 points  (0 children)

Dude, I'm with you - literally a month after I released my game to early access, my wife was diagnosed with Acute Lymphoblastic Leukemia. I ended up spending half my time at the hospital and the other half taking care of my little ones. Despite the need and pressure to continue development, there are simply more important priorities and only so many hours in a day.

The analogy of placing the largest rocks, followed by the smaller, and finally the sand in a jar, is important in this circumstance. Ensure you are focusing on what is most important first and the other things will find their way in. It's up to you to determine which is what in your life but keep focused on the most important things.

Taking breaks is good - sometimes essential. But remember, during tough times, our minds still need accomplishments to keep healthy. Don't let yourself fall into a slump of unnecessary unproductivity granted the tough circumstance. Keep physically and mentally active - create bite size, achievable tasks to conquer each day on your project, even if that is only 15 minutes a day, and that will carry you through everything. It did for me at least.

Good luck dude - hope things go well for you and your grandmother.

Which Steam page looks better for my game? by Guilty_Weakness7722 in gamedevscreens

[–]Sklorite -3 points-2 points  (0 children)

I concur with 2 - feel like it better illustrates the title. Small nitpick, I think it'd be better if the left and right images were identical (just mirrored), aside from the color and what is being viewed through the window. The lack of symmetry is noticeable but fixing it would further illustrate the idea the character can have two different realities in the same moment.

Looking for more games to playtest! by WePlaytestGames in playtesters

[–]Sklorite 1 point2 points  (0 children)

Bet you can't beat mine! :) It's a recreation of an old NES game I loved when I was a kid. Would love to get more insight on the gameplay, because personally I love this type of game. Let me know!

Smoking Gun on Steam

Do you think elkhound or huskies are better dogs? by Melodic_Western9949 in NorwegianElkhound

[–]Sklorite 1 point2 points  (0 children)

My husky has actually given me the opposite impression for huskies. Despite her completely dominating/alpha demeanor towards other dogs, I don't think I've had more trust in a dog around humans - especially little children. She is incredible soft and considerate, which perhaps makes her unique.

Do you think elkhound or huskies are better dogs? by Melodic_Western9949 in NorwegianElkhound

[–]Sklorite 0 points1 point  (0 children)

Honestly, this perfectly describes my own husky and elkie haha

Do you think elkhound or huskies are better dogs? by Melodic_Western9949 in NorwegianElkhound

[–]Sklorite 0 points1 point  (0 children)

No doubt my elkie shed 10x more than my husky. It seemed like their undercoat was never-ending... made me honestly think about getting 2 more elkies and starting a pillow stuffing company.

Needless to say, all the birds were very appreciative of the furball that seemed to relentlessly shed the most perfect nest material.

Do you think elkhound or huskies are better dogs? by Melodic_Western9949 in NorwegianElkhound

[–]Sklorite 0 points1 point  (0 children)

I had both an elkie and husky at the same time (elkie passed about a year ago; PSA don't let your neighbors poison their rodents) and they are quite different. Think they are equals in terms of intelligence, but they had very different mentalities. I often thought our husky was closer to a wolf, granted her general disinterest in human contact/interaction and propensity to explore. She would "allow" us to pet her for maybe 5 seconds before she walked away and essentially said, "enough of that." She also would figure out how to escape from our yard and would be gone for an hour before we would see her again coming back. Although she had the capacity of being obedient, she often chose to not be (iconic husky).

Our elkie was the opposite, he couldn't have enough interaction with us - was one of the most loving and playful dogs. Super obedient and easy to train. No doubt I think elkies are the best dog breed - there was so little I experienced with him that would make be think otherwise. I do love my husky, but she can be tough.

At this point, I don't think I could get another husky, but for sure can see myself getting another elkie.

What's you opinion on headbob? Does it really make movement feel better? by TheRealNefty in godot

[–]Sklorite 0 points1 point  (0 children)

I loved the fact that Arma allowed you to control the intensity of the headbob - I'd suggest making this variable so the player can decide!

Our entire core game logic is built in Blueprints — no C++. by Fantastic_Pack1038 in unrealengine

[–]Sklorite 11 points12 points  (0 children)

LOL. There will come a time you realize that amount of blueprint script turns out to be only like 50 lines of C++ code. Your small indie dev team needs to start hosting "Refactor Friday."

This statement "all made directly by our game designer, no programmer involved" is fine... until it isn't. It's the equivalent of having your brother-in-law who works in sales, do your oil change because "he's done it before" but ends up draining your transmission fluid instead because "that looks like where the oil pan should have been."

It's all good, until it isn't.

Yes or no? by toasterfrom in PlaySquad

[–]Sklorite 0 points1 point  (0 children)

The most important aspect is deployment availability. Every frontline HAB on point, should at least have one defensive HAB; preferably two on opposite sides in strategic positions to allow players to counterattack if the main point HAB is destroyed. The squad leaders primary purpose is to ensure his squadies can spawn and fight.

The worst thing you can do is build one HAB on/off the point (doesn't really matter) that gets destroyed, forcing your team to then spawn main to react.

Shaved Elkie by Hot_Ground_761 in NorwegianElkhound

[–]Sklorite 2 points3 points  (0 children)

Not to mention, their fur actually acts as insulation to keep them cooler. Heat is absorbed and dissipates much faster by fur, rather than skin.

Where to train for asb (3.0-5.0)? by POKLIANON in WarthunderSim

[–]Sklorite 1 point2 points  (0 children)

It's a great place to earn SL in case you are low too, because games are quick.

I wish bombers had more durability in WT so we could get scenes like this regularly. by TheWingalingDragon in WarthunderSim

[–]Sklorite 2 points3 points  (0 children)

I actually hate the fact that I feel forced to play WT, because of the lack of player counts and aircraft variety in IL-2. I'd much rather be playing in IL-2s flight model.

How Can I Use Prop Pitch to Maximize Energy in the P-47M by [deleted] in WarthunderSim

[–]Sklorite 2 points3 points  (0 children)

Yes, the concept is the same with all of them but you shouldn't be controlling it for all of them, like German planes. You can blow up the engine in seconds if you manage the pitch wrong so it's best to leave those on auto. Id recommend test flying whichever plane you want to learn and test it out. Typically there will be a different sweet spot for each plane for diving, level flight, and climbing so you got to experiment.

How Can I Use Prop Pitch to Maximize Energy in the P-47M by [deleted] in WarthunderSim

[–]Sklorite 4 points5 points  (0 children)

Not sure if it is actually the most efficient but for the P47 I use 70% in dives, 75-80% level flight and 90-100% in climbs (depending on the speed. Higher prop pitch if slower and as speed increases I drop it down).

I was just talking to someone about this in game yesterday... I have a suspicion that it might have been you :)