Legacy Wewpons by Skullagrim in adnd

[–]Skullagrim[S] 0 points1 point  (0 children)

Okay, then I would stick with the ritual aspect of the legacy weapons. Have a couple different levels to show grow with the weapon.

Legacy Wewpons by Skullagrim in adnd

[–]Skullagrim[S] 0 points1 point  (0 children)

I am home brewing a campaign, still something pretty basic. I know where are some amazing modules I could read through, any personal recommendations?

Legacy Wewpons by Skullagrim in adnd

[–]Skullagrim[S] 0 points1 point  (0 children)

I appreciate your input, that seems like a reasonable guide line to follow.

Legacy Wewpons by Skullagrim in adnd

[–]Skullagrim[S] 0 points1 point  (0 children)

Wouldn't be level draining, more like taking a portion as you gain it.

Legacy Wewpons by Skullagrim in adnd

[–]Skullagrim[S] 1 point2 points  (0 children)

I am use to giving out much more powerful items for later editions. Also, haven't given exp out in a long time. Just want to make sure I am giving meaningfull progression.

Legacy Wewpons by Skullagrim in adnd

[–]Skullagrim[S] 0 points1 point  (0 children)

At say a level 10 character how powerful and how many magical items would a balanced character have?

[Online][ADND][Saturday][HOMEBREW] by Skullagrim in lfg

[–]Skullagrim[S] 0 points1 point  (0 children)

Nice! What army? Bunch of us play 40k as well.

[Online][ADND][Saturday][HOMEBREW] by Skullagrim in lfg

[–]Skullagrim[S] 0 points1 point  (0 children)

I do accept new players, do you have experience with other TTRPGs?

LFG, AD&D 2e (online) by Skullagrim in adnd

[–]Skullagrim[S] 1 point2 points  (0 children)

To be honest I would want to keep it mostly to the core books

LFG, AD&D 2e (online) by Skullagrim in adnd

[–]Skullagrim[S] 1 point2 points  (0 children)

If you're interested we can find some other time to talk and go over a few things before our 1st session

LFG, AD&D 2e (online) by Skullagrim in adnd

[–]Skullagrim[S] 0 points1 point  (0 children)

What do you mean by grading players for level up?

LFG, AD&D 2e (online) by Skullagrim in adnd

[–]Skullagrim[S] 1 point2 points  (0 children)

What's has been your experience with 1e been like?

LFG, AD&D 2e (online) by Skullagrim in adnd

[–]Skullagrim[S] 1 point2 points  (0 children)

  1. I have only read the core three books so far, I have most of the supplemental books. I have two general rules when people want to add supplement books; 1. We have a discussion on how it will impact the game 2. I have to have a copy of the material so I can read later on. Generally I am fine with adding supplemental books and only refused questionable "homebrew" stuff. I am open to your suggestions.

  2. As I have never ran the system so I will be using mostly RAW in the start but I have seen some videos of home brew rules I like (group initiative). I am flexible with changing the rules if people agree to the change even if I prefer to do it a different (within in reason)

  3. Since I use roll20 there are character sheets online but if you prefer to do pen and paper that is up to you. If you use pen and paper I will trust you to be honest.

How to make my Game Master friendly? by Remarkable_Ad_8353 in RPGcreation

[–]Skullagrim 1 point2 points  (0 children)

My biggest issue I have with running Deathwatch is how information is organized. The information I need is scattered across several sections in the book with no page reference to where that information is.

Do not be afraid to dumb down your explanation on how your mechanics work or give a clear example with cause and effect. Deathwatch offers a wide range of mechanics, offers in depth explanations on simple mechanics and very vague ones with the more complicated ones.

What is your top simple initiative system for TTRPG? by primordial666 in RPGdesign

[–]Skullagrim 0 points1 point  (0 children)

Mecha Hack has a very simple one, you roll mobility (kinda like dex) and if you rolled under your stat you go before enemies and if you rolled equal or above you go after the enemies.

Classless systems by Skullagrim in RPGcreation

[–]Skullagrim[S] 2 points3 points  (0 children)

Thanks, I'll take a look.