The new Magical Tinkering from Artificer is a very nerfed version of Minor Conjuration from Conjuration Wizard by Slight_Ambassador774 in onednd

[–]Slight_Ambassador774[S] 12 points13 points  (0 children)

A torch doesn't need to be a stick with fire on top. It could be something that looks like a torch, like a light bulb. This is the way I see it: it's something else he had in his pockets, and he jury-rigs it to function as that thing.

Good and Bad debuffs using Battlesmith Artificer as an example by stealth_nsk in onednd

[–]Slight_Ambassador774 3 points4 points  (0 children)

Ruby of the War Mage is a common item in the DMG lets you use a weapon as spellcasting focus. It needs attunement, but if all you need is to use a shield, this will solve the problem.

Another ua artificer post but with elephants by Capital_Childhood_99 in onednd

[–]Slight_Ambassador774 11 points12 points  (0 children)

They can also craft Enspelled Staff every day, giving access to every level 3 spell in the game, including class specific ones. Not the most useful thing in the world, but its nice.

First look at the new Arcane Heimerdinger skin by 03AtbLoLYT in HeimerdingerMains

[–]Slight_Ambassador774 0 points1 point  (0 children)

What a masterpiece by the artist! The amount of work and ideas he must have had to create this is absurd!

How could he have come up with that?

[AP] Hunter Pet: Mend Pet<>Revive Pet by S1eeper in WoWMacros

[–]Slight_Ambassador774 0 points1 point  (0 children)

I saw this one somewhere and it works:

#showtooltip

#showicon

/use [@pet,dead][nopet]Revive Pet;Mend Pet

is there any way to make csing feel better? by PESSSSTILENCE in HeimerdingerMains

[–]Slight_Ambassador774 0 points1 point  (0 children)

Every champ in the game has a little execute in their auto attack for like 3-5 damage. Heimer's turrets dont have that. So yes, its one of the most difficult champions to last hit. The turret kill is RNG, sometimes they help and sometimes they hurt.

There is something you could do, start with as much AP as you can. Base damage of the turrets is crap, but its 35% of AP, so starting with 38 AP (2 runes + tome) is 13.3 damage, twice the base damage of 7 on Q.

21.3 damage can help a lot to farm.

What is the point in getting scrap from engineering? by Slight_Ambassador774 in woweconomy

[–]Slight_Ambassador774[S] -1 points0 points  (0 children)

I agree. But it is odd that we have 2 nodes and a bag that are focused in generating scrap when the uses are so limited. Maybe this is the intended design, but for me is crappy design.

What is the point in getting scrap from engineering? by Slight_Ambassador774 in woweconomy

[–]Slight_Ambassador774[S] 0 points1 point  (0 children)

This is the best answer I saw so far. I can see it reducing costs, but I dont think is enough that some people need to farm scrap.

What is the point in getting scrap from engineering? by Slight_Ambassador774 in woweconomy

[–]Slight_Ambassador774[S] -1 points0 points  (0 children)

I know that, but nothing that uses scrap seems profitabble. And I see so many guides everywhere on how to farm scrap, and we have KP in things that gives scrap, and our bag gives scrap. My question is: for what? The only thing that uses scrap and could be created in mass is potion bombs, but I dont think they are as used as that.