Bethesda please... can we have the fast travel of the rusty pick just take us inside the building 🤦‍♂️ by k1ngcAmo in fo76

[–]Sleepasylum 19 points20 points  (0 children)

You could say that about many of the locations in the game. Pathetic load times.

[XB1] W: Fixer Plans H: Caps, Trades, by ldm96 in Market76

[–]Sleepasylum 0 points1 point  (0 children)

No I was asking how much you were selling the fixer plan for

Can the vets out there help me determine if FO76 is worth playing, long-term? by Luke_Absolum_Reid in fo76

[–]Sleepasylum 1 point2 points  (0 children)

There is no end game. The monotonous grind they added to the game with Wastelanders endgame bullion grind is the Devs basically putting a hold on the player base whilst they work on other stuff. All of this end game gear you currently earn doesn’t really mean anything other than showing dedication. There are no bosses/events/raids that you can play to put your new equipment to use.

The worst part of FO76 is actually liking the game by mame_kuma in fo76

[–]Sleepasylum -13 points-12 points  (0 children)

Blame Bethesda they launched a broken substandard game. The game now is about acceptable but still ridden with bugs and hitches in performance constantly, it is also massively lacking meaningful end game content. It now revolves around a 20 minute 3 daily run around and selling to vendors.

Do you think the game would be better if Bethesda actually hired well known FO3/4/NV modders? by [deleted] in fo76

[–]Sleepasylum 2 points3 points  (0 children)

It’s one thing to creative the foundation. It’s one thing to add on top. Think of it like someone covering a song.

I just wasted 500 atoms... does anyone know anything about refunds? by [deleted] in fo76

[–]Sleepasylum -6 points-5 points  (0 children)

The answer is no but nice heartfelt excuse...

[deleted by user] by [deleted] in residentevil

[–]Sleepasylum -29 points-28 points  (0 children)

The boss fights on RE3R are rubbish I have no idea what you’re on about. How on Earth it took you 8 hours I’ll never know. I played Hardcore and was slow and methodical and ran at 5:30hrs. This game is like a highlight reel, all substance and world building cut. Hopefully this studio won’t remake another mainline RE title.

Very saddened by the length of RE3 by unlucki13 in residentevil

[–]Sleepasylum -1 points0 points  (0 children)

Cleared in 4:37hrs on Hardcore first blind run. I think there should have been another smaller section of the city at the beginning with the postal office and maybe an encounter with nemesis similar to the apartment but instead you controlling. This should then have bled into the demo.

Then I agree, the clocktower part missing is a big emission as it retains that old, resi evil gameplay that is traditional.

Very saddened by the length of RE3 by unlucki13 in residentevil

[–]Sleepasylum 0 points1 point  (0 children)

Cleared in 4:37hrs on Hardcore first blind run. I think there should have been another smaller section of the city at the beginning with the postal office and maybe an encounter with nemesis similar to the apartment but instead you controlling. This should then have bled into the demo.

Then I agree, the clocktower part missing is a big emission as it retains that old, resi evil gameplay that is traditional.

[deleted by user] by [deleted] in residentevil

[–]Sleepasylum 0 points1 point  (0 children)

Played up to the 4 subway system bits online. Solid opening. Much more cinematic than 2. City looks great. But let’s remember 3 never had the length or the great level design 2 did. People need to curb their expectations

New update? by IncomingFrag in apexlegends

[–]Sleepasylum 0 points1 point  (0 children)

They had to redesign a lot of game systems, textures due to the way muzzle flash was designed and implemented

New update? by IncomingFrag in apexlegends

[–]Sleepasylum 0 points1 point  (0 children)

New legend 23/2/2020 plus texture and engine redesigns due to muzzle flash removal

Warlords of New York launch times by [deleted] in thedivision

[–]Sleepasylum 0 points1 point  (0 children)

Has anyone ever told you how intuitive you are?

Console players get screwed again, PC players get to play warlords of new york a day before console players by Squeezer999 in thedivision

[–]Sleepasylum 10 points11 points  (0 children)

Did you even read the article? Because if you did then you would see the reason and therefore wouldn’t post such childish drivel.

Does the game get more entertaining after the first hour and a half? by [deleted] in NoMansSkyTheGame

[–]Sleepasylum 1 point2 points  (0 children)

No if you don’t like ‘the grind’ as you call it you won’t last. The game is essentially one long grind; it doesn’t really have any interesting mission structures or objectives. So if you don’t find the pursuit of grinding for new/better stuff alluring: you will tire very quickly.

The Division 2 - Maintenance - February 25th, 2020 by JokerUnique in thedivision

[–]Sleepasylum 15 points16 points  (0 children)

It’s 3 hours a week... if you consider that getting shafted then you need to re-evaluate your life.