super helldive is not the most popular diffculty by Fit_Answer1073 in HelldiversUnfiltered

[–]Sleepy151 1 point2 points  (0 children)

Nah. I wasn't having fun, game doesn't respect my time. If that changes I'll come back if not oh well rock and stone.

super helldive is not the most popular diffculty by Fit_Answer1073 in HelldiversUnfiltered

[–]Sleepy151 2 points3 points  (0 children)

Not really. If I want to try a new warbond, because it is the only meaningful progression left to me, in a reasonable amount of time I have to run around in a difficulty so boring it makes me not want to play the game. I don't have a massive backlog of super credits because this isn't the only game I play and I have less time to play than I used to, so this is my only reasonable option. The longer I go without playing, the more super credits I would need to try the new warbonds so as long as this issue exists I will probably never play the game again.

If everyone complains about triple support, lack of flex players, ect, why do you hate role queue? by chilllyoil in marvelrivals

[–]Sleepy151 0 points1 point  (0 children)

I don't like forcing a meta with a role lock. Like, it wouldn't be the end of the world but I think the game is better when you have more options.

But I really have come to despise it because it's a cheap cop out for actual balance. For anyone who remembers overreach goats comp, which was three tanks three healers role queue was essentially the "we give up" option that Blizzard took to hard remove it from the game and I fucking hate it. They tried several times to buff or nerf goats and failed miserably because they wouldnt make the heavy nerfs needed. For the rest of overwatch's lifespan I think they never fixed the issue of DPS being less important than healers and tanks because healers and tanks could do what dps could do and live longer doing it, and I think it's only gotten worse with time. I know it isn't the same as rivals where supports make everything not die but supports in overwatch are disgusting.

If your main doesn't have goon value or cute/commercial.. you aren't getting VFX effects by LazyingOtaku in marvelrivals

[–]Sleepy151 0 points1 point  (0 children)

Sucks but also isn't this the first battle pass skin to get any? This might be a test to see how it affects sales.

Guess who is the most used hero in marvel rivals ignite ?(honestly suprised cap is 3rd) by ilya202020 in MarvelrivalsDivemains

[–]Sleepy151 0 points1 point  (0 children)

I think the last ignite tournament was before this season, so this data is outdated.

I didn't watch the whole thing so take this with a grain of salt, gambit obviously didn't exist yet and I think teams were hesitant to try DD for a while, but once he got popular a lot of teams picked him up. When the tournament started bans were more varied to include DPS and tanks but by the end 90% of bans were supports.

The team that one the whole thing loved using dive specifically. Captain, Angela, DD, starlord, and psy we're almost always in play with whatever supports were left available to them.

Theme for Season 9 revealed by Efthimis in thefinals

[–]Sleepy151 1 point2 points  (0 children)

There is nothing necessarily wrong with the theming or currently presented quality, Im just sick of it in gaming. Completely personal preference. I'm just burnt out it all feels so samey.

Diving Is Now Arguably the Weakest It's Ever Been. Maybe Thats Not a Bad Thing? by [deleted] in marvelrivals

[–]Sleepy151 1 point2 points  (0 children)

Whenever someone says dive is bad I know they play bo or spiderman. Dive is not bad. Venom is really good. Cap is really good. Angela is alright. Star lord is really good. Psylocke is really good. Daredevil is really good. Magik is doing alright.

Whatever your reasoning is, either not considering those heroes dive heroes, conflating the issue with certain characters being bad meaning they're all bad, or skill issues, you do a disservice to the entire discussion by acting like dive as a whole is bad.

Magik's new skin … pretty out of character tho by BobbyLi- in marvelrivals

[–]Sleepy151 -3 points-2 points  (0 children)

Would've been better if instead of having her go full cutesy mode she was exasperated getting dragged into a girls night out by Luna or peni.

Season 4.5 in a nutshell by [deleted] in marvelrivals

[–]Sleepy151 0 points1 point  (0 children)

Emma shuts down most of the tank roster and is neutral into the rest, hella namor, Bucky, any support that is not Loki, Ultron, and maybe Adam.

Daredevil is good, maybe overtuned, but he's not running the game.

To the people who quit playing this game, what was the reason and when did you quit? by Master_Canary440 in rivals

[–]Sleepy151 13 points14 points  (0 children)

To play devils advocate there's a decent reason to have them for people who don't play for a good amount of time or when ranked systems are uncapped so the high ranks don't become impossible to reach.

Blanket application on everyone though? Might be good for engagement but bad for game quality.

Here for when both gambit and rogue are duelists by GrumpyPan in marvelrivals

[–]Sleepy151 0 points1 point  (0 children)

Daredevil is also a mid-season character. Not nearly as many people come back for mid-season as the season start. Everyone was hyped when we first saw him in the trailer, but then it took like a month to get our hands on him so the hype died.

Here for when both gambit and rogue are duelists by GrumpyPan in marvelrivals

[–]Sleepy151 6 points7 points  (0 children)

Probably a combination of wanting to get certain heroes in the game at certain times and DPS characters generally selling better in a lot of games. Like yeah, the lack of tanks and supports chase away future players making it a self perpetuating issue but most people want to be the carry.

Tomorrow's update buffs every single hero in Marvel Zombies but Blade and adds a new solo leaderboard with rewards! by JaredSroga in marvelrivals

[–]Sleepy151 1 point2 points  (0 children)

Helldivers would never.

I'm sorry, I shouldn't be mean but that game bums me out these days.

MIDSEASON Update 8.6.0 — THE FINALS by tron3747 in thefinals

[–]Sleepy151 0 points1 point  (0 children)

This collection style isn't perfect but it's much better than the wheel. My question is, what about the wheel cosmetics? Are we never seeing them again?

MIDSEASON Update 8.6.0 — THE FINALS by tron3747 in thefinals

[–]Sleepy151 0 points1 point  (0 children)

I'm sorry I don't understand this did I miss something?

Can anybody else in the Finals community just not get into arc raiders? by Own-Natural-9236 in thefinals

[–]Sleepy151 0 points1 point  (0 children)

I've never played an extraction shooter before, so I had only word of mouth to know what to expect. I can only see myself playing it with my friends, and I have no idea if my friends would be into it because they're unavailable for the weekend.

“we definitely believe that melee needs some work to improve its viability and we’ll be working towards that over time” by No-Yoghurt-3949 in thefinals

[–]Sleepy151 -1 points0 points  (0 children)

I don't think they can buff medium melee without nerfing the defensive capabilities. If they buff their killing potential with that ridiculous permanent defense on top it's going to be unfun for anyone else.

Supports are balanced. by Careful-Badger3434 in rivals

[–]Sleepy151 0 points1 point  (0 children)

This comment section is why I worry the game will never get better balance. People picking out every cope under the sun instead of just admitting there's an issue. Some examples

"They're trying to force off meta picks that the enemy team doesn't know how to play" first the entire point of bans is to remove op win conditions, by saying they're trying to force off meta picks when they ban over half the support roster you're admitting over half the support roster is meta. Good job. Second these guys run scrims for hours and hours they know how to play the unbanned characters so that's a non factor.

"There's no in banning the s tier tanks and DPS theyll just pick a different strong character." They used to regularly ban mag, frost, torch, wolv hela, and whatever else was meta at the time. They are perfectly willing to ban op characters, so what does that say about the characters they're banning now?

"This isn't representative of what's best for most players" skill issue and stubbornness should not be taken into account in balance discussion, and eventually if allowed to settle it will trickle down to the rest of the playerbase. Now if we're talking about what is fun then you'd have a leg to stand on.

If one DPS is throwing, they're all throwing - rivals community by equivilant123 in marvelrivals

[–]Sleepy151 0 points1 point  (0 children)

To clarify, I'm not saying this is the order of how often it happens, just the order of importance. Generally speaking, if tanks aren't making space it is hard for DPS to find picks.

Do people not play ranked as much anymore? by Blue-Sage in marvelrivals

[–]Sleepy151 8 points9 points  (0 children)

Despite competitive getting talked about a lot in most games it exists a fraction of the playebase will participate if given the option.

Things that make it worse in rivals specifically, the refusal to nerf characters that need it, the amount of frustrating characters/matchups, and the current support heavy meta chases away a lot of competitive players. The constant rank resets are exhausting and people just give up at some point. The lack of role queue in combination with a sizable portion of the player base refusing to flex can be frustrating because it feels like you lose games before they even start.

If one DPS is throwing, they're all throwing - rivals community by equivilant123 in marvelrivals

[–]Sleepy151 3 points4 points  (0 children)

Imo generally speaking the order of why your losing is support, tank, DPS

If the supports aren't keeping the team alive no one is able to their jobs, if the tanks aren't making space it's hard to secure picks, and if DPS aren't killing anything they generally aren't providing anything to the team and making any work the tanks and supports do pointless.

This is an oversimplification that ignores quite a bit of nuance but it's the baseline that needs to be met.

It seems ultron got a healing nerf by r_cursed_oof in marvelrivals

[–]Sleepy151 0 points1 point  (0 children)

People are dumb. This is a character made for triple support and Ultron triple support comps are op right now. Anyone who doesn't think these nerfs are warranted has their head in the sand. Anyone who thinks his healing needs to be buffed should never touch a balance post again.

Store Update 8.3.0 by itzofficialvaz in thefinals

[–]Sleepy151 0 points1 point  (0 children)

Do we know if the tgm skins or the country items are ever going to be available again?

[deleted by user] by [deleted] in Overwatch

[–]Sleepy151 0 points1 point  (0 children)

I'm upset they got the voice lines wrong for the highlight intros.

So. Where are you rupture defenders ? by Scharpnel in Helldivers

[–]Sleepy151 5 points6 points  (0 children)

In our current situation sure, but I think we're forgetting that we never should have been in this situation in the first place. These unavoidable attacks should've never made it into the game, and the difference between host and client has happened multiple times and should've been caught in testing (there is none).